Peter Posted August 30, 2019 Report Share Posted August 30, 2019 Commanders, The map Swift Thrust is ongoing now. We do think there are a lot of suggestions, advice, and opinions on this map, so we started this topic for you guys to discuss the features. Our developers will have the chance to take a look at your feedback, according to which, they'll probably make some changes. Now, tell us what's on your mind. 500 amethyst will be distributed to each of you for the honest insights. Please feel free to leave your comments below. World Warfare Team Quote Link to comment Share on other sites More sharing options...
Cengiz90 Posted August 30, 2019 Report Share Posted August 30, 2019 There are a lot of new players who don’t have much experience and couldn’t upgrade their battle techs. Why don’t you make this new map tech-free. So that new players can able to have equal conditions regarding their experience opponents. Also pls limit the alliance numbers, if there will be less cities, this means less leagues. Limit the alliance to max 3m 1 Quote Link to comment Share on other sites More sharing options...
SlavyaninKursk Posted August 30, 2019 Report Share Posted August 30, 2019 What can change the game for the better, you do not like. It makes no sense to write the same thing in every topic. 1 Quote Link to comment Share on other sites More sharing options...
CruelPete107 Posted August 30, 2019 Report Share Posted August 30, 2019 The new map for thus game is amazing and fun, I love the combination of the two map options before this. I personally love the map, other people might think differently, but hey no one has the same opinion. Hopefully this map is here to stay and is not going to be taken as a special map like Blitzkrieg. Overall, you guys did a pretty amazing job, keep up the good work☺☺ 1 Quote Link to comment Share on other sites More sharing options...
Gino Posted August 30, 2019 Report Share Posted August 30, 2019 please change the name of structures pruducing oil in italian, is incorrect. it's Translated like a metal mine... 1 Quote Link to comment Share on other sites More sharing options...
Rafe3 Posted August 30, 2019 Report Share Posted August 30, 2019 It's a good map for me Just now, Rafe3 said: It's a good map for me 1 Quote Link to comment Share on other sites More sharing options...
Davuzi Posted August 30, 2019 Report Share Posted August 30, 2019 There needs to be more portals open seems like there is a glitch not allowing leagues to enter. 1 Quote Link to comment Share on other sites More sharing options...
Barodent Posted August 30, 2019 Report Share Posted August 30, 2019 This map is excellent for small leagues and great over all. I like the rebel action as well. It really tested our newer guys. Keep this map. 1 Quote Link to comment Share on other sites More sharing options...
Nicolasman1 Posted August 30, 2019 Report Share Posted August 30, 2019 Please nerf the level 5 villages I don't want to deal will tank destroyers already. 1 Quote Link to comment Share on other sites More sharing options...
DonkeyPunch Posted August 30, 2019 Report Share Posted August 30, 2019 I like Swift Thrust. It's perfect for the serious league players. Makes THE famous Global map more interesting. I wonder if you could preset day/time drop in for 6 main leagues 20/20. 120 players 220 citys. Leagues dropped in to specific zones, spread apart from each other to better establish. With Center Map with all the high leveled citys. Call it "Battle Royale" Alliances only allow 3 vs 3. No 4vs2 I feel alot of players these days are condensing to major leagues. And using Global map/Swift Trust to have major league battles would be great. Preset day/time allows everyone a fare chance.. specially for major league battles. respawning can kill your establishment time and spacing players out will only mix all the leagues. 6 leagues 6zones preset day/time. "BATTLE ROYALE" 2 Quote Link to comment Share on other sites More sharing options...
DonkeyPunch Posted August 30, 2019 Report Share Posted August 30, 2019 If you focused on a Battle Royale. I'm sure there be alot of heavy hitting leagues buying gemms from you to face off in a Omega battle. Everyone would condence accordingly to 6 leagues I'm sure. Or atleast the best 20 from each league or shuffling from others to fill roaster. Why preset day/time is good. So you have the Best of the Best 120 players in 1 map;) 1 Quote Link to comment Share on other sites More sharing options...
KingLear Posted August 30, 2019 Report Share Posted August 30, 2019 12 hours ago, Peter said: Commanders, The map Swift Thrust is ongoing now. We do think there are a lot of suggestions, advice, and opinions on this map, so we started this topic for you guys to discuss the features. Our developers will have the chance to take a look at your feedback, according to which, they'll probably make some changes. Now, tell us what's on your mind. 500 amethyst will be distributed to each of you for the honest insights. Please feel free to leave your comments below. World Warfare Team So far so good, I like how the speed is faster then the normal global map makes getting around better. Also gives us a challenge when taking rebel city’s don’t no what to expect. 1 Quote Link to comment Share on other sites More sharing options...
Dawgs39 Posted August 31, 2019 Report Share Posted August 31, 2019 I like switch thrust.. good map for major leagues to do head to head battles. think it be better with preset drop day/time and everyone gets their own zone per league. 6 leagues 20/20. 3 vs 3 red and blue. 1 Quote Link to comment Share on other sites More sharing options...
TDuB1976 Posted August 31, 2019 Report Share Posted August 31, 2019 Great map, love the variety of maps and the old ones as well great job Devs 1 Quote Link to comment Share on other sites More sharing options...
TChala Posted August 31, 2019 Report Share Posted August 31, 2019 How? 1 Quote Link to comment Share on other sites More sharing options...
SmallStar Posted August 31, 2019 Report Share Posted August 31, 2019 我覺得進入戰場時間需要改進, 因為第一位玩家進入戰場的時間跟最後一位玩家進入戰場的時間相隔了差不多有二十多個小時, 當中二十多個小時如果第一位玩家認真發展他就完全能成為第一名, 卻最後的那一批玩家呢? 他們只會擁有不公平的戰場, 希望不要令這不公平的事件繼續下去. 1 Quote Link to comment Share on other sites More sharing options...
Emil Posted August 31, 2019 Report Share Posted August 31, 2019 Too long to declare victory. 1 Quote Link to comment Share on other sites More sharing options...
Ttngame Posted September 2, 2019 Report Share Posted September 2, 2019 开小地图。4对4地图。占中央台塔倒计时系统。地图上5个塔,占的多的一方获得倒计时。占的比例越大 倒计时扣的越快。 1 Quote Link to comment Share on other sites More sharing options...
Peter Posted September 2, 2019 Author Report Share Posted September 2, 2019 4 minutes ago, Ttngame said: 开小地图。4对4地图。占中央台塔倒计时系统。地图上5个塔,占的多的一方获得倒计时。占的比例越大 倒计时扣的越快。 没太看懂… Quote Link to comment Share on other sites More sharing options...
marshallG Posted September 2, 2019 Report Share Posted September 2, 2019 i dont understand why did you limit number of league cities per league? it is in everyone's interest to have more of LC units than less. more arms/units - more and better battles, that's how i see it. do not get me wrong - i prefer not-LC units, but i cant see any good enough reason for "lowering" amount of LC per team. 1. what are gold rewards like? (compare with existing maps) 2. what is game speed? 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.