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World Warfare
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League Tournament

Commanders, post your sitrep and ideas on tournament here! 


90 topics in this forum

  1. About Tournament

    • 0 replies
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    • 47 replies
    • 22.3k views
    • 58 replies
    • 8.9k views
  2. Ending of S1

    • 20 replies
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    • 23 replies
    • 2.6k views
  3. We cought War1war cheathing...

    • 18 replies
    • 2.2k views
  4. Forever Burning (Updated)

    • 24 replies
    • 1.9k views
  5. Last Stand

    • 2 replies
    • 1.9k views
  6. Duty Is Calling! (updated) 1 2

    • 30 replies
    • 1.9k views
    • 8 replies
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  7. Season 10 Top Leagues!

    • 3 replies
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  8. S5 Battle Report

    • 6 replies
    • 1.6k views
  9. Get Ready for tournament season 5!

    • 23 replies
    • 1.6k views
  10. SUPPORT CHEAT

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  11. Value of Allies 1 2

    • 28 replies
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  12. S6 Battle Report

    • 14 replies
    • 1.3k views
  13. Season 9 final result!

    • 3 replies
    • 1.3k views
  14. Battle report from S4

    • 16 replies
    • 1.2k views
  15. Ending of S2

    • 10 replies
    • 1.2k views
  16. SEASON 11 REWARDS

    • 0 replies
    • 1.1k views
    • 3 replies
    • 1.1k views


  • Posts

    • Commanders, The server will go down for maintenance at UTC 7:00 a.m. on Jan 25th 2021 (PST 11:00 p.m on 24th,EDT 02:00 a.m. on 25th),. Expected downtime will be approximately 2 hours. Keep your troops safe before you log out. Please update this game in App Store/Google Play Store after the maintenance.    Here are the patch notes: 1.  S2 season is coming. New league emblem, new portraits, new city frame, new unit skins! 2.  Added a new lobby medal for completing the battle manual. 3.  Optimized the seasonal missions. 4.  Added a new map: Battle of Agean. 5.  Added class techs for M1931 howitzer. Same as that of M40. 6.  Optimized the battlefield techs for tanks. Active to gain more defense vs artillery. 7.  Optimized the Hall of Fame for the MMR. 8.  Optimized the league city units training for newbies. 9.  Minor bugfixes and optimizations   World Warfare Team
    • I think area attacks should have a max of 5 targets 
    • Area damage should have a max amount it can hit like 5 troops or building
    • I notice that there's a lot of empty cities that are left there until the battlefields ends.  I would like-that after some time-those surrender cities would be turn back into the normal level 1 rebels cities. It annoying for those who see open cities and who refuse to surrender can't claim victory because there aren't no cities  as there are a lot of white flags and  enemy cites remaining.  
    • Could there be bridges in the map with little rivers so that the tanks could cross over the bridges or try to cross through the river, which would take a bit longer. 
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