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Showing content with the highest reputation since 07/02/2019 in Posts

  1. 4 points
    Commanders, Merry Christmas and Happy New Year! Tis the season to be jolly and victorious! Share your Christmas moments with us and win bonuses. Details are as below: Duration: Dec 24th UTC-Dec 26th UTC Rewards: 500 diamonds and a special Christmas medal. To Participate: Share a picture of your Christmas Tree, Christmas Gift or any Christmas celebrating events. In-game name is a necessity Notice: The rewards will be sent via in-game email within 72 hours. A commander can only receive the rewards ONCE.
  2. 4 points
    A running cout of which members donates and how much in the league log with out going through each one to add up. But an overview. Also a way to deny the ones not donating from using the league city
  3. 3 points
    after playing this game for years, I have to abandon it forever, this game no longer makes sense. most leagues continue to get 50-80 allied players against 5-10 players. with all the technology that the programmers have included in the game, a new player has no chance of survival on a battlefield and can never be recruited. each player needs 3 alt accounts to get all the tactics, more resources, more fortunes, etc ... with how many devices do i have to play? 2 or 3? eliminating diplomacies does not solve the problem of many allies, tournament is an example. penalties could be entered for each league that has many allies, for example every 40 allied players -10 leadership points or -50% resource production and fortunes.
  4. 3 points
    Hello Commanders, Blast Craters is open again by now. How do you like the new map? We'd like to have your opinions on this map for the future optimization. Share them with us to get 500 amethysts. The amethysts for episode 2 will be sent out within as soon as we can. Peter.
  5. 3 points
    why open new maps with timetables? why not leave the entrance open or at least for 24 hours? no Italian in my league will participate in the new battlefield "Swift Thrust". join the battlefield at 16:00 in the afternoon (Italian time), and then go to sleep surrounded by Americans who are still awake, few deposits will produce resources during the night, etc ...
  6. 3 points
    i really do not understand you guys... is there any manager or engineer who is actually playing this game? 1. what is the logic behind announcing new map 3 days before (limited time) portal opens, if we know (do we know?) how long regular map last? the only way i can join new map is to surrender my current map. 2. the last liberty battlefield (the one with permanent tiger skin reward) was absolutely ridicilous to play. liberty (same as crisis fringe) is 10/10 (small) team map - and there were +60 ALLIED (GREEN between themselves) game accounts, more than 10 chinese leagues in teams <= 10 all allied. do the math, it is abnormal gameplay benefit (more tactic points, higher donations, more visibility via green teritory, more respawn shield etc...) what can your new "matching system" do about that? 3. i am not using game support any longer cause it is a waste of time and nerves.
  7. 2 points
    yes, i agree with kursk, new medals are very "fantasy" drew. your design team forgets what is the focus group of this game. majority of players are not children, we are older than 30-40 years, we like ww2, history (realistic weapons and officers), and afterall - this is a strategy game, not some kids' fantasy real-time shooting game... please keep the visual desing as much realistic as possible. thank you.
  8. 2 points
    Does your team draw new medals? they are very fantasy. it started with new medals for the battle for the bay. old medals realistic
  9. 2 points
    This is just a few things I feel will better the game. 1.) League score adjusted for surrendered members during a battle. The league score during a battlefield is the deciding factor for a league winning the championship of that battle. I feel that if a member of a league surrenders out of the Battlefield, then their score should no longer benefit the league. If a player cannot fight beside his League until the end of the game, than that member's score should be removed from the league's overall score. 2.) Personal and league Rating Grade currently is only awarded at the end of a battlefield. I think it would reflect the ability of a player and league better if it was also part of the daily rewards in a battlefield. This would allow for newer players and leagues to move up the rankings at a faster pace. I feel the benefits would allow for better retention of newer players and also give a better accounting of a player or league for recruiting purposes. a.) In a game like this one, being in a league is crucial to championships or even victories. Most leagues are created in the cadet matches at which point it's just the blind leading the blind. By the time they reach competitive matches, a player's record and stats are terrible and; no matter the potential, that player will rarely if ever be allowed into a competitive league. A better way to reflect the ability of a player or the competitiveness of a league is definitely needed. I could write a whole paper on the different duties of specific league members during a battle that make them invaluable to the team but on paper they have average or less than average stats. b.) Retention is about player satisfaction and recognition for ones achievements. There are a core group of players in this game. If you notice these players are mostly in a core group of leagues. Allowance for new player and leagues to be able to advance will allow for better retention. Top daily, weekly and monthly Commander and league ranking would allow for newer players and for recruiting leagues to be recognized by all. New players have a better chance to be recruited and newer leagues that are competitive have a better opportunity to recruit better players. 3.) End Game reward bonus should be given according to the player's or league's ranking, the player and league ranking is score, the bonus is given for cities. A player who is in any other place has the potential to receive higher rewards then the player in 1st. This doesn't make since. This game is awesome, but it takes time to play. If you are going to expect people to dedicate the time needed to play, then you must allow them to be recognized by others and then brought into the community. I was lucky and played my very first game under the tutelage of MkV and BrutalDestiny in the League Cocidus. Not many people get that rare opportunity to be groomed by in my opinion two of the best players in this game. This is just some of my ideas to better the game and maybe retain new players. Thanks for listening. SnakeEater out!
