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New unit ideas


RichieRightNow2
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The atomic bomb..not a nuke was used as a last resort weapon to kill hundreds of thousands of civilians at two separate cities. I don't think that would be a viable armament to add to this game. 

Submarines however will be awesome whenever the devs get around to throwing them in and stop teasing up with that damage to subs part on the unit info page. ?meanies. I would like to see subs, and sub hunting equipment to coincide. Dive bomber or torpedo planes for your carrier? 

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3 hours ago, Barthel said:

The atomic bomb..not a nuke was used as a last resort weapon to kill hundreds of thousands of civilians at two separate cities. I don't think that would be a viable armament to add to this game. 

Submarines however will be awesome whenever the devs get around to throwing them in and stop teasing up with that damage to subs part on the unit info page. ?meanies. I would like to see subs, and sub hunting equipment to coincide. Dive bomber or torpedo planes for your carrier? 

Yes! German commander as well......

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On October 19, 2016 at 3:39 AM, RichieRightNow2 said:

I would love to see submarines added (possible name - u-boat) and also some sort of nuke because it's WW2 and the U.S. created the first nuke in WW2, it could even deal the same damage as a normal bomb but leave radiation dealing damage over time. I hope you add these because they'll add a whole lot more to the game.

An atomic bomb would throw off the game balance tremendously. Chinese would get it in the first day or two and destroy everyone. 

And people have been asking for submarines for over a year now. It took less than 6 months to get our carriers. I doubt it'll happen anytime soon if at all

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16 hours ago, Barthel said:

The atomic bomb..not a nuke was used as a last resort weapon to kill hundreds of thousands of civilians at two separate cities. I don't think that would be a viable armament to add to this game. 

Submarines however will be awesome whenever the devs get around to throwing them in and stop teasing up with that damage to subs part on the unit info page. ?meanies. I would like to see subs, and sub hunting equipment to coincide. Dive bomber or torpedo planes for your carrier? 

Yeah I was thinking the atomic bomb would be OP so thats why said the not high damage but damage over time like no food (just thinking of this on the go from here on) but would die if not cured

9 hours ago, Daguy said:

The nuke seems a bit OP. Maybe it can be a high level league weapon that needs you to have a B-29 on hand to deliver it, along with a great cost to produce it.

Maby add a resource like plutonium or uranium for it but be very expensive like 1mill fortune = 100 plutonium or something like that 

Wait I forgot about V-1 and V-2 rockets! This could be a high range high damage troop with a long reload and low health

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This thread kind of coincides with the armaments thread but I've been thinking and researching back few days more Into some logistical vehicles from the era. Since we're in the isles of war event again, a nice unit to see, or at least a function, would be to have the transport ship or an equal supply ship just for supplies, sail alongside the felt and restock their food ammo and fuel in a long journey. I know this is probably like well wtf then the ships can be out there forever. True but you will have to then think of splitting your forces in two to make an escort convoy to RTB for more supplies. Talk about filling the time period. The technical term would be underway replinishment and during ww2 the cimarron class oiler was just one such ship that could achieve this task.

 image.jpeg

^ USS Cimarron as a quick example. These oilers were vital for keeping carrier operations going in the pacific. And yes these ships do have guns so they can somewhat defend themselves. Overall what I'm thinking is an ability to choose a class type of your ships. Either a transport or a supply. 

 

Another thing my minds gears have been grinding out is if the developers ever have the capacity with servers to do such, bringing in full nations arsenals. So basically what I'm saying is at the start of the match when you get tossed you pick who you want to be. As of now either USA or those crazy fanatical Waffen SS guys. Ooooooo SS evil evil people. ? so if that's the case we had it laid out now where you would get the basic tiers of units. Infantry, light, medium, heavy tanks. Different models of artillery, anti air etc. I think there's enough leagues out here the are representatives of both the allies and axis powers.....and some names to go along with it. 

