Suggestions
A perfect area for sharing your game suggestions and feedback.
1,334 topics in this forum
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- 6 replies
- 908 views
I have yet to see instructional videos or guides for being successful in this game. I usually try to find such things on reddit and youtube but this game is still too new to be on those forums. I will attempt to start the conversation. If you have links or ideas please share them! The best way to get victory points for yourself and your faction is to kill Tiger Tanks (TT). This is better than the HQ because tanks are accessible to players from an earlier point in the game and take a lot less effort to kill a lot of than do SS-HQs. Tiger Tanks give you 10,000-15,000 points to your personal score, +1 to command points and 30 victory points. Some successful methods to gettin…
Last reply by Nonhuman, -
- 3 replies
- 249 views
I find it incredibly frustrating when I've been attacking a Tiger tank or SS Headquarters and done 95% of the damage and someone else comes in, and gets credit for the kill... There should be some sort of division of points. If we get 10,000 xp for killing a tiger, if I did 95% of the damage, I should get at least 9,500 xp and the other guy should get 500... Either that, or whoever did the biggest percentage of damage get credit for the kill...
Last reply by Cavour, -
- 1 reply
- 222 views
Does anyone else feel like there should be some kind of reward for destroying another players capital? Currently the only way you can earn points from another player is by capturing their base/village, which is not always possible due to limited leadership. Whatcha guys think?
Last reply by Peter, -
- 3 replies
- 241 views
Peter, i know you mentioned that you guys plan on introducing new maps and units, including naval units. I have two ideas. 1) you guys should consider the possibility of adding a snip unit as another infantry unit. This unit would have a lower defense and health but a higher attack. Also maybe the possibility of adding a mortar unit to compliment artillery 2) since their was mention of new naval units what about adding a map that is specifically catered to naval warfare with the use of air power. I think that would be awesome and gives us dedicated players a whole new curve ball on game playing.
Last reply by Peter, -
- 3 replies
- 225 views
What's up with all of these unscheduled "server down for maintenance"? They always seem to occur when my level 5 bombers are in the air, which causes them to be lost for lack of food & fuel. If the server goes down, then all play should be frozen at that point in time so nobody has to loose armaments because supplies run out during the down time. What do you think?
Last reply by Jamin, -
- 21 replies
- 657 views
Commander, please speak freely here to share your opinions about league battle. Thank you!
Last reply by Peter, -
- 4 replies
- 249 views
Peter, anyway we we can have the opportunity to purchase resources just like the opportunity to purchase diamonds. I only ask because sometimes when we start a battle the area where we sometimes spawn at does not have any Resources depot (example oil) in that particular location. While other players are surrounded by them. I feel this would make the game a little more fair and people have the opportunity to have the necessary resources. Otherwise it becomes an unfair advantage to those that have none near by.
Last reply by Peter, -
- 0 replies
- 252 views
Hey guys I have a suggestion and I know most of you have played call of duty and would get what I am saying. I noticed that every time we complete an achievement it unlocks a designation name. However we don't use it in anyway. I was thinking what if we could use it in r battle tag like in call of duty after we unlock a new designation or even use it on are elite units. What do you guys think?
Last reply by Evilspawn101, -
- 9 replies
- 395 views
I think a battleship unit should be added to the naval forces. Yes a cruiser is good and all but a battleship leading a fleet in a naval battle would be pretty cool!
Last reply by Jack, -
Are there gonna be new units to train in future updates?
Last reply by Peter, -
- 0 replies
- 199 views
I have been told that you can't truce when under fire. We just had a case where this city was truced even thou we had just attacked it with artillery.
