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KingCB

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KingCB last won the day on January 11

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264 Sergeant Major

About KingCB

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  1. Few Things -MMR needs to be moved over to the Tournament interface on main screen. It is, afterall, a tournament and not a normal battlefield. Just like in silver and bronze cup, we need to be able to play other (normal) battle fields at the same time (so we can get the daily rewards especially for something like the independence day event). But if we want to play all of the MMR fields it would mean surrendering any other maps because currently the system is set up for us to play both at same time. -The ranking system is stupid. Right now, there are over 100 people tied for first place with 40 points. The main tie breaker seems to be “how fast you finish your map”. From your own perspective, why would you want to encourage your community to rush through the map as fast as possible and take out enemy? People will play more, and spend more, in longer more competitive maps. From our perspective... someone who takes 15 cities and kills 300 enemy troops with a total individual score of 150k in their MMR map will be ranked lower than someone who was up against a bunch of alt accounts... went right to enemy and cleared them out with no resistance... finished with 30k points and 7 cities while killing no armies at all (because the alts didn’t build any). It defies all logic that the latter in that example will he ranked higher just because he finished faster. You need to find a way to factor in total scores, cities, and/or kills into the tiebreaker formula... or at least make it so that overall scores actually matter. Otherwise, our goal will be to finish your map as fast as possible while also playing no other maps (see number 1 on this list) and the result will be less play time, less spending, and less excitement overall from your game. -Flak 41 isn’t producing properly. Whoever did the code accidentally set the requirement to “level zero” LC munition factory instead of level 1. Please fix it, Flak 41 are very important since some enemies were reportedly gemming bomber armies within first few hours of a map. - the level 8 cities in the middle of the fire belt should come with some good munitions. Better tanks, or artillery, or aa units. Otherwise, they are nearly useless. - this is a water map, but you have made naval ships impractical. I don’t think you should overdo it... but at least 1 of each ship type in start cities or in level 8 cities would at least make Nagy a factor worth paying attention to. Otherwise, no one will ever bother making navies (because of resource/time limitations) which is a waste for a map where navy has such great potential. -early on we ran out of steel over and over. In speaking with the community, the only solution to this was to buy a supply pack which costs 3,000 diamonds. This is an extreme advantage for players/teams who spend lots of diamonds. So much so, that eventually people who do not plan to spend 3,000 diamonds for supply pack will stop playing MMR tournament and you will lose the majority of the player base for the tournament. In order for the spenders to stay challenged.. you also need good non-spenders to want to stay and fight and think they at least have a chance to win with strategy alone. I recommend removing the supply pack from MMR tournament altogether (the same way it doesn’t exist in silver cup/ bronze cup tournament). Gemmers can still use the commercial center to buy their way into some extra resources... but the supply pack resources are just way too extreme of a difference between spenders and not spenders. It’s throwing off the balance. - why does the new M1 artillery unit cost oil in this map? In other, normal maps it only costs cash, steel, and rubber. You have introduced this unit but then made it virtually impossible for someone who doesn’t get a supply pack to use it. Add oil to more missions, or get rid of the oil cost for producing M1 artillery. It’s the first ground unit ever in the history of the game to cost oil... why? Especially If you’re not going to compensate by giving us extra oil to offset that added cost. -the munitions given with each city acquired are boring and too excessive. 13 of each light tank, recon car, AT? It should be more like battle of the bay where everyone gets 3-5 of each unit - including top tier units. Let us enjoy the best this game has to offer while playing the game at the highest levels or warfare. In my first match we fought with 130 light tanks against enemy’s 80 light tanks. We learned how to get better munitions later, but even still the munitions given to us are inadequate and boring. You should fix that. -The Independence Day event daily missions aren’t working properly. You owe me some Independence Day event coins please. Also there should be more added for various events. That’s all for now. -Zeus
  2. KingCB

