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World Warfare
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    • Peter

      App Available on Android Now   08/16/2016

      Commanders, the Android Official Version has released, please go to Google Play to get it. To those commanders who participated the open beta, you can continue your previous progress in the official version. More info, please check the specific post.

Bolt

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About Bolt

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  1. New Update: Commandos

    Please make sure you have the latest, updated version of the game. An update went out recently to address login issues. If that does not solve your problem, please write us a ticket to Support. You can use the web version here: https://joycrafter.helpshift.com/a/world-warfare/
  2. Cannoneer Superior Tactician

    You are correct, it should read "Airman or Tanker Classes". The skill works correctly, it is merely a typo (which we plan to fix).
  3. New Update: Commandos

    quick update: our engineers have identified the source of the bug that prevented some players from login in using Google Play. Please update your Android device again by downloading the latest update. Thank you for your patience.
  4. Unable to download latest app version

    Regarding support for older Apple (iOS) devices, as the game has grown we have had to abandon support for devices that only support a 32bit Operating system, and that don't support the newer 64bit systems. Here is a breakdown of devices that do support 64bit: https://www.macrumors.com/2017/06/06/ios-11-compatible-iphone-ipad-ipod-models/ (While you don't have to run on iOS 11 to play the game your device does need to support it) We are deeply sorry that we did not warm our community about this change in advance. We had discussions internally that this change was coming but we had a breakdown in communication and did not catch that it was this update that would mark this change. While this change was inevitable we apologize that it rolled out the way it did, we were planning on notifying you ahead of time and we failed to do so. Android devices work on a very different system and don't have the same kind of requirements that Apple devices do and so are not affected in the same way.
  5. New Update: Commandos

    Regarding support for older Apple (iOS) devices, as the game has grown we have had to abandon support for devices that only support a 32bit Operating system, and that don't support the newer 64bit systems. Here is a breakdown of devices that do support 64bit: https://www.macrumors.com/2017/06/06/ios-11-compatible-iphone-ipad-ipod-models/ (While you don't have to run on iOS 11 to play the game your device does need to support it) We are deeply sorry that we did not warm our community about this change in advance. We had discussions internally that this change was coming but we had a breakdown in communication and did not catch that it was this update that would mark this change. While this was inevitable we apologize that it rolled out the way it did, we were planning on notifying you ahead of time and we failed to do so. Android devices work on a very different system and don't have the same kind of requirements that Apple devices do and so are not affected in the same way. We are aware of an issue affecting players that log into the game using the Google Play account system. We are actively investigating and will keep you updated as soon as we learn more. Our apologies for the inconvenience, this issue is our #1 priority right now.
  6. Next Update: Battlefield Tech and more

    With the next update, it should be possible to activate all of the units at once if you only have that kind of unit selected. For example, if you have 5 Light Tanks selected, the Ability will be available for you to tap on, and all selected units will activate it.
  7. Master List of Generals

    I can confirm MacArthur also boosts M40 Mobile Arty and both Flak Units; we're going to improve his description to make it more clear.
  8. Defense: Explained More

    Defense (and extra Defense) lowers the damage a Unit takes with every attack, it isn't bonus health. The concept above of "Effective Health" is a tool to help translate how much more damage the unit needs to take to die thanks to the Defense bonus. Rather than do a bunch of math to determine how effective additional Defense is, you can think of it as (for example) "every 10 points of Defense require that a Unit take 1% more of its maximum health in damage to be killed." This could help you evaluate the value of tech skills.
  9. Defense: Explained More

    Commanders, In a previous post, I went over the effects of Defense and how it reduces incoming damage: http://www.worldwarfare.com/topic/1735-what-does-defense-do-explained/ The purpose of this post is to simplify some of the math and give you a different way to look at the effects of Defense: Every 10 points of Defense require that a Unit take 1% more of its maximum health in damage to be killed. For example, if you increased a Unit's Defense by 1,000, you are effectively increasing its health by 100%. That's it! This is the simplest way to think of Defense without getting into the math. If you're interested in more detail, look below: Let's call the Health of a Unit after factoring in Defense Effective Health. The formula is as follows: Effective Health = (1+Defense/1,000) x Health For example, a Sherman Tank has the following basic stats (without any upgrades): Health: 4,567 Defense: 1,200 using the formula: (1+1,200/1,000)x 4,567=10,048 HP Yes, a Sherman Tank's Effective Health is more than double its regular health! Another example: The Cannoneer Tech "Camouflaged Guns" gives your Rocket Launcher, Artillery and Self-Propelled Artillery 250 Defense vs. Bombers when maxed. This means that in effect those units would have 25% more HP when attacked by Bombers. I hope this gives you another tool to look at the effects of Defense. Thank you for reading!
  10. Next Update: Battlefield Tech and more

    Hi InHaLe, If there is something you wish to communicate directly to the developers it is better to send a ticket through the support system. The forum works best for open, public discussions. You are welcome to discuss the issue here too of course if you think it is of general interest.
  11. Next Update: Battlefield Tech and more

    Our apologies for the delay. As soon as the fix is approved we will publish it.
  12. Next Update: Battlefield Tech and more

    A fix for Android devices has gone out, we are still waiting for approval from Apple for the iOS fix. What device do you play on? are you on an Apple device?
  13. Next Update: Battlefield Tech and more

    That is the intended design (all units selected will activate the ability if you tap the button), the next update will have a fix for that as well. We're investigating reported glitches, including the game hanging on the loading screen when you launch it. Please continue to send in tickets using the in-game support feature for any issues you find. Thank you.
  14. Next Update: Battlefield Tech and more

    They provide X% of their normal bonus. the '+' is unfortunate, we couldn't get rid of it in time for this release but we will remove it in our next update to avoid confusion. Each unit has it's own Cooldown so they are separate indeed. We are updating much of the new text in our next update.
  15. Next Update: Battlefield Tech and more

    It lasts for that field only. We will update the text to make it more clear on the pop-up.
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