Peter Posted March 23, 2022 Report Share Posted March 23, 2022 Hello Commanders, New World Order map is live now. Our developers would like to have your opinions, suggestions or advice on this map. Please feel free to leave your comments below. As always, we will give away 500 amethysts for your feedback. Each account can only receive the amethysts ONCE. Please don't forget to leave your in-game name and in-game ID number. The amethysts will be distributed in 48 hours. World Warfare Team Quote Link to comment Share on other sites More sharing options...
Trooper234 Posted March 23, 2022 Report Share Posted March 23, 2022 Good map besides the fact that the cities are took easy to take or there is a lack of flags. You can fix this by adding more troops to cities to increase exp (fixes both problems) or add flags like in treasure island maps. Gtrooper ID: 343963 1 1 Quote Link to comment Share on other sites More sharing options...
Stanly Posted March 24, 2022 Report Share Posted March 24, 2022 Love the map, like the idea of total world take over! Born2Win (2win is in Chinese) id: 765464 1 Quote Link to comment Share on other sites More sharing options...
George Posted March 25, 2022 Report Share Posted March 25, 2022 Love the map looks more like the world for world dominance Quote Link to comment Share on other sites More sharing options...
Soco Posted March 25, 2022 Report Share Posted March 25, 2022 (edited) The bf is ok but the greatest problem I see is once again air power and naval power have the advantages in there land units are useless. I have max tanks on tech p,us we were supposed to have a -50% AOE. If that's the case then how can 20 motos take out 16 tigers and 13 pershings in less than 60 seconds don't sound like tank oriented to me. The use of AA is virtually of no use when the planes can out run them once dropped .the bf Needs to be more equal I understand air power is fast but its to fast maxed AA with salvo don't do anything to jets or bombers .. The bf could be as I said more balanced plus the glitchs I had were bad. I wrote support but got no reply bf over now so they will probably not do anything from the second day on I had no capital. Could not do bf research. Build anything as far as buildings could not relocate capital nothing even when it got occupied by the league we were fighting it still said it was my capital. Tried using 200 gems to change it. I lost the 200 gems .. so that Ned's to be addresses.. T Edited March 25, 2022 by Soco Quote Link to comment Share on other sites More sharing options...
ApkHawk148 Posted March 26, 2022 Report Share Posted March 26, 2022 The map has potential to be really good, unfortunately due to the layout of the map and fast troop speeds some troops mainly air and navy tend to dominate making the other classes and troops near useless. A tanker or cannoneer play has no chance to win a 1 on 1 fight with an airman due to the insane speed planes get. Even if aa were dropped, an airman will just fly away and hit another target such as a city or LC while the cannoneer or tanker struggles to catch up. I’ve said it many times now but if your going to increase the speed of any speed then there needs to be compensation or needs to troops to keep all classes balanced with each other. For instance AA would need more range and/or damage increase so that they are still just as effective at killing air as they are in a normal speed map. Now for troops that benefit from the speed such as bombers decrease attack stats significantly but increase ammo capacity so that the damage done with one payload of bombs is still the same just longer to do the damage. Just some ideas to think about otherwise ppl are going to start playing only one class only in this case air and then everyone is an airman and then the game is boring with no variety. Lastly MIT bombers on this map and for any fast map are way unbalanced in being too powerful. Nowadays every airman runs mits as they are good at killi mg everything which should be what the B-25 bomber is supposed to be like avg stats but here with the MIT bomber it has better stats, higher hp and takes less aa damage. You also need to consider the number of air officers that boost speeds and damage. When put on a fast map it stacks up very high. I strongly believe that in your testing phase of making new troops you don’t fully test every situation. One officer on is ok but you have to consider there being 4-6 officers that a player can put on along with class and bf tech. Then put on a fast map and the speed stat is insane. Again it’s a good map idea as it has the potential to allow all troops to be used if balanced correctly but as of right now it’s an airman and naval bf. The AOE protection for tanks didn’t seem to make a difference. Also the rewards for armaments should be different or at least reworked. Players get lots of ship arms just for kills but needs to cap and upgrade zones to get some tank arms? I would think that ship arms are more high tiered troops. The missions needs to be more challenging or something because there’s massive navies day one. 2 1 Quote Link to comment Share on other sites More sharing options...
