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World Warfare
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About Xakal

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    Private E2

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  1. The map should have more speed and a part whose which would not be vulnerable to the power of the ships so that the player who does not use naval forces can develop. the computer should also make attacks with its units, not just players. the towers should shoot where the player orders. cities should come as in traditional evolutionary maps the player who should be committed to building their cities.
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