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KingCB

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KingCB last won the day on January 4

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Community Answers

  1. I have one more suggestion since the developers will be working on an update to implement stronger tanks... There is not enough diversity among the officers/generals of this game. The player community of this game represents people from all over the world. And many are people of color. With backgrounds and cultures ranging from the Middle East, to people of African descent, and Eurasia. The vast majority of generals in the game are white people. You even have a bear lmao. Please consider adding this Officer... or others with ethnic background. James McGee Should make fighter planes and Jets stronger since they are also direct attack (like tanks) and Bombers are overpowered in the game and need to be countered better. Alexander, Arnold, and Dowding are not enough. Give them much more HP, and higher defense vs AA and Turrets. Makes no sense to have Strategic Bombers with over 20,000 HP... but the troop that is supposed to counter it maxes out at less than 1/4th of its durability. https://en.m.wikipedia.org/wiki/Charles_McGee_(Tuskegee_Airman)
  2. It’s very simple... Area Of Effect (splash damage) troops rule this game. Troops that attack one target at a time (like tanks) are much less useful than troops that attack many targets at the same time (bombers, artillery, anti-air). To fix this... all you have to do is add a Salvo option for tanks (like you already have for Flaks). Make it a tier 4 (battle level 20) battlefield research option with a high cost that takes 8 hours to complete. And make sure that triggering one tank doesn’t spread to every tank nearby (like chafe does onto transport planes) so that commanders cannot stagger the ability in a way that gives unlimited salvo. This will restore balance for tankers. And it will not make tanks too overpowered... as defenders can simply wait until the tanks are on cool down (wait until the 5 minutes of salvo is finished) and then re-engage as a strategic counter-measure to the power of Tank Salvo. Another idea, is to make this option available only for the strongest tanks in the game. Tiger, King Tiger, Maus. But not available for light tanks or Sherman medium tanks. Also, send me some gems for sharing this brilliant idea. My advice isn’t free 🤑 - KingZeus of GODz (GODz FTW! )
  3. This is a really good idea. If the community wants to encourage more women to play the game... then develop features that are specific to keeping them happy and appealing to new women-players that might be checking the game casually (until they see features they like and decide to stay long-term). Peter, and other support staff who happen to read this, please take Lynze’s post seriously.
  4. This update seems cool... but the new M1 artillery unit still has some issues that should be addressed. There are existing officers (like Knudsen) who say they apply to all vehicles... but they don’t affect the new M1 artillery unit. Please check it. Also, there should be battlefield technology options for the new M1 unit (just like there are for all other units in the game). Thank you -Zeus
  5. The Chinese league in MMR tournament are gem hacking cheaters. Why won’t the game do anything about it? Because they are admin of the game themselves... using fraud to coerce spending from real players.
  6. Few more things... -The center island appears to start out on the map as “under control” of which ever team spawns towards the top. Why is this? The significance of this is... if I want to place Some installations on the center island with engineering truck (like air defense), I can’t do it if my team randomly spawned at the bottom... but the top team can. -Supply pack is really ruining the MMR this season. Again, it doesn’t exist in bronze/silver tournaments and it shouldn’t be an option in MMR either. It has been said that Some teams (like Kelvin and Kxing Chinese league team) are using the supply pack to gem level 9 city and full navy of cruisers and battleships (50+ ships) within the first hour. Others are gemming full bomber armies in first hour. Without supply pack, these things wouldn’t be possible so early. People would still use gems... but the game would be better balanced. -Lastly, there is a rumor that the Chinese league with Kelvin and Kxing are using hacked gems in the tournament. Including one of them with more than 55,000 blue gems using like its free. Some have even suggested that one or more of them are actually support staff/developers of the game with access to unlimited gems. Their leader even claimed himself that he owns this game (World Warfare). Please check into this Peter and if any of it is true... take action. If not, then please confirm so that the community will not have so much concerns about the Chinese league possibly cheating. Thanks.