  10. 2 points
    [00ffff] Peety is my ingame name. ID: 528906 Best video out right now, and more to come! World warfare employees hit me up, I'm not stopping with this one and I want to be a Public Affairs officer to keep making more content to bring new users to your game. ❤️ I also just posted a early game tutorial for new players! Check it out here! Ingame name: [00ffff] Peety ID: 528906
  11. 2 points
  12. 2 points
  13. 2 points
    Merry Christmas everyone ZodiacDragon
  14. 2 points
    Commanders! Boo! Here comes the Halloween again! Be aware of the night for it's dark and full of terrors! Let's have spooktacular time now! Lol. Share your Halloween moments and win bonuses from World Warfare Team. Here are some details: Duration: October 31st UTC-November 2nd UTC Rewards: 500 Amethysts and a special Halloween medal. To Participate: Share a picture of your Cosplay, your Pumpkin, or just a picture of you celebrating Halloween! In-game name is a necessity Notice: The rewards will be sent via in-game email within 96 hours. A commander can only receive the rewards ONCE. Happy Halloween to everyone! Peter
  15. 2 points
  16. 2 points
    1Dog My lads ready for trick a treat
  17. 2 points
  18. 2 points
    I will tell you the truth, at speed x1 there were no problems. when speed x2 appeared, generals and technologies in the city, bombers began to win
  19. 2 points
    if you are a veteran, you should know that bombers are not a problem. the problem with this game is the new updates, for example the battlefield technology is stressful. we should eliminate the battlefield technology and make sure that the generals change attack, speed, defense etc ... 2000 amesties for each battlefield for the second lab, before this update I could have fun spending the amesties, while now I have to take into account how much to spend. At every hour, 2 hours, 4 hours, etc. I have to check the battlefield technology, all this is stressful.there are generals in the store, let the generals change the parameters of the units.
  20. 2 points
    I feel for your league mates, keeping a running tally of who donates what, and how much, for resources distribution is a time bomb waiting to explode. Doing this causes teammates to focus on personal goals and deters from acting as a team, especially in the critical early stages of battle when resource are first being obtained. It’s team work that wins battles from the fighting to preparation. Not who donates the most oil or rubber, everyone should contribute, yes. But what do you say to the guy that was defending his, and your borders and got no oil zone and can only contribute 800 oil a day vs the guy in the middle of a bunch of team members and has 2 oil zones, and 2 rubber zones and is able to contribute 10,000 a day. This is a real issue that can effect retention, training of noobs and victories. This sounds more like an eternal issue with your league’s leadership then a game issue.
