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World Warfare
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Everything posted by SnakeEater

  1. That is the Junkers JU 87 Stuka, and I think it is going to specialize vs Armor.
  2. I thought fluff meant something else in the movie business.
  3. I see this movie has an All Star Cast.
  4. Two things about turrets, First if you are using turrets as your primary defense, then you have already lost and second when defending a city properly you don’t have time to worry about prioritizing turrets.
  5. I think your city Spawn idea is a great idea and would like to see something added when someone defeats a SS HQ. Bombers with defensive capabilities will do nothing to change the way players attack bombers so I don't think it would be worth the programmers effort. Plus there is enough adding at this point where I would rather they spend more time streamlining the programs as to decrease the lag and prevent the game crashes that currently plague this game during large battles. As for fighters attacking ground forces my question to you would be, Do you PvP very much? I ask this because our League is based around PvP and not attacking the multitude of rebels and offline or surrendered players. When designing your build to use vs other players you must structure it to counter the other players build. When you are ⚾️s deep in a fight with another player you don't want your fighters shooting at Maus Tanks when you send them in to attack Bombers. It is because of this that I personally think the new Flack units add no value whatsoever to a player's PvP build.
  6. This is one of the reasons that WeFew doesn't participate in the Cup Battlefields. Everyone is trying to get the pretty League Banner so they can say that they are the Best. They also can wear all the pretty medals like; I gave myself a name or I joined a league with 20 people in it. Big Deal! No Inspection Ready Unit can Survive Combat and No Combat Ready Unit pass many Inspections.
  7. I agree with restricting the use of shields but for different reasons. Shields are an easy button and allowing them to be easily purchased and also awarded (a huge wasted slot in the daily rewards by the way) prevents Leagues from studying the mechanics of the game and developing a offensive and defensive strategy based on the designs the developers intended. Most people who play this game are either lazy or have zero understanding of how to play this game according to the design of the people who have created it. Because of this lack of understanding you then have the compounded problems of developers try to sort out the true changes that need to be implemented from players suggestions. Trying to placate a player base where maybe (and I am very overestimating this IMO) 10% of the dedicated players attempt to play the game and develop strategies according to the developers design. It is for this reason I feel after a set player hours or games played whatever one works, players shouldn't be allowed the use of Shields. And Definitely a member of ALL AND I MEAN ALL LEAGUES IN THE TOP 20 should not be allow to use shields. They should be forced to learn the game mechanics and develop strategies accordingly or REMOVE THEM FROM THE HIGHER RANKINGS.
  8. I understood what you were saying and I agree with wanting to show who has and who hasn't used shields. I am right beside you in the NEVER category. I am also saying as you may have noticed by the Satirical Medal I created, is that IMO the use of shields as a defense is compensation for a League's poor strategy and teamwork, and also a huge inability to understand and implement the mechanisms designed into this game that were developed specifically for a player to eventually no longer depend on the use of shields as his/her comprehension of the game increases.
  9. I would absolutely love to see shields as a stat. In doing so, I would love for them to be able to pull the historical data to show how many shields players have used from when they created their account. I even have an idea about the medal you would receive for using them (see below).
  10. You must be a liberal, Even showing you facts can't change your closed minded opinion. So because in your opinion it can't be possible then absolutely no amount of so called FACTS can change that.
  11. Area of Effect. Weapons that target all troops in a specific area.
  12. Here is my suspicion, for the majority of the players in this game the new units will be built for one reason completing a quest reward. 90% of players build predominantly 4 units: Stugs, Strats, Jets/P51s and Gigs. Lately I have seen an increase in M40s being built after facing a certain League (Name Withheld CoC Compliance). I don't see that changing on any Grand scale especially after reading the majority of the post on this thread. The closed minded idiots who think because they are part of the BIG leagues that what they are doing is the only way. Since all they do is mainly ally or neutral each other in the Global map and beat up on the little guys despite the massive amount of trash talking on the forum, I feel any feedback from them is just white noise. That's the fuzzy picture you get on the old school TV sets when you weren't receiving a signal by the way. Saying all that though there is this one certain League (Name Withheld CoC Compliance) who has been having multiple Nerdgasims and are looking foreword to employing the new units into their current MTOE. This of course should greatly enhance their current early and mid game survivablity which is currently vastly underestimated. Just Putting that out there. Disclaimer: Any and all negative replies will be thoroughly laughed at and there may even be some amount of ridicule for the author's ignorance on our team chat.
  13. @Polack Cricket, Cricket......The silence is ended by the extremely loud belly laughter of SnakeEater.
  14. I ask you do one of two things, REMOVE ALL TANKS FROM THE COMMERCE CENTER AND ONLY HAVE MOTORIZED INFANTRY. Or the other thing is add the Motorized Infantry to the League City armaments. Please give me some kind of feedback on this post because your drop rate of Motorized Infantry in the Commerce Center really really sucks and you have to have a level 1 or 2 commerce center.
