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New Troop and weapon ideas?


Hellcat30OT06
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Completely ruin the point of fighting by adding a nuke that does 1m damage in a city wide radius.

Then add ballistic missiles to shoot enemies all the way on the other side of the map.

As far as I know, I don't see nuke coming... But I suggest more different buildings, like bunkers, trenches and roadblocks..

Edited by Peter
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Has anyone suggested ground transport vehicles for infantry and artillery/at guns/aa guns as they move too slow to be effective during a land assault with tanks on a road or during force march?

Sir, in future, we are considering to upgrade roads to make troop faster. Thank you!

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Sir, in future, we are considering to upgrade roads to make troop faster. Thank you!

I don't want to sound narrow minded, but how will this be enforced over the entire battlefield? How can it be attributed to only one commander? 

I suggested the troop transports due to the symbolic realism of WWII as well as the ability to pull (tether) the slower vehicles in tow (max 2). It would seemingly allow for everyone to attack at the same pace through Force March and allow the infantry to better support tanks and other vehicle units. 

Well, this is my reasoning. You guys may have a reason for the upgraded roads instead. I'd be delighted to read it. 

Will there be submarines for naval warfare?

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I don't want to sound narrow minded, but how will this be enforced over the entire battlefield? How can it be attributed to only one commander? 

I suggested the troop transports due to the symbolic realism of WWII as well as the ability to pull (tether) the slower vehicles in tow (max 2). It would seemingly allow for everyone to attack at the same pace through Force March and allow the infantry to better support tanks and other vehicle units. 

Well, this is my reasoning. You guys may have a reason for the upgraded roads instead. I'd be delighted to read it. 

Will there be submarines for naval warfare?

I love the idea of ground transport vehicles because it can make troops move at the same pace. I am sure it has been forwarded to our developers several days ago. I am not sure about the submarine, but aircraft carrier will be added in future updates. Many thanks for your genuine support. :)

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I love the idea of ground transport vehicles because it can make troops move at the same pace. I am sure it has been forwarded to our developers several days ago. I am not sure about the submarine, but aircraft carrier will be added in future updates. Many thanks for your genuine support. :)

I asked about the idea of submarines as currently there are very few options of dealing with naval vessels. They are extremely powerful and guarantee the upper hand in the power struggle. By incorporating submarines, and torpedo bombers, you will effectively create a mechanism for the less powerful commander in combating the naval vessel armada. The torpedo bombers will provide the ability to have stand off while take long shots at large vessels. 

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I asked about the idea of submarines as currently there are very few options of dealing with naval vessels. They are extremely powerful and guarantee the upper hand in the power struggle. By incorporating submarines, and torpedo bombers, you will effectively create a mechanism for the less powerful commander in combating the naval vessel armada. The torpedo bombers will provide the ability to have stand off while take long shots at large vessels. 

I have been fighting a battle for two days with a guy who has 2 cruisers and 2 destroyers. Using these two vessels he has kept me at a disadvantage. My arty doesn't destroy him because his ships are more resilient. He can reach deep inland. His anti-air is remarkable. It makes defending yourself from naval vessels entirely too difficult. I really request you guys to investigate a way, or multiple ways to help lower ranked commanders level the playing. Field against naval vessels. 

Edited by Oracle
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I have been fighting a battle with a guy who has 2 cruisers and 2 destroyers. Using these two vessels he has kept me at a disadvantage. My arty doesn't destroy him because his ships are more resilient. He can reach deep inland. His anti-air is remarkable. It makes defending yourself from naval vessels entirely too difficult. I really request you guys to investigate a way, or multiple ways to help lower ranked commanders level the playing. Field against naval vessels. 

Thank you sir, I want submarines as badly as you are..

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well I have two or three suggestions. Allowing Railroad construction batallions to construct rail between cities only. It should be expensive and the loading time should be slow to discourage over use.

I have mentioned this in another thread but why not put a green "Tow" icon at the end of the jeep options that allows us a gun to tow and let the jeep tow a gun....ART, ATG, or AA gun at a slightly slower speed than the jeep currently runs. This seems like the easiest fix, or buff really. The trade off for me would be do I want to sacrifice firepower for speed or vice versa. (using an artillery slot for a jeep to pull it)

Along those same lines, I would love to see an "escort" green icon for the fighter units which allows th e fighter to then choose the bomber it wishes to escort, however Putting the fighter in the same group with bombers sorta accomplishes this.

I would like to see one or two more units allowed per level....I hate to go there cuz the game overall works so good but sems like I am always just ONE unit slot shy of what I need lol. (dont take this one too seriously)

Ummm one more. Make the game overall a lot less fun. My wife hates you cuz I am playing this game so much.

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I think that you should add engineer units that can place tank barricades and mine fields for defense against arty and tanks. Arty is a very powerful city destroy and there is no real defense against them. If you are not on when your attacked you can't destroy the arty. Just my opinion.  

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I think that you should add engineer units that can place tank barricades and mine fields for defense against arty and tanks. Arty is a very powerful city destroy and there is no real defense against them. If you are not on when your attacked you can't destroy the arty. Just my opinion.  

Sir, we will have something similar to that, like bunkers. Thank you!

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I think war is only exciting when it have new weapons everymonth, we are in 21st century now, we should have more battle ship, more jet suc as f 16, f22, f35, we follow the real world now, 

lit will make our game more exciting and more real is only way that we have to follow the world now, create all weapon like our world, I sure there will skill ion people play

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I think war is only exciting when it have new weapons everymonth, we are in 21st century now, we should have more battle ship, more jet suc as f 16, f22, f35, we follow the real world now, 

lit will make our game more exciting and more real is only way that we have to follow the world now, create all weapon like our world, I sure there will skill ion people play

Thanks for your advice. It'll get forwarded to our developers. ;)

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As far as I know, I don't see nuke coming... But I suggest more different buildings, like bunkers, trenches and roadblocks..

haven't checked this in a while I skim threw fast but that would be nice cause a lot of the map is flat grass and roads if we could do that it gives it more umm how do I say it more detail anyway I think you know what I mean 

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  • 3 months later...
On November 17, 2015 at 10:31 PM, Oracle said:

I don't want to sound narrow minded, but how will this be enforced over the entire battlefield? How can it be attributed to only one commander? 

I suggested the troop transports due to the symbolic realism of WWII as well as the ability to pull (tether) the slower vehicles in tow (max 2). It would seemingly allow for everyone to attack at the same pace through Force March and allow the infantry to better support tanks and other vehicle units. 

Well, this is my reasoning. You guys may have a reason for the upgraded roads instead. I'd be delighted to read it. 

Will there be submarines for naval warfare?

I got you on the suds I suggested it and well Peter Bolt Jane and Jack forwarded it to the developersimage.thumb.png.186cd1ee2f43b12255034475

Edited by CptPrice23
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21 hours ago, Moab said:

Id like to see some new troops... Possibly heavy bombers? Maybe even helicopters... And add those subs xD

 

Plus I'd love to see the t29 make its way into world warfare:)

21 hours ago, Moab said:

Id like to see some new troops... Possibly heavy bombers? Maybe even helicopters... And add those subs xD

 

Plus I'd love to see the t29 heavy tank make its way into world warfare:)

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