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Engineers, Infantry equipment/items, buildings


ZolarKeth
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This is my first post so hear me out. These are some ideas for a new unit (engineer) or things infantry could use and do. Also mostly about Infantry

1. Engineers can be turned into a new unit or be converted from infantry to engineer. Engineers are able to fix tanks, but only focus at one tank at a time. They can fix a tank when they are under attack or not, however if the tank being fixed or them being attacked will cause them to lose a huge amount of morale, causing them to stop fixing the tank. The way to save them is by getting them to ride on the tank (anything medium or large). If the engineers have a morale above 75%, they fix tanks like how army bases refill them. They can run out of ammo (steel). This can be a new unit or what infantry can be converted to.

2. Infantry isn't that useful except for capturing and taking out other infantry, but they can be used in many ways like scouts,engineers, sharpshooters, and other what they can be trained for. Before sending out infantry to fight you should have an option on what they should be and good at. The examples on what they can be are out the first sentence of the paragraph. Putting grenades into a tank can be useful if they are fast and have enough morale to prove that they can do it. Also if there is an M1 Garand in the munition factory, why not put a bazooka, binoculars, SMGs, tools to make them into engineers, medic packs (only when stationary and cannot engage) and other equipment like that? Also scouts can be hidden, but can be seen when an enemy vehicle or troops are nearby. You can add on option to not engage enemies on scouts or to all units.

3. Another thing infantry could do is that they could be loaded into buildings like the buildings in your city. They can also shoot back from the buildings. They can have a bonus in which they could improve defense, sight, accuracy (damage). 

 

 

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58 minutes ago, ZolarKeth said:

This is my first post so hear me out. These are some ideas for a new unit (engineer) or things infantry could use and do. Also mostly about Infantry

1. Engineers can be turned into a new unit or be converted from infantry to engineer. Engineers are able to fix tanks, but only focus at one tank at a time. They can fix a tank when they are under attack or not, however if the tank being fixed or them being attacked will cause them to lose a huge amount of morale, causing them to stop fixing the tank. The way to save them is by getting them to ride on the tank (anything medium or large). If the engineers have a morale above 75%, they fix tanks like how army bases refill them. They can run out of ammo (steel). This can be a new unit or what infantry can be converted to.

2. Infantry isn't that useful except for capturing and taking out other infantry, but they can be used in many ways like scouts,engineers, sharpshooters, and other what they can be trained for. Before sending out infantry to fight you should have an option on what they should be and good at. The examples on what they can be are out the first sentence of the paragraph. Putting grenades into a tank can be useful if they are fast and have enough morale to prove that they can do it. Also if there is an M1 Garand in the munition factory, why not put a bazooka, binoculars, SMGs, tools to make them into engineers, medic packs (only when stationary and cannot engage) and other equipment like that? Also scouts can be hidden, but can be seen when an enemy vehicle or troops are nearby. You can add on option to not engage enemies on scouts or to all units.

3. Another thing infantry could do is that they could be loaded into buildings like the buildings in your city. They can also shoot back from the buildings. They can have a bonus in which they could improve defense, sight, accuracy (damage). 

 

 

Nice job! Welcome to the forums :) 

These ideas had been mentioned before but I think u made them better. I like this idea. I think u gave the whole morale and the mechanics of the troop some good thought. Good job ??

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