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Add unit that produces smoke to hide units from view of scouts etc.
Infantry with high armor damage
Long range ground scout with high damage to vehicles and infantry
Game needs formations. Units cluster too much, or spread out too much based on speed. Add formations that go as fast as slowest unit.
Add covert units that can spy or Sabatage cities
Add a nuke strike option for high level league. Make it very resource intensive. 24 hr reset after strike, 48 hrs nothing can be repaired in strike area.
Add 3 types of medics. One medic for ground units/infantry. One tow truck/wrecker for healing vehicles, allow aircraft carrier to repair aircraft.
Allow radar to detect airborne units early, wide range detection. Make it directional?
Add Blimps, very slow, but very wide range visability no attack
Add submarines, let them go under water to hide. Improve destroyers so they can see subs and kill subs. Scouts should be able to see them too.