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Everything posted by Pietryga

  1. Just had a chance to try out Atlantic map and my overall opinion is I enjoy Aegean more. I do like having different rebel strongholds and armament facilities, and really like on Aegean that there are elite battleships and strongholds which give 100k exp per kill. I was surprised to not find those on atlantic, which is the sole reason I like Aegean better. I do like how these newer maps are including a description and breakdown of units by clicking the information tab on the units. Other maps, you have no idea what type of damage output that the units have. Being able to see the stats is a very nice QOL improvement and should be updated on other maps such as MMR. I personally give the map a 6/10. It doesn’t feel like I’m fighting in the Atlantic, because of so many unrealistic lanes to accommodate navy. I enjoy the resource planes and trucks to speed up production though. Buffs and Debuffs: for my field it rolled -50% armament cost but -30% move speed. Before the buffs were announced, I literally said in chat.. I’m so glad we are playing on a fast map. Cup is so slow! 2 minutes later we uncovered the movement speed debuff. This kind of killed the map for me. Slow movement speed.. needing to pay attention for an entire hour just to conquer another city is the worst part of this game. Please consider removing movement speed debuffs from the debuff pool.
  2. I see it from both sides of the table. Aegean is a great map, because it allows a lot of rebel farming, and gives new players space between other players. By the time a natural fight happens, unless it's rushed, each player will have 3 or 4 cities and losing a city or two won't be as big of a deal. Obviously this isn't the most hardcore PVP map like blitz is, but there needs to be a playground for new players and older players. I'm going to test the AA tomorrow. If it is true that flak also are affected by the officer, then this officer is definitely overpowered. I can kill cannoneer flak with strats or mits on 2x maps pretty comfortably, and if I was taking 50% less damage I would be absolutely untouchable in the air.
  3. The submarine needs to not be able to launch the strike ability if it is out of attack range. There is little to no way to gauge the attack range out at sea, and having to wait 5 minutes for it to say "Out of Range" is just a slap to the face. So either have it say "Out of Range" upon activating strike, or have the unit auto path until it's in range to the target.
  4. Hey everyone! Just wanted to let you guys know that I’m currently making nearly 3 new videos per day on this game. I cover a variety of topics all geared towards giving you all the information to survive and thrive inside of a battlefield. Please check out my channel at the link below. Peety’s Youtube Page https://www.youtube.com/channel/UCq10_YjYr0Iiof7L1iFgpCA Unit Breakdowns Playlist Officer Breakdowns Playlist https://youtube.com/playlist?list=PLB5OMo7_9TruVrzVDkMM3wy31VvhlPmqJ Tips and Tricks Playlist Tutorial Playlist https://youtube.com/playlist?list=PLB5OMo7_9TrsV9O6n4Kh_sWFzD04acQ1V If you have any suggestions for videos please leave them in the comments here, or on the actual YouTube videos. Subscribe to see content as it comes out, and thanks for watching! Peety out
  5. Very nice quality of life update. Thanks guys!
  6. Get into a good league and find a mentor. Game Knowledge and allies are two of the most important things in this game hands down. If you lack either one of them, you will be in for a rough time.
  7. Limit amount of gems per map. Increase fortune amount or decrease unit building rss just like buildings. I couldn’t build troops for about 3 hours out of 6 because I didn’t have fortune for them. Increase RSS in general. Shouldn’t be forced to buy resupply pack just to stay competitive. Every time you play that map you must spend 3000 gems or there is no chance of winning. IGN [00ffff]Peety
  8. Looks awesome! What are the seasonal rewards?
  9. Few more videos for you guys! How league cities work, a few tutorial videos, and a tips and tricks video for new players! Ingame name: [00ffff] Peety ID: 528906
  10. [00ffff] Peety is my ingame name. ID: 528906 Best video out right now, and more to come! World warfare employees hit me up, I'm not stopping with this one and I want to be a Public Affairs officer to keep making more content to bring new users to your game. ❤️ I also just posted a early game tutorial for new players! Check it out here! Ingame name: [00ffff] Peety ID: 528906
  11. This is a guide I created to help you decide which Technology tree to approach! If you have any questions, please post below and I will answer as I see your questions! Thanks guys! GL in the field!
