I think we all agree that tank class needs improvement, which is why this thread is created in the first place. Yes, with the current game, tank unit such as tiger slowly become a supporting troop after day 1 of a map.
However, I am not sure the solution is to “let us just give AoE dmg ability” to tanks. Well, it is a solution but it a cheap way out and will destroy the balance of this game. We don’t want a game where everyone can simply “drop my units, click auto attack, and hope for the best”. We need to offer different gaming experience for people who would prefer to take up to the challenge and figure out ways to counter enemy moves.
To improve the playability of tank class, without drastically impacting the existing game balance, we can consider 3 things
1:) improve the defense value of tank class against artillery class. The main purpose of a tank is to be able to get up close and personal with enemy units. We should consider doubling or even tripling the current “artillery defense value” of tiger from 2000 to maybe 6000. This change will not impact AT or bomber’s damage against tank, because that defense bonus is only against artillery
2:) Tank should be able to move a lot faster than artillery in any battlefield. So, we should increase the speed of tank. Maybe a simple way to fix this is to reduce the timer on force march to be a 5 second thing, so they can become mobile instantly, or just triple the base speed of tiger. Need some experiment on this to figure out an acceptable speed value.
3:) before flak was introduced, tigers could actually hold up reasonably well against artillery. But with the introduction of flak, especially, its ability to salvo AoE tigers, AND to ignore the extra defense value of tigers (flak is not considered as an artillery piece), what we have in game now is that 40 well placed flak 36 can easily kill 100 incoming tigers. This need to be fixed, so that flak can only do salvo against air units (which makes sense because bomber can also do AoE damage), but it should not be able to do salvo AoE against tanks.
with these 3 changes, tank class will be able to play a much bigger role after day 1 of the map