  21. 2 points
    A couple of updates myself and a few other leagues have mentioned in the past is for SCOUTS to remain SCOUTS and to have no fighting capability as far too often with the more veteran players there using alt scout armies with there mains myself included, it’s making battles more scrappy and laggy and unfair on the lower leagues in the game. and one for me I would like to see a couple of new troops added to the game to freshen things up and keep most of the WW community entertained i.e :- FIGHTER BOMBER with half the power of normal fighters and bombers :- LIGHT TANK British cruiser tank :- MEDIUM TANK British Churchill tank Hope some or all get some consideration Death Or Glory
  22. 2 points
    I like Swift Thrust. It's perfect for the serious league players. Makes THE famous Global map more interesting. I wonder if you could preset day/time drop in for 6 main leagues 20/20. 120 players 220 citys. Leagues dropped in to specific zones, spread apart from each other to better establish. With Center Map with all the high leveled citys. Call it "Battle Royale" Alliances only allow 3 vs 3. No 4vs2 I feel alot of players these days are condensing to major leagues. And using Global map/Swift Trust to have major league battles would be great. Preset day/time allows everyone a fare chance.. specially for major league battles. respawning can kill your establishment time and spacing players out will only mix all the leagues. 6 leagues 6zones preset day/time. "BATTLE ROYALE"
  23. 2 points
    On the other hand, why don’t you open this issue to vote. At the end of the day we are the players and you don’t ask our ideas!
  24. 2 points
    Agreed ,You guys must be joking ! You should not make Global a crisis fringe, global is the classic map , do not change it, you guys will lose a lot more players his way, do not change it,
  25. 2 points
    Yes I agree with what aka said above, this is one of the first maps so everyone enjoys playing, but globe is where you get in a league with 20 other players and fight other multiple leagues at a time, the big battles and working with your league to over come those battles is what makes globe one of the best maps, if you wanted it to be more like crisis then update crisis and leave globe as it is, only thing I would change about globe is the speed. Mr.Layton
  26. 2 points
    I believe this was original map and we should not change anything to it the only thing need updates the speed as same speed other maps is and increase the rewards if you guys planning to make all this changes open new map like what your planning and keep the original
  27. 2 points
  28. 2 points
    I made this suggestion a while back but no one cared, since we are talking about allies, I'll bring it up again. For each ally your entire team will take a penalty on league rewards and personal rewards. The penalty stacks, I suggest 5% penalty for each ally. Not only will this discourage sister and alt leagues but also mass allying, and won't be too harsh that having an ally or 2 is impossible. having 10 or more allies will result in a 45% penalty or more on rewards, and no one wants to lose half of 200k gold they worked hard for. I think adding something like this might also bring back some of the older players who got tired of mass allying.
  29. 2 points
    programmers are making too many changes to the game. there are various problems to solve in the game and not go ahead with updates. For example, now with victory votes, the battlefield lasts a few days and rocket launchers and panzermaus are not used because the monument needs time to be built. new armaments have been introduced such as flak41 that easily kill bombers. who has invested money (general purchase), gold and time in certain troops, must change strategy with each update.
  30. 2 points
    Yes i agree about the allies issues. You should allow league to have only one allies in this map and no neutral. Maybe give extra rewards to a league when they kill all cities from a enemy league ( those rewards could be troops like in tournament and based on league rank, the higher the league is ranked the better troops you got) and please don't allow city to be demolished when under attack , the same way that you can't shield when you are under attack. Plus a option to buy a 4 hours shield could be nice , 8 hours is sometimes to long people should be allowed to shield a city only once a day. So basically you fight or you die
  31. 2 points
    probably the wrong place to ask this but is there a way to purchase generals not on the hot deal list? Meaning generals released in the past?
  32. 1 point
  33. 1 point
  34. 1 point
    SünDrøps SünDrøps SünDrøps SünDrøps
  35. 1 point
    Ok so first of all I know nobody really uses the forum anymore but maybe somebody important will see this so my suggestion is that for a while or for holidays release a battlefield called Vintage Battle or something because I don't know about the rest of the veterans but I've been playing this game for 4 years and I get so much nostalgia thinking back to the old days of this game when there were no league cities or league troops no light tanks stugs the only aa was Bofors and fighters no commandoes no science no tech and no vehicle versions of tank destroyers no resource zones only cities villages military zones and harbors and most of all no Officers just the basic raw game it would be great to get to play that version of the game again just to bring back memories and maybe bring back old friends to play it with and let it be just like the old days and most importantly to let all the new guys post-golden age and post-beta to get to see what the game was like back in the good days
  36. 1 point
    All the new battlefields are all naval make a new map that only has 5 or 10 players per league that is NOT a navel battlefield for the rest of us that like air force and ground troops. CaptDeano
  37. 1 point
  38. 1 point
    My usernames are Lucerian but I have 2 acc that have my name in color so I'm unsure as to how I would recieve the rewards on all 3 of my acc. One is purple, one is real, and the other is plain white. [008080]Lucerian, [6633FF]Lucerian and Lucerian.
