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World Warfare
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Showing content with the highest reputation since 02/26/2019 in all areas

  1. 5 points
    The community always breaks into two groups on these discussions: A) Fix the game and B) give us more content/features. I have always been in the “fix the game” group. I enjoyed this game, having put almost 3 years and a bunch of money into this game, Playing time kept increasing to 16-20 hours daily during our fields. I had more analytical spreadsheets every few months (we look at more things than most folks). Every field had a week of preparation and a week of debriefing. It was fun! The wife commented that he talks for a week before and a week after every time he plays. I was committed!! For me, the game content was already rich in content and better than most others. I was willing to make sacrifices to play the game, but wanted the game to play well. Things like lag (from class tech, battle tech, 2x speed and many alliances), ghosting, infinite shields and other non-core aspects were increasing over time. However, the developers had another group that always cried “more content”. Every league plays differently, and so can be partially immune from some of the above problems. For my situation, the cries for more content have now created a game that is at best border line unplayable. 16-20 hours daily for a full week creates too much real life stress. When big battles happen now, there is much less strategy, it’s just drop your troops and let the AI fight. Roll the dice and let’s see how we do! When folks shield for 5 days straight, it’s legal, but is that why I am playing the game? There are many more aspects that were taking a great game into the ditch for me. And now we have responded once again to the “content” folks and need for developer income by adding new tactics. With a mix of anger and sorrow, I must say that the scales have tipped too much. The game is broken for me and I must move on, possibly on a permanent basis. At the end of the day, this game is still a business for the developers. They must decide on content that draws enough niche players, creates enough revenue and is technically feasible. Players can complain, but there reaches a time when you have to vote with your feet.
  2. 4 points
    Commanders, March 8th is the International Women's Day. Happy Women's Day to all the women commanders and the men behind them. Without "HER", even "HERO" could just be"0". Share your Women's Day and win the rewards. Details are as below: Duration: March 8th UTC-March 11th UTC Rewards: 500 Amethysts To Participate: We'd like you to request all the male commanders to do something nice to the females in the game or real life on this day, and share the pictures here. Women commanders can just share what they have got on this day. In-game name is a necessity Notice: The rewards will be sent via in-game email within 72 hours. A commander can only receive the rewards ONCE.
  3. 4 points
    Guys I propose to make maps of historical battles, such as Berlin, Moscow, Stalingrad, Midduey, Leningrad, Paris, London, Tokyo and Finland, Bucharest, Budapest, Crete
  4. 3 points
    This poll is biased and created to cater towards a few people that are loud in the community about these specific issues. The questions and answers that are presented are made to push people to a certain answer or type of play. It is disgusting that this forum can be used to push a select group’s views on how this game should be. This is war propaganda at it’s best.
  5. 2 points
    Tüm dünyadaki anaların bacıların kardeşlerin günü kutlu olsun husnusulunk@gmail.com hms
  6. 2 points
  7. 2 points
    Most of these issues are caused by a lack of ram and processing power, not servers.
  8. 2 points
    I think we have all screamed from the rooftops that the most important fix that needs to be made is the lagging situations. When the platform will just have troops, cities or zones disappear that you have to zoom out and then back in to see them as a work around. Why we are doing workarounds to find our troops is ludicrous. Game play suffers and heaven forbid you have a large scale battle as the server will begin to crawl and you will not get any notifications that a troop is being attacked and then poof it is gone. Having sister leagues or alt accounts is a challenge, but the game not running or working the way it should is the number 1 issue I have with this game. Please fix it, again this has been said for more than a year and not once have we seen an increase in performance or platform stability. Why have a game you add additional features too or ask if we want A, B or C as an add when the base game play is broken? Fix the game play first. If that means we have to slow down and crawl, then so be it, but this is your own creation as you let us enjoy the blitz map showing we could move at a faster speed and of course we now want that everywhere. Solid stable game play is the most important in my opinion..Fix that!!!!!
  9. 2 points
    I do not see problems in speed and sisters leagues. you have already changed healing, enough with experiments))) but what is really the problem is the lack of playing messages outside the game and receiving them without sound. This is where alt comes to the rescue. You also cheated the tanks and did not give them any spasms in the forest, although according to your idea they should kill the vehicles that have a bonus there)))
  10. 2 points
    You guys need to make a standalone version of this game that plays at the speed of a command and conqer game including building dmgs and things like that it would be a game id pay for, this game is great but it favours ppl who can be on for huge chunks of time, it really sucks putting in some hours on the weekend only to find myself dead after work when i can finally check it monday after work, lets speed up game and dmgs to make it play like a command and conquer or make a completely differnt modern version and do that it would be awesome for us players who are older and have commitments, i mean i can check my phone sometimes but i drive b-doubles so its not something i can do while driving.
