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PenguinWizard

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  1. i think tanks need a armor increase and an m40 and flak NERF. piles of AoE just make tanks useless late game. the simple fix is armor and attack range increases. this way they can attack the m40s quicker. and also a buff to attack vs vehicle would do LOTS.
  2. i’ve got 2 for ya: no.1 use commandos to sneak into the city and see the defenses. commandos are super good against artillery so they’ll help attack very well. then using large transports drop the best tanks you have into the core, then off to the side, airdrop your stugs and your artillery. target turrets and troops first. no.2 this one is short and sweet. as many Avro Lancasters as you can make and a few ju junkers or SBD dauntless. send the lancasters on the turrets because of the building attack and the other planes on troops. then airdrop as many M40’s and you can make to deal with the defending forces and to protect the city once destroyed. Hope This Helps!
  3. new troops: Air: air has always felt unbalanced IMO bc at first it’s just scouts and transports the. suddenly it’s bombers late game. at munition factory level 5 we have the P-47 thunderbolt fighter. this is a less powerful fighter than the p-51 mustang meant to make air feel good throughout all stages of the game. at league munition factory level 4 we have the P-63 kingcobra fighter. doing damage to both buildings,ground and air, this best is slower than a jet fighter but packs a big punch. navy naval combat needs a lot of attention. getting a harbor is a decent challenge early game and doesn’t usually pay off. i think the maps should be reworked to include more water and harbors. Dreadnought coming at league munition factory lvl 3 this beast of a battleship is a force to be reckoned with it attackes air, buildings, ground and navy with a forceful hit. one downside is it’s insane operating cost. costing tons of fortune, steel, oil and time. Game Changes Tech tree: simply reducing research times would help greatly for newer players to make use of the tech tree. troop cap: troop cap has always annoyed me and interfered with my plans and i think a few changes are in order i think there should be 3 troop caps, Plane, ground and navy. each increasing by 2 every battle level. this change makes balance easier. also raise troop cap in general. leagues they are really confusing especially for newer players and some quality of life changes could be great
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