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Game Speed


BrutalDestiny
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Alright this is a simple opinion piece.

Just wanted to make an observation based off conversations I’ve had with fellow players.

 

I had left this game for a few months because I got tired of it and the burdens of trying to lead a top league (Cocidius). In the end I missed the interactions with the other players and when I heard you were putting out a faster speed map (blitzkrieg) I decided to give the game a try again. The speed of the blitzkrieg map quickly brought back my interest and have become a many hours a day player again.

 

Now that you’ve closed the blitzkrieg map and I have had to resort to the old speed, Fluffycakes, who I now play with, are in an isles map, I have seen my interest fade again quickly.  I am not alone in these thoughts, everyone I have spoken to has found the extremely slow regular speed to be sapping on the amount of fun we experience playing the game.

 

I was wondering and hoping that you have put thought into increasing the game speed on all maps as a norm. I encourage others to voice their opinion on this and their discontent with the painfully slow game speed of the regular maps.  Speed made the game more fun and caused leagues to develop new strategies.

 

Make the blitzkrieg speed the norm PLEASE!!!

 

Brutal

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I am categorically opposed to this suggestion it is a horrible idea. With the addition of clases and BF techs the speed of the game has increased dramatically already. It does not need to be sped up any further nor can it without breaking the game.

I tried the blitzgrieg BF and its broken the way its currently setup. You cant just increase all unit speeds and leave the rest of the game mechanics the same. The result is having entire armies flying over turrets taking virtually no damage as they just zoom past them. If you increase speed then you need to increase DPM proportioney, reduce building and upgrade times, reduce game length to 2-3 days and so forth. These are just a few of the variables that need be considered to keep he game balanced. Its not just a simple matter of incresing unit speed. 

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1 hour ago, BrutalDestiny said:

Alright this is a simple opinion piece.

Just wanted to make an observation based off conversations I’ve had with fellow players.

 

I had left this game for a few months because I got tired of it and the burdens of trying to lead a top league (Cocidius). In the end I missed the interactions with the other players and when I heard you were putting out a faster speed map (blitzkrieg) I decided to give the game a try again. The speed of the blitzkrieg map quickly brought back my interest and have become a many hours a day player again.

 

Now that you’ve closed the blitzkrieg map and I have had to resort to the old speed, Fluffycakes, who I now play with, are in an isles map, I have seen my interest fade again quickly.  I am not alone in these thoughts, everyone I have spoken to has found the extremely slow regular speed to be sapping on the amount of fun we experience playing the game.

 

I was wondering and hoping that you have put thought into increasing the game speed on all maps as a norm. I encourage others to voice their opinion on this and their discontent with the painfully slow game speed of the regular maps.  Speed made the game more fun and caused leagues to develop new strategies.

 

Make the blitzkrieg speed the norm PLEASE!!!

 

Brutal

 

17 minutes ago, Immel said:

I am categorically opposed to this suggestion it is a horrible idea. With the addition of clases and BF techs the speed of the game has increased dramatically already. It does not need to be sped up any further nor can it without breaking the game.

I tried the blitzgrieg BF and its broken the way its currently setup. You cant just increase all unit speeds and leave the rest of the game mechanics the same. The result is having entire armies flying over turrets taking virtually no damage as they just zoom past them. If you increase speed then you need to increase DPM proportioney, reduce building and upgrade times, reduce game length to 2-3 days and so forth. These are just a few of the variables that need be considered to keep he game balanced. Its not just a simple matter of incresing unit speed. 

I agree with Immel on this. The Blitz Map combat mechanics were broken, x5 speed and x3 rss with no change to build times was a gemmers paradise. There are plenty of Twitch games out there that require no strategy other than lasso all troops click attack and the side with the most players/troops wins. This doesn't need to be another one.

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