  7. Hello World Warfare! Here is a video from a few weeks ago when GODz and LDX battled against Teletubbies and their allies. My name in the game is [4682B4]KingZeus My player ID is 663 I am the leader of the rank 1 league in the game. GODz FTW!
  8. Yes, Peter... Thank You, that is the correct name. I am also about to upload a video for the 3,000 diamonds in the other thread... so keep a lookout for that coming up also
  9. Few Things -MMR needs to be moved over to the Tournament interface on main screen. It is, afterall, a tournament and not a normal battlefield. Just like in silver and bronze cup, we need to be able to play other (normal) battle fields at the same time (so we can get the daily rewards especially for something like the independence day event). But if we want to play all of the MMR fields it would mean surrendering any other maps because currently the system is set up for us to play both at same time. -The ranking system is stupid. Right now, there are over 100 people tied for first place with 40 points. The main tie breaker seems to be “how fast you finish your map”. From your own perspective, why would you want to encourage your community to rush through the map as fast as possible and take out enemy? People will play more, and spend more, in longer more competitive maps. From our perspective... someone who takes 15 cities and kills 300 enemy troops with a total individual score of 150k in their MMR map will be ranked lower than someone who was up against a bunch of alt accounts... went right to enemy and cleared them out with no resistance... finished with 30k points and 7 cities while killing no armies at all (because the alts didn’t build any). It defies all logic that the latter in that example will he ranked higher just because he finished faster. You need to find a way to factor in total scores, cities, and/or kills into the tiebreaker formula... or at least make it so that overall scores actually matter. Otherwise, our goal will be to finish your map as fast as possible while also playing no other maps (see number 1 on this list) and the result will be less play time, less spending, and less excitement overall from your game. -Flak 41 isn’t producing properly. Whoever did the code accidentally set the requirement to “level zero” LC munition factory instead of level 1. Please fix it, Flak 41 are very important since some enemies were reportedly gemming bomber armies within first few hours of a map. - the level 8 cities in the middle of the fire belt should come with some good munitions. Better tanks, or artillery, or aa units. Otherwise, they are nearly useless. - this is a water map, but you have made naval ships impractical. I don’t think you should overdo it... but at least 1 of each ship type in start cities or in level 8 cities would at least make Nagy a factor worth paying attention to. Otherwise, no one will ever bother making navies (because of resource/time limitations) which is a waste for a map where navy has such great potential. -early on we ran out of steel over and over. In speaking with the community, the only solution to this was to buy a supply pack which costs 3,000 diamonds. This is an extreme advantage for players/teams who spend lots of diamonds. So much so, that eventually people who do not plan to spend 3,000 diamonds for supply pack will stop playing MMR tournament and you will lose the majority of the player base for the tournament. In order for the spenders to stay challenged.. you also need good non-spenders to want to stay and fight and think they at least have a chance to win with strategy alone. I recommend removing the supply pack from MMR tournament altogether (the same way it doesn’t exist in silver cup/ bronze cup tournament). Gemmers can still use the commercial center to buy their way into some extra resources... but the supply pack resources are just way too extreme of a difference between spenders and not spenders. It’s throwing off the balance. - why does the new M1 artillery unit cost oil in this map? In other, normal maps it only costs cash, steel, and rubber. You have introduced this unit but then made it virtually impossible for someone who doesn’t get a supply pack to use it. Add oil to more missions, or get rid of the oil cost for producing M1 artillery. It’s the first ground unit ever in the history of the game to cost oil... why? Especially If you’re not going to compensate by giving us extra oil to offset that added cost. -the munitions given with each city acquired are boring and too excessive. 13 of each light tank, recon car, AT? It should be more like battle of the bay where everyone gets 3-5 of each unit - including top tier units. Let us enjoy the best this game has to offer while playing the game at the highest levels or warfare. In my first match we fought with 130 light tanks against enemy’s 80 light tanks. We learned how to get better munitions later, but even still the munitions given to us are inadequate and boring. You should fix that. -The Independence Day event daily missions aren’t working properly. You owe me some Independence Day event coins please. Also there should be more added for various events. That’s all for now. -Zeus
  10. KingCB

