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Trooper234

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Trooper234 last won the day on February 3

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  1. Have arty offcicers ans installions buffs make you outrange it I've tested it
  2. Everything is fine besides that speed is 1x. Fix that and its a perfect map. Thank you for making this.
  3. When dies the new map come out in the rotation
  4. I say add 3 different tanks and a tank destroyer that can be put in LC or made in a regular muni The light tank- Chaffee. It is a very fast tank with a lower caliber gun but more modernized than the panzer III. It can do higher damage to vehicle armourd units but has lower defense this should be league city level 1 or 2 The medium tank - Panther G. Its a well rounded tank that is a little slower than its original model (last I checked) but it has a higher caliber gun that has more power and can deal a lot of damage to armoured units this should be muni level 9 The heavy tank - KV-2 or KV-2 SPG This beast of a tank is slower but holds a 152mm gun that can be used as a mobile artillery or a heavy tank. It has ok armor but a lot of firepower dealing a lot of damage to vehicle and tanks. You should put HE shells and APCR to this tank and you might have to research the HE shells in battlefield tech. You should put this in a regular munitions factory at level 11 Tank destroyer - SU 152 or ISU 152 These two models fit a 152mm gun on a chassis of a medium tank (probably a t34 or KV-85) but it is slow and deals a lot of damage to tanks this should be LC muni lvl 3 or 4 These are my suggestions thank you for reading Uh the KV 2 was basically a tank that did splash
  5. Gotta be red tails or saving private ryan. I'm going with saving private ryan
  6. Yeah lol that would be a bad idea
  7. It ruins the league tournaments and it's supposed to be who is better not who has a bigger wallet
  8. And bring blueprints back lol
  9. So this game is good. As we all know but with every game there are some problems. People gem way too much and there are glitches, etc. So I have some suggestions to make 1. Make a global map where items CANT be used. No gems, no tactic cards, shields. A 100% completely fair and tactically dominant map. 2. More troops are wanted and really needed. This game is fun but we dont have a huge element in warfare. Submarines. Which has its advantages and disadvantages but it should be relatively easy to make (uboats were made around 25 a month) and add a destroyer that can locate submerged subs and use depth charges to destroy them. add the panzer IV and other tanks as well. Also in WW2 there were more than the M1 and the Kar98k. Add a sub-machine gun infantry that can capture cities like regular Infantry. Also the BF 109 should be added to muni production with the Hipper class cruiser into LC production with the german Wespe SP artillery. 3. I'm asking you devs to make a german and allied unit for each "unit" because I would like to see a choice between allies or Axis after you select your tech tree class. This is a world war 2 game, and I'm not saying that if you select allied tech and troops you have to fight Axis people (that's later.) But they each have their own advantage and disadvantage and it's your choice whose troops to use. 4. Now I would like to see liberty rising host an allied vs Axis event with core states from both sides housing a certain level city and a number of troops. And see the Axis counties (Germany Italy, Romania, Hungary, and Slovakia vs UK, France, Poland, Europe states of the USSR and the other minor countries on both sides) the neutral countries in the war will be rebel cities. That's what I have for other people who want to make suggestions comment them and devs keep doing good work.
  10. I have some Troop suggestions to make. And also a new gamemode so please listen. I would like to see a german troop tree and an allied troop tree so he is what I got Land units- I would like to see the Kar98k for a german infantry and have the Panzer IV as a German medium tank, in turn the allies should have a Churchill heavy tank as a muni production tank. Also add the Wespe german SP artillery to the LC lineup of armaments. Add the Chaffe light tank to LC or commercial center trade. Air units - the BF 109 for production in a muni close the the same price of the P-51 I would also like to see escort/heavy fighters added like the BF 110. Naval units - the German uboat and other allied subs with a diving system that is limited due to oxygen. Also make destroyers able to find and use depth charges on subs. Both of these muni producable and relatively cheap. Also add the Hipper class Cruiser to LC production. Gamemode- I would like to see an allies vs Axis Europe using the liberty rising map but map the cities s bit bigger and downsize the map a little, you have the birth of tragedy 1939 where it sets up UK, Poland,USSR, france and other minor allied nations vs Germany, Itlay, Romania, Hungary, and spain. How this will work is where each "city" of the allies or Axis cores is occupied by a person who chooses allies or Axis. Each person starts with 12 infantry, 6 Light tanks, 4 medium tanks 1 heavy tank, 6 fighters and 4 bombers. 6 destroyers, 4 cruisers 2 BBs and 1 aircraft carrier that are a city of a MAJOR NATION. The minors will start with half of the major nations but not have heavy tanks or aircraft carriers. These are my suggestions to make this game more interesting and fun. Thanks.
  11. When you get 50 bismarks on isle of war... UNLIMITED... POOOOOWERRRRRRR!!!!
  12. Oop mb on leaving the edit on there, also forgot to say that this steel production is hecka slow. Thanks
  13. I like these ideas, there are some bugs yes, as I've found as a player mainly is your internet, but what " regardless " game issues do you have
  14. I am making this a topic to alert people of the steam version that is different from this version, old school rules, higher levels, more troops, only 5 days, and some what chat buggy. I can introduce yall to the game if interested in the computer rules and how to play contact me on here. I dont want to give up on it and I want everyone to try it if they can.
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