Suggestions
A perfect area for sharing your game suggestions and feedback.
1,334 topics in this forum
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- 0 replies
- 541 views
Hi all can I ask is there somewhere that shows the rating grades it shows I am a Dark Iron 111 so is there a list showing what they are for how to upgrade your own
Last reply by Flump159, -
- 2 replies
- 369 views
Class Tech Ram the Walls,Tank units bonus Attack,Does Tank units mean StuG III Assault Gun and M101 105mm Howitzer?
Last reply by BeeThai, -
Class Tech Discount
by Guest Manson1975- 1 reply
- 2.3k views
Attention Commanders! For a very limited time, all Class Tech research is discounted! Starting August 11th 2017 at 16:00 UTC through August 16th 16:00 UTC all Class tech research will cost 33% less Gold and time. Take advantage of this opportunity to finish some of your favorite upgrades and make progress in your favorite Classes! Enjoy your new skills and we will see you on the Battlefield!
Last reply by Commanderburger, -
- 0 replies
- 305 views
Letter to the devs, it has has been over a year now since the release of several new units. The time has long been overdue for the release of new units to use on the battlefield. There have been numerous suggestions for new units. Please listen to your players. M40, mobile AA, gigs and strats are getting pretty old. New unit suggestions that have come up; submarines, Navy to navy stuka airplanes. Air to air, air to ground. half tracks. Ground trasnports anti tank infantry, and a few others. Open for suggestions from others. also. Plz implement target selecting turrets. When level 16 or higher turret…
Last reply by Captrazor, -
المعارك
Last reply by WilliamAlaa, -
Maintenance & Update on August 9th
by Guest Manson1975- 6 replies
- 1.4k views
Commander, There are two new issues after the update. 1.Commanders who use English devices have Arabic labels in the game. 2.Leauge log tab shows up in the game lobby. Game crashes when you tap it. We are now working on it. It will be fixed as soon as possible. What's new: New: Scoring a Kill gives a Unit +5% Morale Added a new map for New Commanders to train in Added a max of 300 to the number of members in a group chat channel Fixed a bug where announcement could not be received in a battlefield Fixed a bug where buildings were stuck upgrading Fixed a bug with the league application window Fixed a…
Last reply by InHaLe, -
- 0 replies
- 257 views
I have noticed after playing for a while that coordinating a team can be somewhat difficult due to not having access to easier tools for coordination. I've come up with just a few suggestions that could make a good impact on the frustrations that can come from coordination and what is usually the downfall of the typical coordination. 1. Estimated time to start I've seen many times where there is confusion on what time the battlefield will be started with a team, usually in regards to time zones. To counter this, simply add a function to the league team screen on the main screen that can be set by the leader for what day and time they plan to start. The time…
Last reply by envycreat1on, -
- 0 replies
- 226 views
Is there a reason AT guns only target Tanks and not Vehicles units? I tried to think of a reason it should be thus but cant find any, I dont belive that it would unbalance the game to have them shoot at vehicles and it would be historically accurate. Its fine if the attack value is not as goos as it is vs Tanks but they should be able to atleast defend themselves against vehicles. ATs dont have much going for them as they are slow, they have 60s set up time when they move and they are very easy to kill with 1-2 infantry or jeeps. Lets give them a fighting chance vs vehicles.
Last reply by Immel, -
- 0 replies
- 2k views
One interesting weapon system not yet mentioned was the Nebelwerfer. Originally designed as a mortar system, Nebelwerfer translates to "Smoke Mortar" which the Germans used as a disinformation tactic. Obviously with any weapon system, over time it was upgraded and improved with newer variants. The one in particular I want to focus on is the 15cm Nebelwerfer 41. Let me introduce to you the "Screaming Mimi/Moaning Minnie" By the time the 15cm variant was released, the Wehrmacht had already experimented with rockets for almost two decades prior with the rocket development reaching its fruition in the late 1930s. By the time the German Army concluded the Batt…
Last reply by Barthel, -
- 2 replies
- 570 views
We need more troops , I think there shouldn't be a limit on how many troops you can have. It makes the game less fun because it take along time to get the number of trooos you want when the game only lets you get a little more troop each level. Also the game need more and different types of troops like subs ,transport trucks for troops and etc , With troops like that the game will be a lot more fun. Lastly the time frame of the game should go back to 14 days and not 7 days because the longer the game the more challenging it gets because now you have players with bigger troops fighting.
Last reply by Immel, -
- 5 replies
- 609 views
Starting this thread, so we can report any issues with the new Tech Tree! i have observed that the cash bonus is only displayed when I look at an individual farm, but not in the overall summary menu for cash. UNclear at this point whether I am actually getting credit for the extra cash. Anyone seeing other issues?