  11. 2 points
    To solve the problem with alt leagues, enter the account binding in the game to the mobile phone number. At the root of this problem, you do not solve it otherwise, but this will significantly reduce the number of alt accounts in the game. Shields add recharge depending on their duration and limit their use at one time. For example, you can turn on a one-time shield either for 2, 4 or 8 hours and after it ends, the next use of any shield should be available after a similar period of time, that is, through the same 2, 4 or 8 hours ... although I would rule out the shields from the game. KinGSkiLL IRoNLeGioN
  12. 2 points
    Increase the gold award at the end of the global battlefield, but in moderation.. Many play on new cards just because of the gold
  13. 1 point
    This is just a few things I feel will better the game. 1.) League score adjusted for surrendered members during a battle. The league score during a battlefield is the deciding factor for a league winning the championship of that battle. I feel that if a member of a league surrenders out of the Battlefield, then their score should no longer benefit the league. If a player cannot fight beside his League until the end of the game, than that member's score should be removed from the league's overall score. 2.) Personal and league Rating Grade currently is only awarded at the end of a battlefield. I think it would reflect the ability of a player and league better if it was also part of the daily rewards in a battlefield. This would allow for newer players and leagues to move up the rankings at a faster pace. I feel the benefits would allow for better retention of newer players and also give a better accounting of a player or league for recruiting purposes. a.) In a game like this one, being in a league is crucial to championships or even victories. Most leagues are created in the cadet matches at which point it's just the blind leading the blind. By the time they reach competitive matches, a player's record and stats are terrible and; no matter the potential, that player will rarely if ever be allowed into a competitive league. A better way to reflect the ability of a player or the competitiveness of a league is definitely needed. I could write a whole paper on the different duties of specific league members during a battle that make them invaluable to the team but on paper they have average or less than average stats. b.) Retention is about player satisfaction and recognition for ones achievements. There are a core group of players in this game. If you notice these players are mostly in a core group of leagues. Allowance for new player and leagues to be able to advance will allow for better retention. Top daily, weekly and monthly Commander and league ranking would allow for newer players and for recruiting leagues to be recognized by all. New players have a better chance to be recruited and newer leagues that are competitive have a better opportunity to recruit better players. 3.) End Game reward bonus should be given according to the player's or league's ranking, the player and league ranking is score, the bonus is given for cities. A player who is in any other place has the potential to receive higher rewards then the player in 1st. This doesn't make since. This game is awesome, but it takes time to play. If you are going to expect people to dedicate the time needed to play, then you must allow them to be recognized by others and then brought into the community. I was lucky and played my very first game under the tutelage of MkV and BrutalDestiny in the League Cocidus. Not many people get that rare opportunity to be groomed by in my opinion two of the best players in this game. This is just some of my ideas to better the game and maybe retain new players. Thanks for listening. SnakeEater out!
  14. 1 point
  15. 1 point
  16. 1 point
    Made her coffee, took kids to school, made lunches, washed dishes, and thanked for being the mother of our children!! EdgeIV- YeOldishGuys
  17. 1 point
    Prepared breakfast and had the kids draw up some pictures for her. BrutalDestiny (FluffyCakes)
  18. 1 point
    Dear administration of the game and the forum, let's evaluate the quality of the game on my questions to the players? and then you will engage in innovation))) 1. do you get messages from the game with sound? 2. Do you need to go into urban technologies for their work on units? 3. Does the enemy army immediately appear when following a link? 4. tanks deserve a bonus in the woods? 5. AOE 100% fair? 6. The visibility of enemy maps and skills is fair.
  19. 1 point
    Some ideas that I think would be fun for beginners and veterans... 1) Sniper Towers have AA capabilities and you access through city tech 2) Priority target control for turrets. 3) AOE of AA and Turrets 4) select ALL units function with 4x speed to spread out I believe these could be cool options to consider because it might promote more battles on the field and make a city harder to take. The game is stale with scout swarms, m40’s, and strats dominating the field. I would be happy to elaborate more if any of these ideas sound interesting. Thanks for you time
  20. 1 point
    Don’t think ram is the issue. The number of troops attacking in the area is the problem, when you are allied moving round with your allies no problems. It’s when the calculations need to be made for all of the damage and range calculations. Less allies, less troops because everyone is not moving to an area for some massive attack. i play on new good laptop with an emulator and still have issues!
  21. 1 point
    I love this game, really enjoy the time I spend. But for me and many other players are now starting to think that balance of game is changing at the advantage of the guys who pay more. If this will be the case, I am sure more people will start to think like me.
  22. 1 point
    Here is the issue with 2x speed that people don't realize and you all don't want to admit... The combat mechanic is broken. We are left with three options for the global speed... You're forced to put it back to 1x speed and slowly work on combat for 2x speed, fix how combat updates at 2x speed immediately, or leave it as is. I prefer 1x speed so combat resolves normally. I like 2x speed when I can be active but not when I can fly through 9 turrets and only lose half the health on my planes... Anyone who thinks that is OK is obviously an idiot and needs to have his/her opinion removed from the forums. I meant to type 3 but was in a hurry typing and it won't let me edit the post.
  23. 1 point
    Hello, Please move or remove the sales, promo and specials icons that appear on the bf screen. They take up half the vision. Please move them somewhere else or make them collapsible. Or maybe bottom right on screen.
  24. 1 point
    I'm having very mixed opinions on this, I hate it and I don't care about it. I hate it for the fact that it'll lag the game even more now even though this game is almost unplayable, I had some of the worst lag I've ever had in a simple 2v2 I don't care about it just cause these don't seem like game breaking tacs but the timing is terrible for them, couldn't have had worse timing. For all the hate y'all have been getting you aren't making it much better for yourselves. Fix the game before adding anything else, maybe even a message saying that your still looking at it, it just feels like at this point you're milking this game for the last few drops of money you can get outta it, which is well.... fucked up. Not cool at all.
  25. 1 point
    This is a PvP game there are plenty of other games made for PvE with campaigns and other cool stuff, I suggest you find one as WW is NOT one of them