    GEM BOYCOTT

    I have been playing this game for nearly four years and throughout that time there have been many ups and downs. Glitches and Problems in the game have always been around. But never more so than anytime real players fight against the main Chinese League (storm and wind). They are well known throughout the game as cheaters who use hacks and exploits as much as possible. Most leagues know to avoid them because of their reputation for cheating, dishonesty, and extremely obvious glitches and anomalies that seem to come up much more frequently when against the Chinese than in any other map. This past week, a group of allied teams ignored the age old advice of avoiding the Chinese league and went ahead with fighting them. We started off well, destroying them to the brink where they publicly said they were going to surrender. But then they started cheating and turned the tide. One player used strategic bombers to destroy 50 cities in less than a hour. His strategic bombers were moving faster than scout plane on patrol mode (they were literally on speed like in Blitzkrieg map except that it was in Imperial Assault field). The bombers flattened 200k health cities and league cities in just 5 seconds. Even though they were not max technology (the good ones have over 20k health, but these had just 16k health). When we show them with dozens of AA not only did they not die... but the health didn’t even go down after minutes and minutes of shooting. Yet troops they bombed died in seconds. I captured much of this on video. And showed it to support. Then “Victoria” replied said she saw nothing wrong with the video Lol. Many of us have a pretty good idea of why she sees nothing wrong and how these units of the Chinese can be so overpowering. This game that many of us enjoy, was built in China. It is managed and owned by Chinese. Support is in China (which is why they only answer in the middle of our night, it’s China’s morning/day time). Perhaps they expect us to believe it is a coincidence, then... that the main Chinese league seems to have “special” troops and the “support” turns a blind eye whenever suspicious glitches and problems come up about the Chinese. We believe that some of the support/admin staff is playing the game within the Chinese league and their support teams (Mars). They are messing with game mechanics inside the fields to give themselves advantage. Their purpose is to drive up more spending by frustrating real players with their own unlimited gems (from support pool they just push a button and get unlimited gems for free) and administrator controls. There has been evidence including admissions from some in the Chinese league about this. If they are not willing to stop, then there is only one thing left to do. We must stop spending money on this game. To send a message to the management and owners that cheating and unfair advantages by the Chinese support team will NOT be tolerated. If they continue to ignore us after that, we must contact the systems they use to bring in money (including iTunes App Store and Google Play store). We, as players and spending customers of the game, have all the power. If we don’t spend, they WILL listen. There has been consensus for years that the Chinese league are cheaters, glitch users, and most likely a few of them are part of support or developer team. Since they have joined the game spending and hours played to be successful has risen exponentially. That is NOT a coincidence. They try to force real players into spending and playing more and its working. It is also NOT a coincidence that the game is owned, managed, and supported in China... while the main Chinese league enjoys crazy glitches and advantages that no one can explain but support ignores it. Time to do something about it. And the other glitches and problems. By FORCING management and ownership to listen to us and take action. I will never buy gems again in this game until action is taken to stop the chinese from cheating. Or until players are reimbursed for the inconvenience of Chinese league cheating. If even some join me... then with time, they will listen and they will stop abusing admin controls for cheater purposes. They will fix glitches and problems. And the game will be better for all. I will add videos and images for evidence of the cheating. Need to break down the videos because they are too long. The 30 level 1 bombers (weak with only 16k health) destroying 50 cities in less than a hour on a non-blitz map) is the most insane but very long so difficult to upload. 200k health cities were literally collapsing in 5 seconds while the bombers fly faster than scouts with blitz and on patrol mode. -King Zeus
  3. KingCB

    Women's Day Event

    King Zeus I hereby dedicate this picture I made to all of the women in the game as well as all over the world. Sidenote: Peter, please deduct 500 amethyst from CarolusRexx of The300 as he prefers to target abuse and harass women in the game rather than show any respect to them. Thanks.
  4. KingCB

