I’m sure there are all sorts of fun things that could be added (the map is pretty good as is - thank you). However, before going any further what I’d really like to see is a fix for the *years* old problem of messed up transport capacities! It’s ridiculous that players still have to wrestle with a transport that shows X things in it that don’t add up to the actual capacity of the craft. You really need a sanity check in the code since there are multiple ways this can happen. Please please squash this bug once and for all with some logic that detects and fixes ghost? units that are not really in transports.