SOOOO we got the lovable Sherman and the Giant Tiger already available. One notable like tank that was just everywhere in the world was the M3 Stuart and the Panzer III had nearly identical armor. Picture below is an M5A1 Stuart which the Americans replaced the M3 with in 1942 so I would add this for the Allied tank and keep the panzer for the SS. image.jpeg

 

The rebels already have the panther so let them keep it so bring in the Panver IV for the SS medium tank for the M4 Sherman.

image.jpeg

And this model better have side skirts! I was kind of shocked to see the stug without the full side playing at first. Lol  so right there that fill the role for 4 tanks. 2 lights, 2 mediums next is already in the game so with the latest shenanigans of updates ?, remove ther Pershing as a gem tank and make it the opposition for the SS tiger. image.jpeg

Theres a lot of models already in the game for Rommels troops and other various AI units so the voids are very small in regards to adding some new things if we did try this. Maybe a new game mode to test like it since we've been thinking about new modes lately as well. 

 

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On October 20, 2016 at 9:57 PM, Boredomfalls said:

An atomic bomb would throw off the game balance tremendously. Chinese would get it in the first day or two and destroy everyone. 

And people have been asking for submarines for over a year now. It took less than 6 months to get our carriers. I doubt it'll happen anytime soon if at all

True credit cards always win + nukes are to powerful for the game there would be a break in balance and if they do add it I will quit

image.jpgimage.jpgimage.jpg

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On 10/22/2016 at 8:02 AM, Barthel said:

This thread kind of coincides with the armaments thread but I've been thinking and researching back few days more Into some logistical vehicles from the era. Since we're in the isles of war event again, a nice unit to see, or at least a function, would be to have the transport ship or an equal supply ship just for supplies, sail alongside the felt and restock their food ammo and fuel in a long journey. I know this is probably like well wtf then the ships can be out there forever. True but you will have to then think of splitting your forces in two to make an escort convoy to RTB for more supplies. Talk about filling the time period. The technical term would be underway replinishment and during ww2 the cimarron class oiler was just one such ship that could achieve this task.

 image.jpeg

^ USS Cimarron as a quick example. These oilers were vital for keeping carrier operations going in the pacific. And yes these ships do have guns so they can somewhat defend themselves. Overall what I'm thinking is an ability to choose a class type of your ships. Either a transport or a supply. 

 

Another thing my minds gears have been grinding out is if the developers ever have the capacity with servers to do such, bringing in full nations arsenals. So basically what I'm saying is at the start of the match when you get tossed you pick who you want to be. As of now either USA or those crazy fanatical Waffen SS guys. Ooooooo SS evil evil people. ? so if that's the case we had it laid out now where you would get the basic tiers of units. Infantry, light, medium, heavy tanks. Different models of artillery, anti air etc. I think there's enough leagues out here the are representatives of both the allies and axis powers.....and some names to go along with it. 

SOOOO we got the lovable Sherman and the Giant Tiger already available. One notable like tank that was just everywhere in the world was the M3 Stuart and the Panzer III had nearly identical armor. Picture below is an M5A1 Stuart which the Americans replaced the M3 with in 1942 so I would add this for the Allied tank and keep the panzer for the SS. image.jpeg

 

The rebels already have the panther so let them keep it so bring in the Panver IV for the SS medium tank for the M4 Sherman.

image.jpeg

And this model better have side skirts! I was kind of shocked to see the stug without the full side playing at first. Lol  so right there that fill the role for 4 tanks. 2 lights, 2 mediums next is already in the game so with the latest shenanigans of updates ?, remove ther Pershing as a gem tank and make it the opposition for the SS tiger. image.jpeg

Theres a lot of models already in the game for Rommels troops and other various AI units so the voids are very small in regards to adding some new things if we did try this. Maybe a new game mode to test like it since we've been thinking about new modes lately as well. 

 

Wow how long did it take for you to get that info and type it? I'm impressed

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1 hour ago, RichieRightNow2 said:

Wow how long did it take for you to get that info and type it? I'm impressed

Thanks bro. Not long if you know your history. All I had to do was save some pictures from Google. 

I forgot this on my post but saw someone had suggested it, goes with what I was saying and since the elefant is already in the game..... M18 Hellcat for the US.

 image.jpeg

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