    New Tactics

    Immel and Raygun please stop being whiny crybabies until AFTER we all know exactly how acquiring the new tactics will work? In the list that “Peter” wrote the first two items include “Battlefield Result Rewards” and “Daily Log-in Rewards starting next month. Both of those options for getting the new tactics implies that some or all of them can be unlocked and used for FREE. The same way that all others tactics are. It’s better that they don’t simply give them to every account by default, otherwise alt accounts would have a field day if they didn’t actually need to be earned by achievement in battlefield or at least logging in each day for daily rewards. Thank you Joycrafter for adding new content to the game and continuing to try and develop and improve things. My biggest concern is that these new tactics might cause lag or glitches as new formulas and gameplay has to be calculated on the backend to make everything work. Lord knows the game has had more than it’s fair share of lag and glitches even without new features. But if this new stuff functions properly, then it’s more strategy and more sophistication for players to learn and figure out. And that’s a good thing for commanders who are intelligent and win using thought, strategy, and teamwork. It’s only bad for the whiners, crybabies that look everywhere they can for excuses, and dummies. Lastly... GODz FTW 😉 (go ahead and hate me lol)
  5. I appreciate you guys responses. The difference is that we report these glitches and exploits whether we find them first or others do. I could’ve simply learned from them and did it myself and taught others only in GODz to benefit us in future battles. But instead I did the right thing by bringing it to attention of support. What I have realized though, is that Maxim is right. You commenter’s indifference is right. And I was wrong. None of this matters it’s just a game. And I don’t actually care anymore. I’ve done and accomplished pretty much everything there is to do in this game. And now I’ll just go find a different one. All of these problems and annoyances simply disappear immediately when I cut the game off. Watch as I make you all vanish and disappear with the flick of my finger lmao you can have this glitchy flawed game that you resist fixing and correcting when problems arise. Enjoy! I’m out.
  6. I posted a forum thread yesterday about Chinese league cheating and game support refusing to stop it. The thread disappeared overnight not surprisingly. I will post a new one every day until they ban me. Then I’ll make new accounts and keep posting anyway. And then if I’m banned I’ll go to iTunes with evidence of the cheating + coverup and get refund. Go ahead and try me Maybe in China you biased support staff people can silence dissent. But I live in the USA where there is freedom of speech and corruption and cheating will lose against truth and relentless honesty. The Chinese league is cheating. Some of the support staff knows they are cheating and would rather help and support them instead of stopping. The game’s support staff is based in China. Which no smart person should think is a coincidence after seeing how support covers up for the Chinese League Cheating and glitch hacking. Screenshots are below.
  7. KingCB

