Search the Community
Showing results for tags 'buildings'.
Buildings Radar building researching facility (league) rocket silo (league city required, transportable to a silo in any members city within the league) silo (extension to the Air Force base) Storage components for any resource weapons V1/V2 rocket- can be fired at a city from long ranges, detected by radar. Once impacts the city, metal shards will fly. (Metal shards will give about 1000 damage to the buildings in the city zone. panzer IV medium tank. IS-8 (league tank) Bismark (long range arty, league battleship) yamamato (long range arty, league battleship) U-boat (torpedoes can be destroyed by patrol boats, league weapon) patrol boats
I have only played World Warfare for about a week or so and I am still discovering how everything in the game works. For some reason all of my buildings lost a bit of health and I cannot find any reason for it. I just logged on, played a bit, and when upgraded my city and clicked on some buildings, they all lost about 1 or 2 health. And not just my capital city. All my villages, resource/military zones, even other cities too! Does anyone know the reason for this? Not very important to know the answer but I find it very odd that it happened. Maybe it's a bug? Thanks for giving me an answer if you do! -SarcasticMonkeys