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  1. One of the reasons that I see new players leave the game is that they are thrown in to battles with more experienced players. Before they even get a chance to get their feet under them, somebody wanders by and wipes them out. This can be discouraging to most people. I propose that you create a training battle where people can learn against NPC. This would give them a chance to figure out the general mechanics of the game before they are thrown out into the deep end of the pool. I think that you should always be able to go back to the training area to try out new strategies. It should only be one person in the battle, so they aren't attacked by a real person. You shouldn't be able to spend diamonds here either. Next I propose that the first battle that a new player is put in be against other new players. And the new battle field be smaller with less total people in it. The battle should be shorter duration, say 5 days. You shouldn't be able to earn diamonds for ranking in this starter battle, this gives an incentive to move up to the main battle. You can continue to enter these battles until you reach a certain level. Then you are forced to join the main battle. You shouldn't be able to join a faction until you are fighting in a main battle. And there also should be clear instructions that lay out the path to new players so they aren't confused about what is going on. I would even volunteer to help write a new player primer. The main screen would have a new player button which takes you to the instructions. And the first time you log in you should be taken to these instructions. I want to see the player base grow and anything that helps new players learn how to play in a non-intimidating way should go a long way to helping with that goal. There could also be a section on the forum for new players, with the new player primer and the instructions in the FAQ. People could also make posts here that they think would help the newbies. The more places that you put this information the better.
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