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World Warfare
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Showing content with the highest reputation on 08/27/2019 in all areas

  1. 2 points
    On the other hand, why don’t you open this issue to vote. At the end of the day we are the players and you don’t ask our ideas!
  2. 2 points
    I believe this was original map and we should not change anything to it the only thing need updates the speed as same speed other maps is and increase the rewards if you guys planning to make all this changes open new map like what your planning and keep the original
  3. 1 point
    Speed up Global battlefield It doesn’t need to be as fast as blitzkrieg but it needs to be a little faster than it is now
  4. 1 point
    Wow. You already made it slower...now some more restrictions....I agree with the other comments and believe you are making a mistake.... ~Katz
  5. 1 point
    The global was good at x2 speed. why don't you make two global options, the first with a speed of x2 and the second with any changes. players must have a choice They already did the voting, asking what speed on the global they want, the majority voted for x2 but they did x1))))))))
  6. 1 point
    Honestly this map came out in 2016. The original map the game started with should come back if you want to make those changes to it and jus leave global the way it is. Maybe the only change would be to make cities harder to destroy, but if you’re lookign to make the changes you have spoke about peter bring back the original map this game started with and map the changes you listed above
  7. 1 point
    Totally agree. You are making a new map from original but not keeping it.
  8. 1 point
  9. 1 point
    Agreed ,You guys must be joking ! You should not make Global a crisis fringe, global is the classic map , do not change it, you guys will lose a lot more players his way, do not change it,
  10. 1 point
  11. 1 point
    Yes I agree with what aka said above, this is one of the first maps so everyone enjoys playing, but globe is where you get in a league with 20 other players and fight other multiple leagues at a time, the big battles and working with your league to over come those battles is what makes globe one of the best maps, if you wanted it to be more like crisis then update crisis and leave globe as it is, only thing I would change about globe is the speed. Mr.Layton
  12. 1 point
    I think we should take a step back and ask ourselves this fundamental question: why are you playing this game and what makes this game fun and stand out against other alternatives on the market? For me, this is probably the only game currently available which combines strategy, team work, intensive fighting, and diplomacy into a single game. I agree that many things such as alliances, gem, shield, officers frustrate us, but perhaps we should look for ways to motivate players to focus on team work, to have a chance to fight back when odds is low, to get award from PvP instead of PvE. For that, I just want to throw out some thoughts: 1:) As Blood suggested, the game should proportionally penalize the league who has too many alliances so the more you ally, the less score, gold, daily reward you get. It won’t fix the issue completely, and leagues can still do verbal agreement, but it will reduce the allaicne and sister league issue quit a bit. 2:) This may hurt the income for Joycraft, but what if a player could declare one city as his “permanent” city, within first 8 hours after he enters the map. The permanent city could never been killed in that map. This ensures everyone always has a chance to fight in a map regardless of the odds, and the map will for sure generate far more intensive fights. To address the potential hit on Joycraft revenue, they could consider make this a “premium feature” that would cost, say, $5 monthly subscription fee. Hopefully, this encourages lots of new players to join and stay on this game, and large user player base could make up for it 3:) when killing rebels, you gain experience only to improve your BF lvl, but nothing towards your final ranking, scores, or rewards. Honestly, I don’t know if any of these could be implemented, but I fundamentally dislike the direction this game is currently taking. We need to fix the root problem, and return this game to what makes it unique in the first place: strategy, team work, large scale battle, and diplomacy. Galop
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