Hello Officer Peter,
This is MadCow from GODz
I have a few points that I wish to discuss with you regarding this new map.
Firstly, diplomacy in this new will be Huge Issue, I know people will find this quite ironic coming from leader of GODz, but it is true, currently there are many Teams that Are already jumping onto 20 player maps with 2-3 full teams, and this new map is the recipe for disaster , the map already has very small number of players , hence the monopoly leagues ( they know who they are) will simply split to even smaller leagues and in effect have the entire map green and blue in less than a day as they will jump with 9-10 smaller leagues and alts. As mentioned by Ricke14 , simply removing diplomacy won’t solve anything , as there will be verbal alliances just like cup. Hence a feature needs to be added that will force players to fight each other , for example , making it so only first place league gets the win, any other league surviving should get defeat and 50-75% rewards penalty so this discourages then from jumping with multiple league , another solution is to impose a feature , where the more allies you have , the less gold rewards you get, this will also discourage players from playing like monopoly.
Secondly, A huge issue immediately popped in my head moment I saw the post announcing new map , the issue of force opening new maps . Force Opening maps occurs when for example 20 players from League X jumps into map A, any other player in that League that ques up will go to map B, and map B won’t fill up with any players except league X, until map A fills up, so this creates new issue for this new map, as league x joins map A, all others in league X will join maps B,C,D,E,F and so on, and the big issue is maps B,C,D,E,F won’t receive anymore players until A is filled, and this creates huge huge problems for maps E,F as it will be days before anyone joins , and league X will already have huge rss, armies, cities and league cities, smoking the map unplayable to any new player that’s joined, I am no Software developer or engineer but I’m sure they can program something that will prevent that.
Thirdly, The map speed,, 1x speed will be a pain to play in , already global fields ( take 1-2 days ) to fill up, but 2x speed like isles fill up in much less. Additionally, 1x speed hugely benefits cannoneers with their longe range and aa( I am a cannoneer myself) our aa will snipe any bomber before they reach . And tanks will march from far, quvkly dying to long range arrillery strikes.
These are my concerns ans suggestions , thank you for your time 🙏🏻🐮.