  15. Clint Eastwood has something to say about people Ike that.
  16. Every business must make profits or it will fail. The same applies to business that develop and host online games. When a business offers their product for free such as this game it must find a way to bring in income. The huge majority of businesses that do this give extreme advantages to the people who spend money. These games are called pay to win games. The developers of World Warfare IMO have developed a system that allows for a person to spend money for an advantage, but this advantage isn't so overwhelming where a person who doesn't spend as much or no money can't overcome. This is what great business do that want everyone to enjoy their product not just the big spenders. That being said let me get to the subject at hand. World Warfare has multiple ways it generates income, has monthly offers, generals who give a slight benefit to certain troops, package deals and so on. None of these things guarantee a win in this game. The use of diamonds and amethysts in game is commonly referred to as Gemming. Understand Gemming is part of this game no matter how much complaining you do it will not go away, because if it goes away so does this game. I used to be on the "I hate Gemming" team I have since then learned how to counter Stupid Gemming (Defined below). I am not saying that Stupid Gemming doesn't annoy me because it does. Gemming can be placed into two different categories, Smart Gemming and Stupid Gemming. We will cover Stupid Gemming first and save the best for last. Stupid Gemming is what I refer to as Gemming just to annoy an opposing player or Gemming with no tactical or strategic objective. Gemming the pacify of your city that is being attacked by another player and you do not have your or your league mates troops in-route to counter attack just to annoy him or to fill your need to poke him in the eye, is in my opinion the pure definition of Stupid Gemming. I maybe wrong but in my point of view, there is only one instance where Gemming for defensive purposes is considered Smart Gemming. I will try to list the other things I consider Stupid Gemming. Shields (bubbles) over a city just because you are being attacked is stupid (Bubbling your city is the pure definition of weakness). Gemming turrets while being attacked is stupid (turrets do not defend cities, troops do). Gemming the demolish of buildings in your city to deny them to the enemy is stupid, there are a few instances where this isn't the case but again ask yourself what is the tactical or strategic value. Gemming a bunch of armaments from the Commerce Center is Stupid (if you don't have the resources to sustain your offensive and protect yourself, no amount of gems will save you from Leagues with a good strategy). Now I will cover some Smart Gemming, not all of them of course, not giving away all of my secrets. Gemming turrets to level five in my starting city doesn't cost very much in resources but helps protect my city early games when turrets matter (Late game turrets only protect your city from people without an understanding of this game). Gemming the pacify when you capture a city or key resources is smart because people will try to snipe them (It is annoying and a waste of gems, but can't be helped because people do it all the time). The only defensive Gemming I consider smart is this, if you ever see me gem the pacify of My city that you are attacking that is because I have troops coming to counter attack you. If I or anyone from my league can't reach the city in a realistic amount of time then I don't waste the gems. To sum up this post, Gemming pays the bills and keeps the game going. Smart Gemming is the use of gems that enhance you tactical or strategic objectives, not just because you are mad that someone attacked you and you want to annoy them. Again I will say this, you have to understand that Gemming is a necessary part of this game to keep the game online. Proper use of gems will promote income for the developers and also enhance the enjoyment of this game. Everyone Gems, if you lose a battle it isn't because someone is using more gems than you are. It's because they have incorporated Smart Gemming into their overall League Strategy. Thanks for taking the time to read this.
  17. Limiting the use of gems also limits the amount of revenue received by the game developers. This will in all honesty not happen. I am a huge advocate of a pure battlefield without gems but I am also a realist and understand that it is part of the game. This being said you must develop a strategy to overcome the use of gems. You are completely correct in that it doesn't matter how many gems they have, your are restricted by the amount of resources you own. No amount of gems spent in a given game can ever guarantee a win if the opposing player has a good strategy vs the use of gems.
  18. What he is saying is that there is no quick way to check what transport a specific troop is in, and when a transport is in an airbase the function that allows you to view and dispatch troops is disabled. I agree that if a transport has troops loaded you should have the ability to view the troops it is carrying even while in an airbase. I also wish they would increase the number of groups.
  19. From my observation I theorize that Turrets prioritize targets as follows; troops adjacent > lowest health by percentage > troop threat (stugs are high priority because of attack power vs buildings). This isn't a science but it's good enough for me to manipulate the AI in my favor in both offense and defense.
  20. You guys are awesome, thanks for your help.
  21. I am not sure, all I know is the description says all army units except tanks; Tank Destroyers are not tanks, they are basically a very big AT Gun on a mobile platform. Also thank you very much for following up on this for me.
  22. Tank Destroyers are considered a vehicle type unit. So why can't they be loaded onto a C-47 Transport plane?
  23. You first click on the minus sign of the officer you wish to replace. The officer will move to the bottom row. Then click on the plus sign of the officer you wish to put into your active slot.
  24. Update to guide You will need at least a level 3 and preferably a level 5 supply factory. The key to this guide is to be patient. The battle last 7 days with the potential to extend to 10 days. A good foundation of resources and production capacity is very important to success. I will eventually post a guide for bringing your Capitol from level 8 - 20. The new guid will include the 2 villages and 1 iron resource zone plus special resource zones necessary to accomplish this.
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