This is a message to the developers and players.
Hello all and and thanks for reading. I've been playing this game for quite a long time now and would consider myself a veteran. I've played the game, lived with the growing pains, and seen it become a pretty solid strategy game. The developers have listened to a few of the suggestions passed up by the players and have let a few of us help in the process of making this game more enjoyable for everyone. Which is a good thing. However, some of us vets are starting to lose interest due to a few key factors of any game in which players love it get bored and then leave it. Developers and players please read and please offer your insights and suggestions if you have any. So like I've said, I've seen the game change over time, for the better, and also for the worse. There have been a three battle field maps, and then one tournament map over the past almost 2 years of existence. 1: In my opinion, developers, boredom has set in of the same ole same ole map. Please incorporate a selection of maps to play on. Big, multiple league maps, and small maybe only 4 league battlefield maps. Also make there a way for a league to challenge another league on a one on one map. 2: gems. I know it's a necessity. You developers need to get paid. I get it. But players of a strategy game need to know that their own personal strategy can win a map, not the amount of money you spend to win it. I have been a witness of some pretty crazy things people will do with their gems in order to win. Like I said, it's a strategy game. You need to incorporate either a no gem battlefield, or a max gem you can use battlefield, like 5,000diamonds for the whole 8 days or something. Its gotten pretty rediculous lately. 3: you need to add more units. Like stupas, half tracks, anti tank infantry, or something. The same units are old and boring. Everyone knows what the best units are and build only them. A ww2 ear based game needs to see a bit more diversity in the unit selection. Also, some aren't gonna like it, but the usual tactic that people play with is to get your giant transports, fill them full of troops and then go poop them out over someone's city and then win. As far as being a realistic tactic, when in ww2 did you ever hear of a platoon of tiger tanks, m40s, aa tanks and stugs ever come dumping out of a spruce goose looking airplane and capture a city?? Never. Why would we want to play that way on a strategy game over and over, city after city until the map is won? Get rid of the mass airborne drops and make people march their army to someone's city. Make the maps smaller more realistic. I've said this one before and I'll say it again, make turrets able to select what they attack. This helps an online player defend a city. Lastly make a 8 hour shield with a 24 hour cool down. Tired of people using shields over and over. Anyhow. Thanks for reading. Please developers take these suggestions to heart and realize that If some changes aren't made soon, you'll see more and more vets and new players alike lose interest. Capt out.