    GEM BOYCOTT

    I have been playing this game for nearly four years and throughout that time there have been many ups and downs. Glitches and Problems in the game have always been around. But never more so than anytime real players fight against the main Chinese League (storm and wind). They are well known throughout the game as cheaters who use hacks and exploits as much as possible. Most leagues know to avoid them because of their reputation for cheating, dishonesty, and extremely obvious glitches and anomalies that seem to come up much more frequently when against the Chinese than in any other map. This past week, a group of allied teams ignored the age old advice of avoiding the Chinese league and went ahead with fighting them. We started off well, destroying them to the brink where they publicly said they were going to surrender. But then they started cheating and turned the tide. One player used strategic bombers to destroy 50 cities in less than a hour. His strategic bombers were moving faster than scout plane on patrol mode (they were literally on speed like in Blitzkrieg map except that it was in Imperial Assault field). The bombers flattened 200k health cities and league cities in just 5 seconds. Even though they were not max technology (the good ones have over 20k health, but these had just 16k health). When we show them with dozens of AA not only did they not die... but the health didn’t even go down after minutes and minutes of shooting. Yet troops they bombed died in seconds. I captured much of this on video. And showed it to support. Then “Victoria” replied said she saw nothing wrong with the video Lol. Many of us have a pretty good idea of why she sees nothing wrong and how these units of the Chinese can be so overpowering. This game that many of us enjoy, was built in China. It is managed and owned by Chinese. Support is in China (which is why they only answer in the middle of our night, it’s China’s morning/day time). Perhaps they expect us to believe it is a coincidence, then... that the main Chinese league seems to have “special” troops and the “support” turns a blind eye whenever suspicious glitches and problems come up about the Chinese. We believe that some of the support/admin staff is playing the game within the Chinese league and their support teams (Mars). They are messing with game mechanics inside the fields to give themselves advantage. Their purpose is to drive up more spending by frustrating real players with their own unlimited gems (from support pool they just push a button and get unlimited gems for free) and administrator controls. There has been evidence including admissions from some in the Chinese league about this. If they are not willing to stop, then there is only one thing left to do. We must stop spending money on this game. To send a message to the management and owners that cheating and unfair advantages by the Chinese support team will NOT be tolerated. If they continue to ignore us after that, we must contact the systems they use to bring in money (including iTunes App Store and Google Play store). We, as players and spending customers of the game, have all the power. If we don’t spend, they WILL listen. There has been consensus for years that the Chinese league are cheaters, glitch users, and most likely a few of them are part of support or developer team. Since they have joined the game spending and hours played to be successful has risen exponentially. That is NOT a coincidence. They try to force real players into spending and playing more and its working. It is also NOT a coincidence that the game is owned, managed, and supported in China... while the main Chinese league enjoys crazy glitches and advantages that no one can explain but support ignores it. Time to do something about it. And the other glitches and problems. By FORCING management and ownership to listen to us and take action. I will never buy gems again in this game until action is taken to stop the chinese from cheating. Or until players are reimbursed for the inconvenience of Chinese league cheating. If even some join me... then with time, they will listen and they will stop abusing admin controls for cheater purposes. They will fix glitches and problems. And the game will be better for all. I will add videos and images for evidence of the cheating. Need to break down the videos because they are too long. The 30 level 1 bombers (weak with only 16k health) destroying 50 cities in less than a hour on a non-blitz map) is the most insane but very long so difficult to upload. 200k health cities were literally collapsing in 5 seconds while the bombers fly faster than scouts with blitz and on patrol mode. -King Zeus
  11. KingCB

    Women's Day Event

    King Zeus I hereby dedicate this picture I made to all of the women in the game as well as all over the world. Sidenote: Peter, please deduct 500 amethyst from CarolusRexx of The300 as he prefers to target abuse and harass women in the game rather than show any respect to them. Thanks.
  12. KingCB

    New Tactics

    Immel and Raygun please stop being whiny crybabies until AFTER we all know exactly how acquiring the new tactics will work? In the list that “Peter” wrote the first two items include “Battlefield Result Rewards” and “Daily Log-in Rewards starting next month. Both of those options for getting the new tactics implies that some or all of them can be unlocked and used for FREE. The same way that all others tactics are. It’s better that they don’t simply give them to every account by default, otherwise alt accounts would have a field day if they didn’t actually need to be earned by achievement in battlefield or at least logging in each day for daily rewards. Thank you Joycrafter for adding new content to the game and continuing to try and develop and improve things. My biggest concern is that these new tactics might cause lag or glitches as new formulas and gameplay has to be calculated on the backend to make everything work. Lord knows the game has had more than it’s fair share of lag and glitches even without new features. But if this new stuff functions properly, then it’s more strategy and more sophistication for players to learn and figure out. And that’s a good thing for commanders who are intelligent and win using thought, strategy, and teamwork. It’s only bad for the whiners, crybabies that look everywhere they can for excuses, and dummies. Lastly... GODz FTW 😉 (go ahead and hate me lol)
  13. I appreciate you guys responses. The difference is that we report these glitches and exploits whether we find them first or others do. I could’ve simply learned from them and did it myself and taught others only in GODz to benefit us in future battles. But instead I did the right thing by bringing it to attention of support. What I have realized though, is that Maxim is right. You commenter’s indifference is right. And I was wrong. None of this matters it’s just a game. And I don’t actually care anymore. I’ve done and accomplished pretty much everything there is to do in this game. And now I’ll just go find a different one. All of these problems and annoyances simply disappear immediately when I cut the game off. Watch as I make you all vanish and disappear with the flick of my finger lmao you can have this glitchy flawed game that you resist fixing and correcting when problems arise. Enjoy! I’m out.
  14. I posted a forum thread yesterday about Chinese league cheating and game support refusing to stop it. The thread disappeared overnight not surprisingly. I will post a new one every day until they ban me. Then I’ll make new accounts and keep posting anyway. And then if I’m banned I’ll go to iTunes with evidence of the cheating + coverup and get refund. Go ahead and try me Maybe in China you biased support staff people can silence dissent. But I live in the USA where there is freedom of speech and corruption and cheating will lose against truth and relentless honesty. The Chinese league is cheating. Some of the support staff knows they are cheating and would rather help and support them instead of stopping. The game’s support staff is based in China. Which no smart person should think is a coincidence after seeing how support covers up for the Chinese League Cheating and glitch hacking. Screenshots are below.
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