  12. Please bring back blitzkrieg. I know all of the veteran leagues loved it. Normal battlefield is just too slow. Upvote if you agree!
  13. D-day 2017. 3 members from a rival league against me and my 399 range rocket launchers. I actually held this attack off.
  14. Four of July fireworks!! - PIETRYGA
  15. Beating the rest of this battlefield with the godz. Ingame name is PIETRYGA
  16. Is the stug assault gun considered a tank?
  17. Awesome work guys! Can't wait to see this ingame!!! ??
  18. Alongside this I have more now. Huge emphasis on skins. Let them cost real money, I'll buy em. A way to purchase generals from gems. That way we can save for them and atleast get a few cheaper ones without dropping cash. (Not sure if this is already in place) More terrority points per player. This slows down gameplay even more than troop movement when you CAN take a city but points don't allow it so it's not worth to go forward with it. A battlefield surrender option that doesn't effect win loss if surrendered before 24 hours in. Also inflicts 24 hour penalty and you cannot rejoin another battle for 24 hours. That's all I have! Honestly this game gets more and more fun the more I play it and seems solid. A lot of the suggestions above me are great too however. I want to see these implemented!!
  19. Afternoon gents! Today I finally conquered the Waffen HQ by myself and I'm going to share how I did it and what I think would be the best way to do it solo as well as with your league. This is the first battlefield I've ever played in and wanted to go big so against all odds, I decided to take this task on. I made a few mistakes along the way and will share them all here. The ideal attack wave would be 5-10 tiger tanks, 3-7 mustangs for anti air, and the rest studs. You need to pay attention to your attack angle when coming in to the different mzs. You want to lead with your tigers and have your studs come in from behind. Attract fire with the tigers. The towers do great damage, but the artillery is the actual heavy hitter. Since artillery does splash damage and hits all troops within a small circle, damage can stack very easily and you can lose 40 studs very quickly if not careful. Always ensure your tigers are drawing the fire, and keep your mustangs close behind incase bombers want a little taste of the action. The tactic you'll need to use is to capture one of the mzs asap. Rush in, blow up the three towers, blow up the mz, spread your tigers so the artillery doesn't hit them all with one shot. Capture the mz and begin rebuilding the turrets while pulling back all of your troops. Get them to the closest army base and heal them up. Meanwhile, allow the turrets to lay waste to everything in its path. It will even kill the tiger tanks at the other mzs with no issue. Ensure when building the turrets to have them be repairing. Move your troops to the next mz and go again. And finally again. I was able to shoot at the HQ with three mzs out of 6 captured and with turrets on them. Killed off the HQ and it disappears leaving no loot sadly... went from level 33 - 34 though so exp wasn't half bad. If if you want to accomplish this as a league it will be a lot easier. One person go for one mz at the same time. Capture them and let the turrets do the work. Three minimum would work best, 6 would be ideal. Lead with tigers, protect your studs, protect them all with mustangs, it is that simple. The hardest part of this whole experience was staying persistent. My first wave I brought in was pure tigers all level 5. I was not aware of the splash damage and had a very painful experience. I ran in and had no anti air, just to get chased out by bombers. Came back in with anti air and lost all of my tanks taking my first mz. I rebuilt the same army except lvl 1 and went again for the second mz, and killed only two towers before losing my crew. This is when I changed it up and went with studs which are waaaaaaay more efficient. I remade the new army and came back to the second mz and only lost a single troop to the two injured towers. I healed my tigers and went to the third mz. Lost 10 troops and captured it. Backed out, had the towers kill off artillery and then sent in that army to kill the HQ. All in all, gained about 5 levels. From 29-34. Good times on a better game!
  20. Different game modes. - Last man standing with 20 or so players. (No leagues) - zombie battlefield? - capture the flag More customization. - Vehicle / aircraft / ship skins. - Different Colored names. - More player emblems. - More player avatar pictures. Factions - choose between being USA, Germany, UK, Soviet Union, Japan, Italy. (Only thing this changes is troop skins to resemble country selected) more ads i barely heard about this game from Facebook I believe, but I absolutely love it. More ads means more players which means more money and more updates!
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