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Optimized Crisis Fringe -Sneak Peek-E2


Peter
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Hello, Commanders!

 

Please notice that the optimized Crisis Fringe will be back from 14:00 , August 1st to 2:00, August 2nd UTC (7:00  to 19:00, August 1st PDT, 10:00-22:00, August 1st EDT ). It's a limited time map this time, please remember you just have 12 hours to enter this map.

 

After reading the last episode, you must have realized that we are in the direction of making this game fairer to each of you from the beginning of a battlefield. Actually, we are also inclined to make it more playable. Here are some changes that are connected to the game play:

 

1. The cities of periphery areas will be shielded and could not be captured on this battlefield.These areas are in light yellow in the picture below.

2021149500_QQ20190730173905.jpg.bf78844dfd7af534fc4152ed074d38e0.jpg

 

2.The city levels, HP and attack of NPCs have been adjusted. NPC troops will be divided in 3 tiers: common, elite, Ace. The NPC troops in the its cities will respawn every 2 hours.

 

Should you have any questions, please leave you comments below or give me a message.

 

Thank you !!

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After reading the last episode, you must have realized that we are in the direction of making this game fairer to each of you from the beginning of a battlefield. Actually, we are also inclined to make it more playable. Here are some changes that are connected to the game play:

If that were the case, you would ban alternative accounts. The game is dead because you don't want to do anything, but only like to receive money. You do not even advertise the game, although this is an influx of money and new players. I spit in your face for what you did with my favorite game. Bravo! You feed players shit, keeping profits, and they, like a herd, hope.B|

Edited by InHaLe
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You guys said troops will respawn each 2 hours but will there be a way to know the respawn times, cause it would be bad if someone attacks a rebel city 5 minutes before respawn tiger cause they’ll kill all the troops than they’d respawn all a sudden which would be a problem so hopefully there’s a way to prevent that problem from happening 

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The cities of periphery areas will be shielded and could not be captured on this battlefield.These areas are in light yellow in the picture below.

 

Could you explain what for is this?

And how long they will be shielded ?

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