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Usmcland

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Usmcland last won the day on April 1

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About Usmcland

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  1. Probably not due to subs utilizing torpedos but if the deck guns are Bolfors they should have AOE vs air. But I would like to see torpedos dealing AOE damage against troops that are stacked on on another being the exact same location as the targeted unit.
  2. When you said: Considering completing the strike takes time, so it sometimes many not deal any damage, such as the situation where red naval troops moves out of attack range when you are launching the strike. Is it safe to compare this to the Bolfors attack set up time before attacking? If so has a he quick set up been fixed and or will it be fixed by the time the sub units come out. As well will the subs have some AOE ability around the targeted unit due to the mechanics and the purpose of the torpedo being to explode under the ships keel essentially breaking the ship in half? Can and will
  3. these were some ideas I had posed before. Just wondering if they were considered. Balao Class Submarine Surfaced HP-4,000/ Surfaced Speed-3.42/ Surfaced Sight-300. Submerged HP-10,000/ Submerged Speed-1.72/ Submerged Sight-150. Attack Range-200/ Attack Range vs Air 250 Attack: Ship-2500/ Air-1400/ Submarine-2500 Fuel-36H/ Food-48H/ Ammo-24min Defense type- Ship 1000 (surfaced). Defense type- Ship +3000 (submerged). Production Cost: 20min to produce & 15min to build. Cash-8,000/ Oil-1500/ Steel-2500/ Rubber-1500 Battle t
  4. Then google lied to me lol
  5. I see my ideas might be getting put to the test! I can’t wait!
  6. It’s simple tanks are supposed to be scary so make them scary when a tank unit but only tigers and all other tank units after that can be made get within a range of 100 the defense of Those units within range gets taken away or subtracted by 500
  7. If you beef up the tanks we need to also make sure the tank destroyers and anti tank guns are as well. #keep the balance.
  8. Merry Christmas! USMCland 37747
  9. Happy Halloween Game name USMCland ID: 37747
  10. Have it be a fundraiser for breast cancer awareness
  11. I agree. We need LC naval units and submarines to make things more interesting. Let’s make a sniper unit able to extend the attack range of battleships into the sniper units sight range, but only works in coastal territory zones. This will increase The use of naval units in maps where naval units are harder to use.
  12. Will Naval LC troops be added in the next update?
  13. Otto Kretschmer He earned the nickname "Silent Otto" both for his successful use of the "silent running" capability of U-boats as well as for his reluctance to transmit radio messages during patrols. After the war, he served in the German Federal Navy and retired in 1970 with the rank of Flottillenadmiral (flotilla admiral). Successes -40 ships sunk -3 auxiliary warships sunk -1 warship sunk -1 ship sunk -5 ships damaged -2 ships a total loss -Bonus to Submarines- —HP +20% —Speed +25% —Attack +35% —A
  14. League city level 3 Balao Class Submarine Surfaced HP-4,000/ Surfaced Speed-3.42/ Surfaced Sight-300. Submerged HP-10,000/ Submerged Speed-1.72/ Submerged Sight-150. Attack Range-200/ Attack Range vs Air 250 Attack: Ship-2500/ Air-1400/ Submarine-2500 Fuel-36H/ Food-48H/ Ammo-24min Defense type- Ship 1000 (surfaced). Defense type- Ship +3000 (submerged). Production Cost: 20min to produce & 15min to build. Cash-8,000/ Oil-1500/ Steel-2500/ Rubber-1500 Battle technology: -HP & Speed +10% -Attack +10% -
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