  39. 1 point
  40. 1 point
    Precisamos revigorar o jogo fazer grandes mudanças para que os jogadores se empolgem com o jogo. Mudar desing da cidade possibilidade de operar as torres de defesa da cidade criar novas construções ... Retirar o ataque da artilharia em geral a curto alcance diminuir a quantidade de tropas que um comandante pode chegar a ter para melhorar a manobras no campo pois elas se embolam .. com isso tbm reduzir o Hp das contratações já teremos menos tropas melhorar a velocidade do movimento no mapa global além de inserir a possibilidade de ataque por mar nele. As cidades nonmapa global estão muito afastadas da costa. Inserir um modelo de infantaria eficaz pois a do momento e inútil assim como os tanques pesados que não tem alcance nenhum e pouco poder de ataque o jogo se resumi a m40 bombardeiros, aa e foguetes fica monótono ... Diminuir o tempo de permanecia em 1 mapa 8 dias e exagerado temos vida social além do jogo .. retirada das cartas táticas para desistimular o uso de contas alternativas ,, criação de 1 mecanismo para reconhecer contas alternativas de jogadores é punir severamente os mesmo etc etc etc. By xakal WARCOMANDER
  41. 1 point
    The wife and friend! MrJoseg
  42. 1 point
    I like switch thrust.. good map for major leagues to do head to head battles. think it be better with preset drop day/time and everyone gets their own zone per league. 6 leagues 20/20. 3 vs 3 red and blue.
  43. 1 point
    Agree with all of above. You will see an massive exodus if Global is no longer global and we are all forced to a local skirmish warfare. Please keep global the way it is, and make it 2x speed. Huge battle from the global map is what sets this game apart. Don’t lose that edge! To keep causal players happy and engaged, feel free to make any changes as what have been done in crisis map, but please keep it as a separate map. We need existing Global but at 2x speed.
  44. 1 point
    Here is a suggestion - don’t close the map earlier than the time it was supposed to be open. Since the announcement we have been putting a team together for a mid day Friday start. Now nothing
  45. 1 point
    we can not delete ally function, too many connections in game algorhytm, afterall this is team game, there are "ally skills" for each of tech classes (joint force and the other ones)... i noticed we have more flags at start of this map than normal. maybe you should consider that mz and rss fields also have automatic upgrade.
  46. 1 point
    من فضلك أعطني اسمك في اللعبة. شكرا لك! من فضلك أعطني اسمك في اللعبة. شكرا لك! Please give me your in-game name. Thank you! من فضلك أعطني اسمك في اللعبة. شكرا لك! Please give me your in-game name. Thank you! 请提供下有游戏内名字,谢谢! من فضلك أعطني اسمك في اللعبة. شكرا لك! Please give me your in-game name. Thank you! 请提供下有游戏内名字,谢谢! Please give me your in-game name. Thank you!
  47. 1 point
  48. 1 point
    Commanders, Crisis Fringe is becoming popular after it's release. How is your fight in this map? In order to warm up your passion on playing this map, we have decided to give you a big bonus: the permanent tiger tank skin. Lol. As long as you are active and aggressive, you will have the chance to win this bonus. Here are some details: 1. Players who join the Crisis Fringe will have the chance to win some Chests of Surplus Materials when this map ends. The amount of the chests are decided by your final rankings on the battlefield. On this map, your result rewards are as followed : Please notice that ONLY on this map will you gain the Chests of Surplus Materials. 2. We have added more than one material in this chest. Please check picture below. The last column is the probability you can get the items. 3. The first 10 commanders that gain the permanent skin will get some extra diamonds. And the rewards will be sent out manually after this event. 4. Event Duration: June 27th 2019-July 26th 2019 5. Note: If you are so lucky to gain the permanent skin more than once, the extra items can be converted into diamonds by using them. Should you have any questions, please leave your comments below or PM me. Lol. Thank you so much.
  49. 1 point
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