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  1. Should we have an offline map where its only the player but we have infinite troop and territory cap. The whole map is full of rebels but at the other side there will be a stronger Waffen. We have to use all of our resources to defeat it. If you like the idea please leave a comment below saying what you think the game mode should be called. Thanks
  2. Right, so while playing the game something popped into my head. How cool would it be if the game had a campaign of sorts? Now there are a couple ways that this could work. It is important to note that in all the following scenarios the player would start with more than one city, and every city already has some developments. First one, the campaign is simply additional content on the original download of the app, single player, same mechanics, just a player working against an AI to complete historical objectives on a historical map starting with historical cities. Both defend and capture missions could work. Second way, Multiplayer campaign pitting a team of players against an AI to complete historical objectives for historical maps starting with historical cities. Now in the multiplayer campaigns it will be more like a mission in a campaign than a campaign. For the last way, It will be player on player. Basically the game mode right now, but with objectives your team needs to complete, the fact that you're not just scattered randomly around the map, and there are no rebels. Adding in a campaign to the game comes with a bunch of piece parts. Among these are Different countries, stronger AI, and making more historical maps with named cities and villages across them. The only real request that I would make for these is that the different countries have different troop strengths (ie. German Med. Tank stats are not equal to American Med. Tank stats) sand maybe even some special troops (Like american B-17, german V1 rocket) Thank you for your consideration. If you have any questions, just ask!
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