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      App Available on Android Now   08/16/2016

      Commanders, the Android Official Version has released, please go to Google Play to get it. To those commanders who participated the open beta, you can continue your previous progress in the official version. More info, please check the specific post.
SnakeEater

List of suggestions that, could better the game.

86 posts in this topic

WE NEED SUBMARINES BRUH PLZ WE GOTS TO HAVE DA SUBMARINES!!!

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Posted (edited)

In my opinion, I guess a Day and Night cycle would be great. For example 1 and a half hour is equal to 12 hours in Game map. Having this type of cycle also initiates those who love to see Night Battles. Huge torches around the city, burning rubles and debris, Lights from the explosions coming from shells and rifles that would be totally awsome!

Edited by KizunaAI
Wrong spelling of see.
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Two points that I would like to see changed.

Firstly, can we have a ban on gems in the cup battles. I understand that gems are a big part of the game and how the developers are able to carry on updating this brilliant game but surely cup battles should be fought on an even playing field. A test of pure skill and tactics.

Secondly, on a normal battlefield why is there no way to destroy an enemy monument if your league already has one. We've had this issue this week and some of my league lost a lot of troops because they destroyed the monument but couldn't capture it so couldn't use the airbase to get their troops out of there. If it's destroyed couldn't it revert back to a level 5 league city? That would represent the fact that the monument is wrecked but the city is still there. That way it could be demolished or used by the victorious league.

They are just my opinion anyway. Hope you are all well and enjoying the war. 

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A new map would be nice. Maybe open Golden Empire map back up🤔

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They have a cadet battle already

They have a cadet battlefield but their are level 12 leagues with LT IIs that join into the cadet battlefield and kill the newer players using huge groups of motor arty, stugs and strat bombers making it to where new players playing for 2 days and then lose capital and leave game

 

They have a cadet battle already

They have a cadet battlefield but their are level 12 leagues with LT IIs that join into the cadet battlefield and kill the newer players using huge groups of motor arty, stugs and strat bombers making it to where new players playing for 2 days and then lose capital and leave game

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They have a cadet battlefield but their are level 12 leagues with LT IIs that join into the cadet battlefield and kill the newer players using huge groups of motor arty, stugs and strat bombers making it to where new players playing for 2 days and then lose capital and leave game

They have a cadet battlefield but their are level 12 leagues with LT IIs that join into the cadet battlefield and kill the newer players using huge groups of motor arty, stugs and strat bombers making it to where new players playing for 2 days and then lose capital and leave game

Please screenshot that here. I'm sure the devs would love to know who that person is.

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When capping a city the resources you obtain should be based on the level of the city or the combined buildings in the city. Not a flat amount of 5000 iron and 2000 of each supply. A level 1 city should not have the same amount as a level 10 city!  The current amount would be for a level 10 city and 10% less for each level below 10. So, a level 5 city would have 2500 iron and 1000 of each supply, a level 1 city would have 500 iron and 200 of each supply. I think this would make the game more interesting by making higher level cities more valuable. 

Or have the resources/supplies of a captured city a percentage of the actual amount that is stored in the city.  Higher level cities would have a better chance of storing more resources. When you cap a city you would not know your "bounty" until after you pacify it.

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4 words..... BAN GEMS FROM TOURNEYMENTS. If everyone in this game wants to see who is really the best league plainly without using any gems what so ever then we will have a true champion.

And I guarentee it will make alot of people happy including myself.

Edited by TheDarkSaint
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Different game modes. 

- Last man standing with 20 or so players. (No leagues)

-  zombie battlefield?

- capture the flag

 

More customization.

- Vehicle / aircraft / ship skins.

- Different Colored names. 

- More player emblems.

- More player avatar pictures. 

 

Factions

- choose between being USA, Germany, UK, Soviet Union, Japan, Italy. 

(Only thing this changes is troop skins to resemble country selected)

 

more ads

i barely heard about this game from Facebook I believe, but I absolutely love it. More ads means more players which means more money and more updates!

 

 

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Another nice thing would be if you recorded how many days a person has been off when you go to the main screen and then check your members. It's hard enough trying to not kick active members,

 

Different game modes. 

- Last man standing with 20 or so players. (No leagues)

-  zombie battlefield?

- capture the flag

 

More customization.

- Vehicle / aircraft / ship skins.

- Different Colored names. 

- More player emblems.

- More player avatar pictures. 

 

Factions

- choose between being USA, Germany, UK, Soviet Union, Japan, Italy. 

(Only thing this changes is troop skins to resemble country selected)

 

more ads

i barely heard about this game from Facebook I believe, but I absolutely love it. More ads means more players which means more money and more updates!

 

 

This sounds awesome

Edited by Dinomight1102
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3 munitions can only be made from a monument munitions factory at lvl 7. 
 

Horten H.XVIII / Long Range Bomber (Jet)

 

Schwerer Gustav / Super Artillery

 

Landkreuzer P.1000 Ratte / Super Heavy tank

 

Only one of each can be made from each Monument.

Which means control of each is transferred with in the league from the one who controls it.

 

 

 

---Horten H.XVIII / Long range jet bomber

Basics
HP/ 160,000
Movement/ 3.2
Attack range/ 100
Sight/ 150
Construction time-1/H

Attack
Infantry/ 4000
Vehicle/ 5000
Armor/ 6000
Building/ 9000
Ship/ 6000
Aircraft/ 2000 (Has defensive Anti aircraft guns)
Sub/ 3000 (only when surfaced) 

Supplies carried
Food-6/H 1000/1000
Fuel-5/H 1200/1200
Ammo-15/M 100/100
Food consumption-2.8/M
Fuel consumption-4/M
Ammo consumption -6.7/M

Defense 
Def type/ aircraft 
Def8000

The Horten H.XVIII is a specialized long range, high speed tactical jet propulsion heavy bomber.

 

---Landkreuzer P.1000 Ratte/ super heavy tank

Basics
HP/200,000
Movement/.25
Attack range/ground / 300
                      /anti air / 240
Sight/100
Construction time-1/H

Attack
Infantry/4000
Vehicle/5000
Armor/7000
Building/8000
Aircraft/3000

Supplies carried 
Food-6/H 1000/1000
Fuel-5/H 1200/1200
Ammo-2/H 500/500
Food consumption-2.8/M
Fuel consumption-4/M
Ammo consumption-4.2/M

Defense 
Def type armor
Def 10000

The Landkreuzer P.1000 Ratte specializes on ground and in anti aircraft operations.

 

---Schwerer Gustav/ super artillery

Basics
HP/180,000
Movement/.25 (can only use roads)
Attack range/550
Sight/100
Construction time-1/H

Attack 
Infantry/6000
Vehicle/7000
Armor/8000
Building/8400
Ship/6000
Sub/4000 (only when surfaced)

Supplies carried
Food-6/H 1000/1000
Fuel-5/H 1200/1200
Ammo-2H 500/500
Food consumption-2.8/M
Fuel consumption-4/M
Ammo consumption-4.2/M

Defense 
Def type armor 
Def 8000

The Schwerer Gustav specializes in long range fires creating a large effective blast radius.

IMG_0303.PNG

IMG_0311.PNG

IMG_0332.PNG

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