GeneralBart Posted February 10, 2017 Report Share Posted February 10, 2017 Instead of filling maps with players right next to each other, how about, with six sections, filling the map by putting someone in section one, then two, then three, all the way to six, at random, then starting over at one again. Another idea would be to put only 160 players on the map, like isles of war, and have the center just rebel cities with a big level in the middle. 1 Quote Link to comment Share on other sites More sharing options...
DOMM Posted February 10, 2017 Report Share Posted February 10, 2017 Putting members all over the map like that would not work 1 LC would be A very BIG problem , 2 you would have to wait til map was filled before starting it or it would be unfair for players that joined later as you may have someone that been on the map for 12 hours and has built up an army already right beside you. To top it off you would not be able to help each other as members would be to far to help. Quote Link to comment Share on other sites More sharing options...
surya Posted February 15, 2017 Report Share Posted February 15, 2017 On 2/10/2017 at 8:35 AM, GeneralBart said: Instead of filling maps with players right next to each other, how about, with six sections, filling the map by putting someone in section one, then two, then three, all the way to six, at random, then starting over at one again. Another idea would be to put only 160 players on the map, like isles of war, and have the center just rebel cities with a big level in the middle. this idea is very different. "like isles of war, and have the center just rebel cities with a big level in the middle" in normal maps Quote Link to comment Share on other sites More sharing options...
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