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DonkeyPunch

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DonkeyPunch last won the day on September 4 2019

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  1. In my opinion. Alts are good. You need them for scouting maps ahead of time. Extra personal tactics when your lacking team support. Also I use my alt when I can't really play and I wanna monkey around alil.. the shkelds are an issue.. crazy how a league can hold up progress over a shield and change the turn out completely. But again we need shields. Really I think your doing a great job with this game DEV'S. Slow and steady with improvments.. you've fixed the lag issue and for he most part no complaints. Gemming,alts and shields are essential and I wouldn't recommend getting rid of them. Only
  2. Its come to my attention that having alot of generals at my disposal to use. That it takes alot of time and focus to switch and fumble through the long list of generals I have. If there was a preset list or quick switch to specific generals. Or maybe a preset 1,2,3 option so we can preset generals in each preset up list to make faster switch overs. And have the freedom to switch up our presets.. this past bfd I was switching all over the place. Fumbling through generals trying to find certain ones. When I should be focusing on battle. Not fumbling through generals.. what are your thoughts on t
  3. I have a fun idea for you guys to make. A map: 2 leagues vs 2 leagues. 1 league vs 1 league Example: Liberty rising. Awesome land and water map. Its Europe.. love it. Maybe you'll make a map of US & Mexico/Caribbean. Incorporate Mississippi River/Panama canal. Baja, great lakes. ETC;) In anycase.. you have 40 vs 40. Or 20 vs 20 The leagues pre pick thier allie or if 1 vs 1 know ahead of time who your playing. Like a sign up list. Not having it pre built or produced troops. To have everyone drop in at the same time, spaced East/West with High leveled citys separating
  4. This seems exciting. Could already run down a list I know that be the top 100 haha.. kinda curious how I'd do? How is the set up..? Would it be like 6vs6 set up? Were you have things already produced. Or build from ground up? Need to go read the full description of the map. Each map has a diffrent feel you know. Wish we could get a warm up of the map. Its like going in blind. Sounds exciting tho:) I see your developers stratagy. Smart..
  5. I only chirp in when I have something important. So I hope it gets read. Its come to my attention after 5 years of playing. You still can't produce or man: T-34 & M26 tanks. You have to earn or buy them.. which is nearly impossible and no one ever dos. So whats the point of even having them. Right? Finally having a tanker account. I want to man M26s.. My suggestion is that because Heavys are produced at factory 8. M26s could be produced at factory 10 or 11. Maybe T-34s at factory 9. M40s and 41s rule the game. And that awesome. No complaints. But, for tanker being vulnerab
  6. I personally miss the simplistically of 4 yrs ago.. it's getting quite out of hand with the gemming and not able to respawn to a better location to even establish at the begining of map. You guys need to figure something out... cant go backwards now.. but make better arrangements to make it a fair match between the main leagues.. your 8 hour respawn killed Fluffy, I'm personally upset about it. Cause I put so much work into trying to catch up, but is useless to try. If Fluffy could of respawned right away, we could of had a fighting chance..
  7. The 8 hour respawn at the begining of the game is unfair to leagues that jump in right away.. League of Legends jumps in and then Fluffy jumps into Blitz map.. giving no cushion between them. The 8 hour wait for respawn is a huge disadvantage to leagues falling into map late.. kills your moral and the teams moral... the current bfd going on with League of legends and Fluffy is apparent.. because Fluffy couldnt respawn to get distance from the already established league of legends.. League of legends basically rolled through fluffy before they had time to establish.. then when fluffy could resp
  8. Hi.. Ive seen this game grow from nothing to amazing. Unfortunately I cant play as much as I use to. Seeing how it's got this far and all the good. There are many things to consider. Rookies Quiting: due to overwhelming odds. No rookies, No future. I personally dont have the answer to that. Thats a toughy.. I thought of 2 divisions. Division 2, Rookies to CW4. Division 1 everything above. Theres so much to learn compaired to the old days, and rookies get slaughtered and lose out the chance to really learn the game. Getting frustrated and quitting completely. Battle Royale
  9. I agree on turret targeting.. with mass scout armys. Turrets are useless... we all love our gigs and troops. Sure that's not gonna change.. I think there should be a map just for the vetrens.. Swift Thrust, 6 leagues 20/20. Spaced apart. Dropped in 6 zones with Rebel citys separating all leagues. 120 Players to 220 citys with established preset date/time just like 6vs6.. But can use LC's . I'm more concerned about rookies quiting the game because thier put in the middle of unbeatable odds. No rookies, no future. I started a topic about league Divisions. "R
  10. its come to my attention that the game has become harder and more to learn. That its important for rookies to have the chance to play and learn without the frustrations of putting them up against unbeatable odds. almost think it's best to have divisions. Division 1,2,. So rookies can start off in division 2, with division 2 leagues. Not becoming frustrated to leave game completely. And possibly move up to division 1 with time and training.. This game is pushing rookies away I feel by making it impossible for rookies to keep up and feel good about getting ahead. So they leave the ga
  11. If you focused on a Battle Royale. I'm sure there be alot of heavy hitting leagues buying gemms from you to face off in a Omega battle. Everyone would condence accordingly to 6 leagues I'm sure. Or atleast the best 20 from each league or shuffling from others to fill roaster. Why preset day/time is good. So you have the Best of the Best 120 players in 1 map;)
  12. I like Swift Thrust. It's perfect for the serious league players. Makes THE famous Global map more interesting. I wonder if you could preset day/time drop in for 6 main leagues 20/20. 120 players 220 citys. Leagues dropped in to specific zones, spread apart from each other to better establish. With Center Map with all the high leveled citys. Call it "Battle Royale" Alliances only allow 3 vs 3. No 4vs2 I feel alot of players these days are condensing to major leagues. And using Global map/Swift Trust to have major league battles would be great. Preset day/time allows everyon
  13. I feel Global map has been the most famous map still created. And only making it better and redefining it to perfection is key. I personally love the 6vs6 map and see alot of potiental in the idea of making it to where its 6 leagues 20/20 120 players to a 220 city map. All dropped in on a starting day and time. Could be Swift Thrust map. And be called "Battle Royale" There are alot of serious players that would orginize 6 main leagues for a Royale drop in. it's good your making the map alil more challenging with your advanced players. it gets quiet and boring/slow at times. An
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