Jump to content
World Warfare
  • advertisement_alt
  • advertisement_alt
  • advertisement_alt

Search the Community

Showing results for tags 'discuss'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Game Discussions
    • Resource Portal
    • News Room
    • Care and Concern
    • Seasonal Maps & Events
    • UI Optimization
  • Sub-Forums
    • New to the Game?
    • Recruitment
    • Suggestions
    • Help and Support
    • Bug Report
    • Fan Art
    • Off Topic

Product Groups

There are no results to display.

Blogs

  • The Chronicles of The Dead Legion in World Warfare
  • Major Ghost
  • AandBbroz's blog
  • Taking rebels out
  • DeathTaker
  • Cpt's Report
  • We won!
  • Protest of Blueprints
  • Xalt
  • ENCLAVE
  • ENCLAVE
  • Enclave
  • TheBookofGrim
  • RICHIERIGHTNOW
  • Enclave
  • My final battle
  • WHY WAS I KICKED?!?!?!?
  • Geht das auch auf Deutsch!
  • Dawger
  • The War With Florian
  • The Beginning
  • A blog by your friendly neighborhood ice cube
  • Moedog
  • Official 28th Division Blog
  • Game keeps losing connection
  • PLEASE READ
  • Random stuff <3
  • Recruiting Aussie players
  • New unit ideas
  • PROCURO ALIANÇA BRASILEIRA
  • NAVYCAPTAIN69
  • Dark
  • CaptainGelso
  • Need Players for EliteSquad
  • Nudge
  • Max
  • Bring back blitz
  • The Wrath of Diva’s DRAGONs. SporthorseDiva™️
  • dmtr
  • Patricechiffoleau@icloud.com
  • The Chronicles of The Dead Legion in World Warfare Copy

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 1 result

  1. The idea would be to convert villages into a city for tactical use. I understand that some may take advantage of this system and have a few suggestions how to implement it without the game becoming a farmvill/unbalanced game. 1: very expensive cost. So ridiculous but obtainable it gets people thinking if it's worth the area they put the city. 2: long waits and one at a time. Make a six hour conversion rate, only one city conversion at a time to prevent spamming. Increase of time if majority finds 6 hours too short. 3: limit the conversions and keep them separated. The city alone could be very well used as nothing more as a check point for your troops to reload before moving against an enemy. With a set distance per city it would over rule the idea of a ridiculous defence making a nearly impossible barrier. I'm sure others will have suggestions to keep it a fair play if this is something the community wants to experience; it is not unrealistic for a village to become a city through great wealth! Thank you for your time in reading this; and please let me know what you think! happy Easter everyone!
×
×
  • Create New...