    What is R & D adjustment

    Hello, recently there is a new item in the store with limited time before it’s no longer in the store. It says R & D adjustment, I can’t find any announcement or description about it. And we’re not sure exactly how it works. It looks like it resets technology or class tech points. Possibly giving us the gold and/or time back so that we can re-assign the points as we see fit. Before I can decide whether to buy one I’d like to know what exactly are the limits and how does it work? Does it only reset one category of technology or class tech? Does it reset all? Looks like the item gives 2 cards. One of our players bought one... but said it can’t be used yet. The option to “use” is greyed out. Screenshots are below. Can someone please give info about this new option ASAP ? Thanks, KingZeus
  8. I am Zeus leader of GODz (which finished rank 1 again in Silver Cup). For the 60,000 diamonds and 600,000 gold bonus pool, please distribute according to the list below: Season 10 ZeusTheLegend - No Rewards Masterreid - 10,000 diamonds 100,000 gold Slayer173 - 5,000 diamonds 50,000 gold Layton33 - 5,000 diamonds 50,000 gold AlexofMacedon - 5,000 diamonds 50,000 gold Lopez950 - 5,000 diamonds 50,000 gold AtlasRise - 5,000 diamonds 50,000 gold Serphas - 5,000 diamonds 50,000 gold IronWolfe - 5,000 diamonds 50,000 gold Polack - 2,500 diamonds 25,000 gold Sehren - 2,500 diamonds 25,000 gold Demona - 2,500 diamonds 25,000 gold WhiskeyGirl - 2,500 diamonds 25,000 gold Nixo - 2,500 diamonds 25,000 gold ManBearPig15 - 2,500 diamonds 25,000 gold Please also give each of these players the Distinguished General bonus medal (fist with partial lightning bolt). If there are any questions about our list or instructions, please let me know. Thank you.
  9. Really good idea. Not sure how difficult that would be to implement... but it would make tanks in the game more realistic (mobility while firing was an important trait of tank supremacy during ww2 era). Until the game comes back up... we might as well discuss strategy and update options lol. Nothing better to do for me unless I want to do some work on a Friday
  10. Yup. I'd like to see a new battlefield tech option for tanks that gives area of effect for a few minutes to all tank units. Like Salvo for flaks. If you look at the battlefield tech options... Tanker class has less "Tanker class only" options than air class and cannoneer class anyway. No real reason that high level tanks should always have to be single target even when firing bursts of cannon fire at 20 m40 that are all stacked on top of each other. We should all have to be concerned with spreading out as needed to avoid area of effect damage. Tanks shouldn't be the only good unit in the game without splash damage. fighters and jets I'm okay with not having splash damage on those only because I wouldn't want them killing 6-8 gig planes at same time in 1 min. But everything else has splash damage if it's a good unit. Tanks should have some as well. Then more players would use tank destroyers and anti tank guns and flaks to counter tanks. More balance in the game is always better.
  11. Bloodmancer and I haven't been on the best speaking terms recently But this comment is very underraated. I've been focusing on Tanker class to keep things balanced on teams where MANY of the best players all gravitate towards cannoneer (because m40 and mobile aa together is currently the most OP combo for pvp fighting). Tanks in general have never been strong enough in this game to stand up against all of the naturally high-power defense mechanisms in the game built to eliminate tanks. Bombers, Anti-Tanks, Tank Destroyers, Flaks have super attack power vs tanks, even turrets have their highest attack power value set to "vs tanks". Can't wait to see how modifications to tanks might affect some of the big pvp fights in big battles. I had lot of fun using super tanks against Fluffy last week (even though they still got roasted often against m40 and rockets that have lots of boosts and tactics. -Zeus
  12. Lot of people post complaints or frustrations, but we should also mention when issues improve or seem to get better. Im pretty sure support reset our server or did something to try and fix lag... because a few days ago, suddenly the map went down and no one could get in for a few minutes. When it finally worked again all troops that were moving had automatically stopped where ever they were. Since then, the battles have been much better. Still not perfect how it used to be a year or so ago during large battles, but we can at least command troops and give tactics mostly which is better than being frozen and not able to do anything at all. Here's some cool screenshots from the current island battlefield of GODz vs Fluffycakes, Cocidius, and YeOldeGuys all allied against us.
  13. The only thing that would be more embarrassing than us bickering like kids is if we really did get locked into a battlefield fight and then you'd get to see how quickly he gets annihilated. Anyway, another day... another huge battle ruined by lag. This one had the potential to be REALLY awesome. But instead I spent half the battle looking at the weird looking new loading screen mesmerized by the spinning loading circle. Maybe the lag circle is secretly hypnotizing us all lol
  14. Blah blah blah... I'm glad you changed the subject to trying to convince people you aren't jealous and bitter about being a habitual loser and league-hopper in this game... because you really have nothing else even remotely worthwhile to contribute to this thread. You came here to troll and vent your frustration about your personal hatred against me... I came here to vent my frustration about extreme lag events in the game and try to pressure developers to fix the issues urgently. In response, you came to my thread and lied by saying the extreme lag events don't exist. I know you lied, because I don't believe you could possibly be that dumb to make claims that are clearly wrong. GODz team 2 is currently in an island map against FluffyCakes, Cocidius, and YeOldeGuys fighting them all at same time. We are winning, which is incredible for 1 league against that much opposition... but once again, the story here is extreme lag events persisting even after closure of blitz map. There is talk of boycotting spending, players who have already decided to never spend again, and the support staff/ developer team needs to be aware that more and more people might stop supporting the game if the most important problems are not addressed with priority. Little bloodmancer if you don't have anything intelligible to add to this particular issue, then please silence yourself and don't speak here again. You can start a different thread about how much you hate me and tired of GODz winning, if that will make you feel better. Screenshots for reference... game makers really need to focus on this or they could lose a lot of the game's paying base. Fluffies are historically BIG spenders. Game is losing money if they don't get this fixed.
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