Turrets - turrets are good defensive tool during early stages in game, true. However it's target selection is entirely out of control of the player and it seem to be prioritizing lowest health traps first. And aircrafts, primarily transports. So when on offensive it's a hack to flank the turret fire from ground troops who could kill it easily using such as stugs. But from the defending player's point of view this is somewhat useless feature. The reason is that turrets keep firing at empty transports even they already unloaded their cargo. So my suggestion is that to make it a controllable item like a stationary trooper. So the player could direct its fire to a desired target, of course it's the choice of the player.otherwise without players directions turret could be kept at default settings.