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KapitanSkorzeny

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About KapitanSkorzeny

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  1. A lot of us have been playing this game for years and I'd like to see some type of loyalty medal something befitting us that have been with this game since it was in shitty diapers. A kdr (or kill-death ratio) medal which is a true way to judge a players skills instead of his or her city and farming count. The german hindenburg the Japanese yamamoto etc A kills medal one for levels 10, 25, 50, 75, 100k kills etc these two medals will place players that actually have skill in the game not just deep wallets. No on cares about how many hours ones played we all play for hours it's a gam
  2. Not disputing that i was saying look at the player their style how they play if their active etc b4 we simply look at stats and judge
  3. Here goes...yeah im sure u cant wait lol i have an idea that i think may boost this game...lets take a poll of at least 3 top players from each team r gathered and selected for a rumble royale...basically combining top players into teams to fight for top braggi g rights...20 man teams 8 teams total last one standing r the uncontested champs...lets do this for rookie teams as well. So who r the best players here and im not simply talking stats im talking about all around players that everyone knows or has heard of...moderators can this b done? Grand prize maybe 1000000 gold and 20000 purple gem
  4. I agree surrendered team members shouldnt reap rewards of game 1) nebelwerfers are needed make them an lc weapon with shorter arty type damage... 2) trains and rail movement of rss could b incorporated giving ground units such as commando acts of sabotage to interrupt supply flow 3) again military bases should not i repeat not have factories but should b able to function without a control city 4) limit the amount of units type any one player can possess it is unrealistic for one man to have 70 bombers and reduce the bomber damage ratio...it takes say 15 hrs of real time to
  5. On battleship isle the island city 1117 is located on the oil zone halfway down island has no control city, can u fix this issues plz, thnx
  6. Peter.. On map battleship isle on island where city number 1117 the oil resource zone does not allow an owner can this b fixed...i possess everything on that island and the zone does not have a control city
  7. Im late replying to a lot becuz real life comes first, but alas im here lol. I have several ideas that i believe will both enhance and above all make this game much more realistic, 1) turret/unit strength must be reflected in turret or that units actual strength in hp. I.e, assume a lvl5 turret is half destroyed by an attacker then the turret in question should b losing its strength in attack...we have all read and studied the tech charts the hps and def of units in game each in turn lists a given damage ratio per minute but if the unit is damaged how can it still b dealing the same damag
  8. Samsung touchpad thanks for reply
  9. Question...we cant figure out how to get video of our team in action could someone plz explain the process thank u
  10. Ok. I dont know how to play this game evidently, but whatever they r suggestions nothing more and i disagree with ur expllanations about turret sets priorty fire, how is an empty gig a priorty target???. If uda took the time to look u would see ive been in a good league for a while and i have hrs of play and a descent record. Everything i put on here r simply ideas some u may disagree with some u may not...the only bad idea is one not thrown out for the public to ponder. The one thing we will always have is agreement or disagreement...everyone will not be on same page always!
  11. I understand its a team game and no rules just me and him afterall isnt this the beefing section of forum?
  12. Ok ppl good morning good evening depending on where u live. Today we shall discus turrets, mzs and various others. Plz ms. Jane plz allow us to control city turrets! This is insane when u spend hrs building only tyo have someone come in with a scout to draw turret fire. WE NEED CONTROL OF THEM! 2) the other day i watched bombers hitting an lc that had lvl4 turrets...not a single bomber was lost! This is autrocious to b polite. Whats the sense of building turrets when u cant control their fire and they r so weak they kill nothing. Even lvl 7 and up r a waste of time t9 build as each t
  13. This may or may not b correct area for this but lets list some changes im seeing that r needed in my opinion. 1. Y is my stug moving like arty speed? Stugs could hit 38 mph on rd 22 over land plz speed up stug its motorized thus able to move as fast as a sherman. 2. At gun issue, 57mm at guns were almost always towed by jeeps and trucks can we create something that will allow at gun to move with say a jeep say it takes 3 minutes to hook up and once in position 3 minutes to dig in and b ready... 3. In real world history gigants or gigs carried 4 tanks at most and never anything
  14. Heres a one on one challenge directed directly to brutaldestiny of cocidius...rules r as follows u and i only no gems anytime anywhere and ill throw it down like this without ur gems and ur team to hide behind u r a mediocre player at best so just let me know and my friend snake eater can b the ref that way no one cheats
  15. Id say ur missing a few their brother the teams uve mentioned r gem hounds what about teams that r just as solid and dont gem enemy to death, besides its my understanding godz r defunct
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