Usmcland Posted February 14, 2016 Report Share Posted February 14, 2016 This just came to me but I think I'm on to something here. Giving each unit its own technology tree and you upgrade it to give it abilitys, but make it so we have to pick one out of three abilitys to make the team work a must. Example : (1) Bombers can carry more bombs but takes a hit on its speed or carry torpedos for ships or carry a more powerful bomb but has less on bord [5m] instead of [10m]. (2) tanks can use different types of rounds doing more damage to eather buildings, ships, Vic's, tanks or infantry. (3) ships, in the tree you'll be given a wide variety of rounds that do more damage shoot further. But with rounds that shoot further they do less damage to even game play out. 2 Quote Link to comment Share on other sites More sharing options...
Usmcland Posted February 14, 2016 Author Report Share Posted February 14, 2016 Now I just want to be clear I was not saying add on so we have to use more gold and blue prints but more along the lines of once your unit reaches a certain level in the technology tree you are given the option to apply armaments. Quote Link to comment Share on other sites More sharing options...
Jack Posted February 15, 2016 Report Share Posted February 15, 2016 Hey, that's brilliant. Your ideas are advanced. 1 Quote Link to comment Share on other sites More sharing options...
Usmcland Posted February 18, 2016 Author Report Share Posted February 18, 2016 On February 15, 2016 at 6:44 AM, Jack said: Hey, that's brilliant. Your ideas are advanced. So it's a yes??? Quote Link to comment Share on other sites More sharing options...
Jack Posted February 19, 2016 Report Share Posted February 19, 2016 10 hours ago, Usmcland said: So it's a yes??? Well, I am not the decision maker, I am just a messager that forwards your ideas to him, so that is just a compliment. Quote Link to comment Share on other sites More sharing options...
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