Kanerkano Posted February 10, 2016 Report Share Posted February 10, 2016 A stug walks into a bar, or just an enemy city, and the waiter gives him 4 choices. There's the obvious choice, the one RIGHT IN FRONT OF HIM, every time (let's call this a turret), and then I can list off every other structure in this little analogy... Why is it the stug chooses every other structure in range before it attacks the turret directly in front of it... Even the main city gets attacked before a turret... I get that you can't pick which unit it attacks but it's silly that the targeting mechanics would choose turret last over all other.... Any words of wisdom? Quote Link to comment Share on other sites More sharing options...
Peter Posted February 10, 2016 Report Share Posted February 10, 2016 2 hours ago, Kanerkano said: A stug walks into a bar, or just an enemy city, and the waiter gives him 4 choices. There's the obvious choice, the one RIGHT IN FRONT OF HIM, every time (let's call this a turret), and then I can list off every other structure in this little analogy... Why is it the stug chooses every other structure in range before it attacks the turret directly in front of it... Even the main city gets attacked before a turret... I get that you can't pick which unit it attacks but it's silly that the targeting mechanics would choose turret last over all other.... Any words of wisdom? Sir, the targeting issue is the one that we aim to optimize from the beginning but it's quite difficult to do it atm. Quote Link to comment Share on other sites More sharing options...
robnadel Posted February 10, 2016 Report Share Posted February 10, 2016 9 hours ago, Kanerkano said: A stug walks into a bar, or just an enemy city, and the waiter gives him 4 choices. There's the obvious choice, the one RIGHT IN FRONT OF HIM, every time (let's call this a turret), and then I can list off every other structure in this little analogy... Why is it the stug chooses every other structure in range before it attacks the turret directly in front of it... Even the main city gets attacked before a turret... I get that you can't pick which unit it attacks but it's silly that the targeting mechanics would choose turret last over all other.... Any words of wisdom? thanks for this post, it is really a super problem.. before, we knew it would always attack nearest target, now, with regards to cities, it seems to attack everything else 1 Quote Link to comment Share on other sites More sharing options...
Peter Posted February 11, 2016 Report Share Posted February 11, 2016 8 hours ago, robnadel said: thanks for this post, it is really a super problem.. before, we knew it would always attack nearest target, now, with regards to cities, it seems to attack everything else Yes, I personally hate it as well Quote Link to comment Share on other sites More sharing options...
Commanderburger Posted February 11, 2016 Report Share Posted February 11, 2016 I just send them right onto the turret then they will finally attack the turret. Quote Link to comment Share on other sites More sharing options...
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