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Gem Bonzo


Iggy112
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So here is a clear case where what I call non-core game usage of gems that will ruin WW.   Just entered a new Kill Chain map, which is barely half full.   Already a league, which will not be named, has captured the center city.   I entered this map just to learn the new Kill Chain layout, so don't care right now   If the developers are going to allow this kind of play by a league, what is the sense of my playing seriously?   Do others agree?   Do the developers agree? 

Would love to see some feedback here!

IMG_0458.PNG

BTW...the Kill Chain map was less than 10 hours old when screenshot was taken

Edited by Iggy112
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This is a typical King of the hill type map like isles. The only map that isn't king of the hill is the world map. Kill chain doesn't really give much opportunity for someone who spawns late the chance to come into the middle with the limited rss on the spawn points. We are in kill chain with GODz and held a portion of center for a short while. Just couldn't get enough rss sent to our lc's and keep troops counts up to keep up.

isles is a little more balanced, but being a map that relies more on naval units,.. the center portion has nothing to do with naval and whomever keeps center will ultimately win the BF.

A thought to make a more balanced map could be a giant donut style map with just open water in the middle. No king of the hill style, or perhalps a giant circular map where the target city max rss changes from location to location,.. not giving a single capture point,.. but it being a random rotating one, making it more challenging for any single league to keep an area with max rss (triple steel, triple rubber, triple oil). Not sure how hard it would be for the devs to code max rss rotating to 4-5 different random cities.

or,.. it could be similar to isles,.. but giant donut ring spawn areas and center cities that have water access and rotating rss cities... just throwing ideas out there

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