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    • Peter

      App Available on Android Now   08/16/2016

      Commanders, the Android Official Version has released, please go to Google Play to get it. To those commanders who participated the open beta, you can continue your previous progress in the official version. More info, please check the specific post.


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Showing content with the highest reputation since 04/15/2018 in all areas

  1. 1 point
    Sorry it's a mistake. He is for all ships now. Sorry it's a mistake. He is for all ships now. It is
  2. 1 point
    Merhaba ben bu oyunda bir çok ülkeden asker gördüm (alman askeri, amerikan askeri, japon askeri)ama türk askeri görmedim lütfen türk askeri ve subayı eklermisiniz
  3. 1 point
    Commanders, In a previous post, I went over the effects of Defense and how it reduces incoming damage: http://www.worldwarfare.com/topic/1735-what-does-defense-do-explained/ The purpose of this post is to simplify some of the math and give you a different way to look at the effects of Defense: Every 10 points of Defense require that a Unit take 1% more of its maximum health in damage to be killed. For example, if you increased a Unit's Defense by 1,000, you are effectively increasing its health by 100%. That's it! This is the simplest way to think of Defense without getting into the math. If you're interested in more detail, look below: Let's call the Health of a Unit after factoring in Defense Effective Health. The formula is as follows: Effective Health = (1+Defense/1,000) x Health For example, a Sherman Tank has the following basic stats (without any upgrades): Health: 4,567 Defense: 1,200 using the formula: (1+1,200/1,000)x 4,567=10,048 HP Yes, a Sherman Tank's Effective Health is more than double its regular health! Another example: The Cannoneer Tech "Camouflaged Guns" gives your Rocket Launcher, Artillery and Self-Propelled Artillery 250 Defense vs. Bombers when maxed. This means that in effect those units would have 25% more HP when attacked by Bombers. I hope this gives you another tool to look at the effects of Defense. Thank you for reading!
  4. 1 point
    Merhaba, geliştiriciler için fikirinizi yansıtacağız ve gelecekte gerçekleşecektir. Tavsiyeniz ve desteğiniz için teşekkürler.
  5. 1 point
    Commanders, What is Defense? what does it do? Defense lowers the damage your units take from any source. The more Defense your unit has, the less damage it will take when attacked. But how much? Read on to find out! Defense works as follows: (Def/1000+Def )= Damage Mitigation For example, if you have a Unit with Defense 200, then: (200/1,200)=0.1666 This translates into 16.66% damage mitigation. What is damage mitigation? how much less damage you take when attacked. In this example, when your Unit with 200 Defense is attacked, for every 100 points of damage, it ignores 16.66 of it, taking only 100-16.66=83.34. Not a big difference, right? Let's see what happens when you crank up the Defense Stat: 500 Defense (500/1500)=33.33% 600 Defense (600/1600)=37.5% 700 Defense = 41.17% 1000 Defense = 50% 1500 Defense = 60% 2100 Defense = 67.74% And so on. At 2,100 Defense, instead of taking 100 points of damage, you take 32.26! Defense is a very important stat to consider when evaluating a Units survivability. Units with both high HP and Defense are incredibly durable. I hope this Intel helps inform your Battlefield decisions Commander!