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Suggested Aircraft Carrier Design


Oracle
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Since I have a special love for the naval units, and we haven't discussed the Aircraft Carrier in a while, I decided to disclose how I envision it working in-game. The aircraft carrier has the ability to transfer the greatest amount of willpower and force from an attacker to the defender and should be one of the last ships unlocked, last one being the logistics ship (wink wink), for all naval units. The aircraft carrier shall be designed in accordance with the guidelines below.

- Weaponry

-- The aircraft carrier shall not house organic weaponry as is a floating base for aircraft, thus contains all the anti-air capability needed aboard the ship. Furthermore, the aircraft carrier should be escorted by destroyers, cruisers, submarines which will do the fighting shall the need arise.

- Plane construction & maintenance

-- The aircraft carrier shall train carrier based aircraft (scout plain, fighter/bomber, torpedo bomber, fighter). The aircraft carrier shall not produce armaments. Furthermore, armaments for trainable planes shall only be accessible to the aircraft carrier when docked at a harbor, and then only transported via transport trucks from the city. The aircraft carrier shall build aircraft anywhere away from the dock when armaments are available. Furthermore, it shall be restricted to a tiered build system (ex lvl 1 no aircraft, lvl 2 scout planes, lvl 3 fighter/bombers (wink), lvl 4 torpedo bombers (wink), lvl 5 fighters).

-- The aircraft carrier shall repair, resupply, and upgrade all aircraft allowed to land. All repairs to stored aircraft shall be manually initiated. Should a repair require an armament to which none exist, the plane shall not be repaired. All resupplies to stored aircraft shall be manually conducted.  The aircraft carrier shall be permitted to upgrade stored aircraft upon expansion to level 3. 

- Storage capacity

-- The aircraft carrier shall hold a sizable force for deployment. The storage capacity shall increase with each level of expansion. The aircraft carrier shall hold all types of aircraft, including the light transport aircraft with occupants to allow land units to attack deep in the enemy territory, yet exclude the heavy transport aircraft as its size and capacity will provide a disadvantage to the defending unit and it is too large to fit on the carrier. League units shall be allowed to land on the aircraft and receive all privileges of the aircraft carrier as initiated by the owner.


 

 
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