Last reply by MkV, -
I would like to see some new maps or new ways of fighting the game. -King of the hill. Put something in center of map to capture and hold the longest or have a league start in middle with a monument and try to hold off the rest of the map. -Dodgeball, line up on two sides and compete like that against other side. Everyone on same side is on same team, regardless of league. This would help new players to get to work with leagues and meet new people. -Navy only or air only battlefields. Small city islands with no resources. Plus up cities so they make more res. Then make the map mostly water. -Battlefield where you start with a set limit of resourc…
Last reply by Barthel, -
- 2 replies
- 375 views
SUBJ1
Last reply by cerrah, -
- 3 replies
- 1.2k views
As we all know, officers can even the odds or even put them in your favor in battles. Since I believe they are an important topic to talk about I've decided to make a list of top 5 officers that can be used from start to finish of any bf. Let's dive in. 1. Henry H. Arnold Henry H. Arnold, 5 star general of the Air Force. He gives a 10% boost to all attacks for all air units. At the same time he improves sight by 10% and fuel capacity by 10%. This makes him an extremely valuable General that I'dhave to agree is worth the price he's listed at. 2. Hugh Dowding Hugh Dowding, Commander of the Royal Air Force (RAF). He increases attack against aircraft by 10…
Last reply by Bloodmancer, -
- 4 replies
- 563 views
Wondering how everyone is thinking about the new tech tree relative to the Generals? How are you directing your gold purposes? Staying with Tech? All tech tree now? Any insights on the tech tree improvements that are similar to benefits from Generals? For example, I am thinking I will stop using the General with extra transport space once I get there with the tech tree. while it would be nice to double up some of the benefits, the limited General spots will allow me to get other benefits. All insights greatly appreciated! WINTER IS COMING!
Last reply by MkV, -
New Officers of July
by Guest Manson1975- 13 replies
- 2.4k views
Hello Commanders! Take a look at the newest officers coming to World Warfare this July! We brought you WWII icons Claire Lee Chennault, Mariya Dolina, and Fedor von Bock. Also known as The Flying Tiger, The Night Witch, and The Holy Fire of Küstrin! We also brought back fan favorites George S. Patton, Konstantin Rokossovsky, and more! As before, these officers will be available at a discounted price for 7 days. So make sure you don't miss out on this sweet deal! We have also added a New Officer Pack, which comes with 3 new officers, diamonds, gold, and amethysts! This Officer Pack will only be available for 7 days! So don't miss out! Now le…
Last reply by InHaLe, -
- 2 replies
- 400 views
Back when officers were first added most players knew at this game would take a turn for the worst for the average player. But the first set had one that cost 100000 gold , I think it was a long time ago. But now it's only pay $15 $30 or $50 for these game changers . Can you guys bring back this to the game for example you could pay 15 dollars for an officer or you can spend 750,000 gold . 2,000,000 for 30 and 5,000,000 for 50 . This allows players to save gold over a long period of time or just spend money to buy them . Even though the gold prices are high the benefits of having them are huge . For me I only have one officer which is the one that gives increased range an…
Last reply by Immel, -
Maintenance & Update on July 20th 1 2
by Guest Manson1975- 22 replies
- 2.2k views
Commander, The server will go down for maintenance at 8 am UTC 1 am PDT. Expected downtime will be approximately 2 hours. Keep your troops safe before you log out. Please update this game in App Store/Google Play after the maintenance. Thank you.
Last reply by RankSS, -
- 5 replies
- 647 views
While I can agree with the concept of city protection I believe it has several issues! Now that city protection is given out in the daily rewards some of the benefits of protection need to be changed! City protection should only be permitted to be used by the player activating the protection!, league members can not enter the army base or air base. League members troops that are in the army base or air base should be ejected from the bases. City turrets should not attack enemy troops! The city owners troops that are in the city bases should be stuck in the city until the protection expires! Protection remains in effect until the timer runs out! Its city protect…
Last reply by Pluto, -
- 1 reply
- 775 views
I ran out but i see so many other players capturing more cities so I assume there is a formula for maximizing your ability to expand. Any tips, and yes I convert plenty of resources to leadership points but I have come close to exhausting that capability
Last reply by Immel, -
- 4 replies
- 514 views
How is everyone spending their gold these days? Have you diverted all your spending to the tech tree now? Are you holding more gold in reserve for the future tech tree costs? Have you choked off all spending on troop technology altogether? Since we have not been provided with complete information on future tech tree costs, I am personally hoarding more gold these days, since I do not want the tech tree progress to become potentially impeded in another few weeks/months. Any thoughts?
Last reply by MkV, -
- 0 replies
- 253 views
SUBJ1
Last reply by patza4, -
- 2 replies
- 429 views
I've been playing world warfare for a couple of days and the game is amazing but would be awesome if I can find out how to get a population for ships. It also shows this(the first picture below) but which place do I need to take over is my question. I own 4 ships but don't have enough men to man them so how do I get them and what city do I need to take over which can one of you guys tell me on the second picture.
Last reply by MkV, -
- 2 replies
- 458 views
Does anyone know what the max research of the Mitchell bomber is? and the max research for the mini tank? pictures if anyone has them finished please
Last reply by Sierralexa, -
- 4 replies
- 480 views
Never have I ever played a game that keeps a player in the lobby for days. I know I'm a noob and my 1st map was a learning experience, but now I have no events to participate in. I surrendered my 1st map because i wanted to start over after the 1st map IMO was already lost and nobody wanted to go against the big empire they all allied instead. I had no idea I'd be waiting this long for a new opportunity One event requires a team of 2. I'm a team of one right now and haven't had enough of a chance to find a group of players I would want to join and would feel comfortably being part of. Sorry I just do not feel comfortable choosing a random league. Basically that is be…
Last reply by FunkenA,