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Bloodmancer

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Bloodmancer last won the day on June 21

Bloodmancer had the most liked content!

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About Bloodmancer

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    First Sergeant

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  1. It takes 8 seconds to demolish a building with strategically placed charges. So not really. Lol. (And yes this is used to demolish extremely large buildings like skyscrapers)
  2. Units like gigants and rockets can only be unlocked from the League city/monument. Rockets cannot be aquired day 1 as the total upgrade time for LC to monument and the munitions factory is more than 24 hours.
  3. Have they gone bankrupt, or were they bought out? Google play store now states wistone as the owner, and payments go straight to google... lol.
  4. Why are you getting so defensive? I merely suggested there might be better place to bring this up than putting it in the discussion topic for a new map, were the devs are even less likely to answer you.
  5. This isn't really the place to ask this? I think there are better places to ask about this. On the other hand we are getting a small scale navy map? Hopefully it will be a real map rather than an old one...
  6. Yeah but all of their good players will take losses/miss out on good rewards. They won't be able to give each other tactics or fight at each other cities.
  7. I made this suggestion a while back but no one cared, since we are talking about allies, I'll bring it up again. For each ally your entire team will take a penalty on league rewards and personal rewards. The penalty stacks, I suggest 5% penalty for each ally. Not only will this discourage sister and alt leagues but also mass allying, and won't be too harsh that having an ally or 2 is impossible. having 10 or more allies will result in a 45% penalty or more on rewards, and no one wants to lose half of 200k gold they worked hard for. I think adding something like this might also bring back
  8. Bloodmancer

    Too much

    I don't really mind the concept of shields especially since their original purpose was to keep your troops safe in a city if you coulden't get them out for whatever reason, and they had a cool down so you couldn't just shield everything for days and attack while people slept. After they removed the cool down, anyone with a decent chunk of cnage can now win by shielding endlessly.
  9. I have a big list of issues. After playing the game for four days, Here is my suggestion: 1. Make the cities/buildings have a timer when they are rebuilding/upgrading. Multiple times we have had issues where we are destroying a rebel city and suddenly it upgrades respawns new troops and turrets and the city center with no warning whatsoever for apparently no reason. There is no rebuilding animation or construction animation, its just suddenly there. 2. If this map is going to be primarily PVE rather than PVP, rebel invasion events and similar things like in golden empire, when your g
  10. The gangs all here. In game Name is Miser X.
  11. The biggest issue with the ship map is that you need a bit of time and proper planning, you can get battleships in 24 hours easy on global, its even easier here and if done right you can get them within 6 or 7 hours. Using purples I've had them in 4 hours before.
  12. Good, less gems you have to use later when it matters.
  13. More than likely the update Is mostly big fixes and they are just throwing in what they have done with it.
  14. Biggest tips I can give you are not to be city hungry, focus on resource zones and villages, those will give you the most points as well as a lot of steel. Doing side missions and the first 2 bf techs can increase your production a lot, if you have the time to do them. Instead of focusing on upgrading expensive buildings in cities, focus on upgrading steel zones and villages, city resources and cheap buildings like army base and turrets. This will save you steel and still give you points especially early on when it may be more important to focus on LC.
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