Last reply by BladeGuner, -
- 1 reply
- 215 views
So this is something I've found a little obnoxious and would possibly like to see implemented in the future. So as everyone knows, depending on where your city lies you will either need a navy, or you won't. This is a given. The thing that I don't like though is when you need a navy to protect your coastline, your navy takes up some of your troops limit. Say I have to use 5 naval ships to protect my coast and I have 20 avaliable troop space, that's 5 space I don't get to use for my army. It almost makes it unfair because you might have someone next to you ( with no coastline so no need for navy) outnumber you because you're worried about navy, army, and airforce when your…
Last reply by Peter, -
- 6 replies
- 390 views
One of the reasons that I see new players leave the game is that they are thrown in to battles with more experienced players. Before they even get a chance to get their feet under them, somebody wanders by and wipes them out. This can be discouraging to most people. I propose that you create a training battle where people can learn against NPC. This would give them a chance to figure out the general mechanics of the game before they are thrown out into the deep end of the pool. I think that you should always be able to go back to the training area to try out new strategies. It should only be one person in the battle, so they aren't attacked by a real person. You shouldn't…
Last reply by Peter, -
- 1 reply
- 215 views
What does everyone think about more teams and maps in like other conquests/campaigns during WW2 because we have like Africa korps lead by Rommel in Africa desert map with like Italy allies vs British and America etc other teams in Africa maybe a pvp or one league battles all the NPC for victory maybe allied league battles NPC usually over powered so maybe allied leagues fight NPC that wouldn't be have bad like a practice league battle before doing cups etc
Last reply by Peter, -
Maintenance
by Peter- 8 replies
- 405 views
Commanders, Now server is back on. Sincerely sorry for the inconvenience. Please claim the diamonds in mail and good luck on the battlefield!
Last reply by Brandeiss, -
- 2 replies
- 222 views
First of all thanks for a GREAT game. I cant think of a game even on a PC so rivoting. Have a suggestion. Maybe cuz I am new that I just dont know its there or comes up at a later time but, how about a little green icon for fighters saying escort then once clicked you click on the bomber you want to escort and the fighter will stay with the bomber until he sees another fighter or scout or bomber to engage in combat. I noticed on my units detail screen an empty leader icon superimposed over the unit picture. There is an "i" for information on it but it doesnt do anything....are we able to attach leaders to individual units once they hit a certain level? How…
Last reply by Brandeiss, -
- 0 replies
- 165 views
Simply for league battlefields to really get a feel of tactical capability and prowess I believe the use of diamonds should be prohibited. That way people can't buy their way to victory.
Last reply by Telwar, -
- 1 reply
- 264 views
I'm loving the game. I love the team play in it, I only have a few suggestions to help it along. First suggestion is notifications for mail and private messaging from player to player. I found that when I mail or private message someone while they're offline to update them on anything they don't receive a notification on their phone saying they've been message or that they have mail from me, i think this would really help the team play aspect of the game, maybe adding it as an option in settings like you have with the other notification options. Second suggestion is when your league leaders form a troop to invite other league members to join a battlefield, that when they …
Last reply by Peter, -
- 1 reply
- 162 views
can we be involved in a active battle and join in the event as well, pretty much have two battles going at once or no? nevermind, guess i should have read the post first about it haha
Last reply by Peter, -
- 1 reply
- 158 views
So imagine your fighting someone it's pretty easy without any natural force to stop you.So I thought weather like raining which would decrease plane speeds fog is which would decrease sight and rough seas which would decrease ship speeds. The developers could do much more with this suggestion and expand on it
Last reply by Peter, -
- 3 replies
- 204 views
This grip is just annoying not a big issue, but... Every time I receive in game mail, it always shows up twice in my inbox. I'm surprised I haven't seen anyone else turn in this bug yet. Unless it's only me.
Last reply by BladeGuner, -
- 1 reply
- 286 views
May Peace Prevail on Earth!
Last reply by BladeGuner, -
- 4 replies
- 243 views
So I was talking in Battlefield chat and everyone was suggesting stuff and en I suggested that there should be a 30 day special event battlefield where it's the world with major countries like United States of America,Russia,China,Japan,Poland,France,Great Britian,India,Iraq,Iran,Congo,South Africa,Morocco,Brazil,Peru,Mexcio,Canada,and many other countries now how do we play this well we have factions yes but make multiple factions and there are no Leagues in this battlefield just countries the game selects a faction/country for you to be in and every couple days everyone in that country/faction hold an election to choose the lease of the faction/country and the leader ca…
Last reply by Peter, -
- 1 reply
- 153 views
Is the game some cities aren't even showing up anymore because of the maintenance last night
Last reply by Peter, -
- 1 reply
- 158 views
I am not particularly fond of the current system. The slider is really hard to control and ends up moving when you get the amount you want. I suggest letting each player type in the amount they want. There should also be a "max" button to fill the transport with 1 resource making it much more efficient.
Last reply by Peter,