Jump to content
World Warfare
  • advertisement_alt
  • advertisement_alt
  • advertisement_alt
Sign in to follow this  
Bolt

Defense: Explained More

Recommended Posts

Commanders,

In a previous post, I went over the effects of Defense and how it reduces incoming damage:

http://www.worldwarfare.com/topic/1735-what-does-defense-do-explained/

The purpose of this post is to simplify some of the math and give you a different way to look at the effects of Defense:

Every 10 points of Defense require that a Unit take 1% more of its maximum health in damage to be killed.

For example, if you increased a Unit's Defense by 1,000, you are effectively increasing its health by 100%. That's it! This is the simplest way to think of Defense without getting into the math.

 

If you're interested in more detail, look below:

Let's call the Health of a  Unit after factoring in Defense Effective Health. The formula is as follows:

Effective Health = (1+Defense/1,000) x Health

For example, a Sherman Tank has the following basic stats (without any upgrades):

Health: 4,567

Defense: 1,200

using the formula:

(1+1,200/1,000)x 4,567=10,048 HP

Yes, a Sherman Tank's Effective Health is more than double its regular health!

Another example:

The Cannoneer Tech "Camouflaged Guns" gives your Rocket Launcher, Artillery and Self-Propelled Artillery 250 Defense vs. Bombers when maxed. This means that in effect those units would have 25% more HP when attacked by Bombers.

I hope this gives you another tool to look at the effects of Defense. Thank you for reading!

 

 

 

 

  • Upvote 3

Share this post


Link to post
Share on other sites

When this happens does the screen show the arty with the 250 added defense taking less dmg while in reality it has been given bonus health but not shown? Just clarification for myself. 

Share this post


Link to post
Share on other sites
1 hour ago, Pluto said:

When this happens does the screen show the arty with the 250 added defense taking less dmg while in reality it has been given bonus health but not shown? Just clarification for myself. 

Defense (and extra Defense) lowers the damage a Unit takes with every attack, it isn't bonus health. The concept above of "Effective Health" is a tool to help translate how much more damage the unit needs to take to die thanks to the Defense bonus. Rather than do a bunch of math to determine how effective additional Defense is, you can think of it as (for example) "every 10 points of Defense require that a Unit take 1% more of its maximum health in damage to be killed." This could help you evaluate the value of tech skills.

Share this post


Link to post
Share on other sites

I actually didn't know this. And just now read it for the first time. Very informative and useful. Thank you!

  • Like 1

Share this post


Link to post
Share on other sites
On 10/17/2017 at 2:16 AM, Bolt said:

Commanders,

In a previous post, I went over the effects of Defense and how it reduces incoming damage:

http://www.worldwarfare.com/topic/1735-what-does-defense-do-explained/

The purpose of this post is to simplify some of the math and give you a different way to look at the effects of Defense:

Every 10 points of Defense require that a Unit take 1% more of its maximum health in damage to be killed.

For example, if you increased a Unit's Defense by 1,000, you are effectively increasing its health by 100%. That's it! This is the simplest way to think of Defense without getting into the math.

 

If you're interested in more detail, look below:

Let's call the Health of a  Unit after factoring in Defense Effective Health. The formula is as follows:

Effective Health = (1+Defense/1,000) x Health

For example, a Sherman Tank has the following basic stats (without any upgrades):

Health: 4,567

Defense: 1,200

using the formula:

(1+1,200/1,000)x 4,567=10,048 HP

Yes, a Sherman Tank's Effective Health is more than double its regular health!

Another example:

The Cannoneer Tech "Camouflaged Guns" gives your Rocket Launcher, Artillery and Self-Propelled Artillery 250 Defense vs. Bombers when maxed. This means that in effect those units would have 25% more HP when attacked by Bombers.

I hope this gives you another tool to look at the effects of Defense. Thank you for reading!

 

 

 

 

where does the 1 come from? 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×