AUGUSTS Posted March 26, 2022 Report Share Posted March 26, 2022 To solve the problem of multiple accounts I suggest creating fields destined for each player rank, for example field only for cw, field only for captain, field only for Ten also and important to give skills to the infantryman to deploy bombs, launch anti rockets tank and anti air To solve the problem of multiple accounts I suggest creating fields destined for each player rank, for example field only for cw, field only for captain, field only for Ten also and important to give skills to the infantryman to deploy bombs, launch anti rockets tank and anti air To solve the problem of multiple accounts I suggest creating fields destined for each player rank, for example field only for cw, field only for captain, field only for Ten also and important to give Quote Link to comment Share on other sites More sharing options...
SlavyaninKursk Posted March 27, 2022 Report Share Posted March 27, 2022 Haven't played it yet and honestly don't want to. lost interest in the game. the last good map was "Liberation of the Republic" but since "Treasure Island" the game began to die. Ship officer marketing killed the game. The "global map" was the last vestige of our freedom, but you killed it with a headshot. Quote Link to comment Share on other sites More sharing options...
Galop0 Posted March 28, 2022 Report Share Posted March 28, 2022 This new map is a step towards good direction. Suggest you guys to either reduce number of Hugh level cities available in the map, or to put some of them under shield for 48 hours. As of now, it is way too easy to kill lvl 10, 15, and 20 cities. The bigger issue, though, is still your map schedule. Who came up with the stupid idea of making 5 maps available every Monday, and then no maps available except extremely boring crisis fringe, is beyond me. Clearly, whoever makes this kind of decision has never played the game himself and you guys are killing your own game. 1 Quote Link to comment Share on other sites More sharing options...
Peter Posted March 30, 2022 Author Report Share Posted March 30, 2022 On 3/26/2022 at 10:00 PM, AUGUSTS said: To solve the problem of multiple accounts I suggest creating fields destined for each player rank, for example field only for cw, field only for captain, field only for Ten also and important to give skills to the infantryman to deploy bombs, launch anti rockets tank and anti air To solve the problem of multiple accounts I suggest creating fields destined for each player rank, for example field only for cw, field only for captain, field only for Ten also and important to give skills to the infantryman to deploy bombs, launch anti rockets tank and anti air To solve the problem of multiple accounts I suggest creating fields destined for each player rank, for example field only for cw, field only for captain, field only for Ten also and important to give On 3/25/2022 at 7:26 PM, George said: Love the map looks more like the world for world dominance Give me your in-game name or ID number for the rewards, pls. Quote Link to comment Share on other sites More sharing options...
Whitewolf Posted March 31, 2022 Report Share Posted March 31, 2022 The map is good, but the blood volume of NPC is not very exciting, and there is no place name tag on the map. Name:白御 ID:954373 Quote Link to comment Share on other sites More sharing options...
MojoRyder Posted April 6, 2022 Report Share Posted April 6, 2022 I liked the map but you just turned into tanker verses airman with the additional 25% buffer from AOE. No need to run cannon on this map Mr.Mojo_Risen ID: 66557 Quote Link to comment Share on other sites More sharing options...
Soco Posted April 7, 2022 Report Share Posted April 7, 2022 Now finally tankers have a chance to be competitive. Like what you've done there. I like the idea of the shields for cities lv 10 and above. Quote Link to comment Share on other sites More sharing options...
Tank Posted April 10, 2022 Report Share Posted April 10, 2022 It's a nice game although very vague with key parts of the game Quote Link to comment Share on other sites More sharing options...
KingDILLIGAF Posted April 10, 2022 Report Share Posted April 10, 2022 The map is good. You should make the playing field a bit more equal with levels of commanders, but overall I like it. I'd 1049409 King DILLIGAF Quote Link to comment Share on other sites More sharing options...
AUGUSTS Posted April 17, 2022 Report Share Posted April 17, 2022 On 30/03/2022 at 04:38, Peter said: Dê-me seu nome no jogo ou número de identificação para as recompensas, pls. ID: 780537 GUTO F41 Quote Link to comment Share on other sites More sharing options...
BKplayer Posted April 22, 2022 Report Share Posted April 22, 2022 Good map. Spawns are a little unfair though since some areas are much easier to play than others BkOverlord 380924 Quote Link to comment Share on other sites More sharing options...
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