ReischFokke Posted January 10, 2017 Report Share Posted January 10, 2017 This is just a list of all the things wrong with the units the bombers should have anti-air capability sometimes the units get too closed and start go back at a in-game speed of 60miles per minute the battleships and the carriers all should have anti-air capability like the cruisers anti tank guns can also deal damage to infantry and vehicle if loaded with a HE round the tank destroyer should come before heavy tank WHY DO THE SUPPOSED PANZER III LOOK LIKE A WEIRD PANZER II c'mon... anyone going to explain all those units I found in the game's file SPAA shouldnt be a premium unit and can be produced at any city shouldn't there be a mini SPG Katyusha doesn't make sense dealing that much damage to ships and buildings... it should do more against buildings instead of ships I like the tutorial better than the real thing why does the recognisance plane have AA capability can't the bombs be remodelled and made spread a bit more? it now just looks like V-2s being dropped out of a bomber. where are the missiles why isn't the jet fighter a ME-262 why is the tank destroyer ain't something like a M12(?) Hellcat why is the SPG ain't something like a Brummbar or Sturmntigar since its units from all nation. why isn't the Japanese ships (the best navy in the world before USA got their hands on the ships) no where to be seen... fo see see my other posts... apart from this all other post of mein are well informed and detailed... the developers are actually considering one of them Quote Link to comment Share on other sites More sharing options...
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