QMSSG Posted October 26, 2016 Report Share Posted October 26, 2016 (edited) As we all know defense is this game is lacking or down right absent. Some of my thoughts are allowing the turrets to be targetable. This will take away the use of bombers as meat shields for ground. It will allow the player to select the target for witch the turrets engage. I have also thought about to add different types of defensive measures like adding a perimeter fence. Not talking a wall but some type of barbwire fence that has to be killed prior to getting into the city. This was used during the the war. Just some thoughts. Edited October 26, 2016 by QMSSG 3 Quote Link to comment Share on other sites More sharing options...
JaiJaiFerDayzz Posted October 26, 2016 Report Share Posted October 26, 2016 10 minutes ago, QMSSG said: As we all know defense is this game is lacking or down right absent. Some of my thoughts are allowing the turrets to be targetable. This will take away the use of bombers as meat shields for ground. It will allow the player to select the target for witch the turrets engage. I have also thought about to add different types of defensive measures like adding a perimeter fence. Not talking a wall but some type of barbwire fence that has to be killed prior to getting into the city. This was used during the the war. Just some thoughts. I agree 100 percent , I've been saying this since I started (1 year ago) . Turrets being able to target would eliminate the issue of ppl sending in scouts to get hit first , transports being hit 2nd , I took this and ran with it . However if I could target stugs instead of bullet catchers being hit , it would make it a lot harder to gain city's . Which I'm more then happy for that to happen . (: 2 Quote Link to comment Share on other sites More sharing options...
RichieRightNow2 Posted October 29, 2016 Report Share Posted October 29, 2016 It would make it impossible to attack any city not on the coast who has good turrets Quote Link to comment Share on other sites More sharing options...
Boredomfalls Posted October 30, 2016 Report Share Posted October 30, 2016 On October 29, 2016 at 1:17 AM, RichieRightNow2 said: It would make it impossible to attack any city not on the coast who has good turrets Not really because they are still limited in their damage and easy to take out with stugs 1 Quote Link to comment Share on other sites More sharing options...
RichieRightNow2 Posted October 31, 2016 Report Share Posted October 31, 2016 15 hours ago, Boredomfalls said: Not really because they are still limited in their damage and easy to take out with stugs I said,"good turrets..." Quote Link to comment Share on other sites More sharing options...
Boredomfalls Posted October 31, 2016 Report Share Posted October 31, 2016 9 hours ago, RichieRightNow2 said: I said,"good turrets..." I know what you said. And turrets are still easy to take out 1 Quote Link to comment Share on other sites More sharing options...
Florian Posted October 31, 2016 Report Share Posted October 31, 2016 2 minutes ago, Boredomfalls said: I know what you said. And turrets are still easy to take out Lol. Put a transport plane as meat shield Quote Link to comment Share on other sites More sharing options...
Boredomfalls Posted October 31, 2016 Report Share Posted October 31, 2016 (edited) 1 minute ago, Florian said: Lol. Put a transport plane as meat shield Exactly. But this post is saying make turrets controllable so that you can't use meat shields without them being actual attacking troops Edited October 31, 2016 by Boredomfalls Quote Link to comment Share on other sites More sharing options...
Florian Posted October 31, 2016 Report Share Posted October 31, 2016 5 minutes ago, Boredomfalls said: Exactly. But this post is saying make turrets controllable so that you can't use meat shields without them being actual attacking troops They should have the option like a switch. Auto or Controlled. 2 Quote Link to comment Share on other sites More sharing options...
JaiJaiFerDayzz Posted November 11, 2016 Report Share Posted November 11, 2016 On 10/31/2016 at 8:13 AM, Florian said: They should have the option like a switch. Auto or Controlled. Absolutely , that's what I was saying . On 10/29/2016 at 0:17 AM, RichieRightNow2 said: It would make it impossible to attack any city not on the coast who has good turrets It's not impossible lol , lvl 15 turrets can still be taken out quite easily when your running with 30 stugs . It would just eliminate ppl running in with 30 stugs and only losing meat shields Quote Link to comment Share on other sites More sharing options...
Yoshi888 Posted November 11, 2016 Report Share Posted November 11, 2016 Yea This Would Be A Good Idea Though Being Able To Target Turrets Manually Would Be Really OP. Maybe Certain Turret Level U Can Start Manually Using Turret :7 Quote Link to comment Share on other sites More sharing options...
Boredomfalls Posted November 12, 2016 Report Share Posted November 12, 2016 19 hours ago, Yoshi888 said: Yea This Would Be A Good Idea Though Being Able To Target Turrets Manually Would Be Really OP. Maybe Certain Turret Level U Can Start Manually Using Turret :7 But how would this be op? It would still be putting out the same amount of damage and would still have the same health. If nothing else they should make it so that you can set a targeting preference as in would you rather the turret attack ground, air, or sea units first. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.