Dark Posted August 27, 2017 Report Share Posted August 27, 2017 I have faced a common issue over the course of many battlefields and that is shielding to prevent an oncoming attack. In my opinion this tactic has become a downfall of this game and have made battles unbalanced. Shielding was developed to give you the option to leave the game for a while, not to be used as a tactic to become invulnerable in battle. Last battlefield I spent hours attempting to attack a player who would break and reshield whenever we began an assault. This happen three consecutive times. Please add a cool down or a limit to shields per use in a battlefield. It is an issue that must be addressed. Quote Link to comment Share on other sites More sharing options...
Sykes Posted August 27, 2017 Report Share Posted August 27, 2017 I agree, drop a para to attack the city while you are on the way in to attack! a shield should only protect the player that shields and they should not receive any production or resources, the turrets should not attack and only the player should be permitted to enter the airbase or army base. Also the player should be locked into the entire time of the shield! Quote Link to comment Share on other sites More sharing options...
Dark Posted August 27, 2017 Author Report Share Posted August 27, 2017 Yes stricter rules need to be added to shields. I will give paratrooping a try for future cases. Quote Link to comment Share on other sites More sharing options...
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