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World Warfare
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Generals, share your thoughts and discuss interesting stuff here!

Subforums

  1. Suggestions

    We value all feedback and suggestions!

    3,143
    posts
  2. Raiders

    Military strategies

    294
    posts

458 topics in this forum

  1. New Tactics

    • 22 replies
    • 1,217 views
    • 15 replies
    • 2,345 views
  2. Tutorials

    • 13 replies
    • 2,472 views
  3. Attack and Defense Tutorial

    • 3 replies
    • 680 views
  4. Defense: Explained More

    • 9 replies
    • 2,205 views
  5. Master List of Generals

    • 27 replies
    • 1,961 views
    • 50 replies
    • 2,508 views
    • 38 replies
    • 2,499 views
  6. Bugs, Glitches, and Lag

    • 0 replies
    • 1,534 views
    • 4 replies
    • 999 views
    • 7 replies
    • 912 views
    • 18 replies
    • 11,389 views
    • 0 replies
    • 10 views
    • 45 replies
    • 1,273 views
    • 0 replies
    • 14 views
    • 0 replies
    • 7 views
    • 0 replies
    • 5 views
  7. New troops

    • 2 replies
    • 56 views
    • 0 replies
    • 13 views
  8. New to the game

    • 3 replies
    • 212 views
  9. Precursor tag

    • 1 reply
    • 146 views
  10. New Stuff for Christmas

    • 27 replies
    • 1,569 views
    • 0 replies
    • 64 views
  11. Shield Cooldown

    • 9 replies
    • 382 views
  12. Twitch Channel for Game

    • 0 replies
    • 43 views
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  • Posts

    • Encore une fois sa va avantagé ceux avec cartes bleues et rendre le jeu beaucoup plus moche pour les nouveaux joueurs. Déjà que beaucoup de nouveaux joueurs abandonne ce jeux a cause des ligues pleine d'argent, la sa va être pire autant même pas joué si ont a pas de carte bancaire Big lol 
    • and yes, i confirm this new "brilliant" idea is just about the money. which one of the developers suggested that you need to use purple tactic card (50 tactic points) to "activate" new tactics? why should i use purple card when i have tactic points?
    • i dont know which game engineers are playing, most definitely not world warfare.
      anti-supply tactic (-2.4% of the unit base supply per minute) is either not being calculated well, or it is designed to ruin the game. my gigantic transport airplanes lvl 5 (high suppply capacity) ran out of fuel in about 5 minutes, with 2 airsupply tactics used. do you guys (developers) understand that you can ruin the game with the moronic and yet "brilliant" new ideas?
      did any of engineers test new tactics in game? is this above said - normal for you?
    • HeyoMy concern about speed in Global map is not good now please change it again 2x oncern  about game speed chaged 2x to 1x in global map its make it so slow. × we need to change it back to 2 because its looks so slow and time comsume. × we all are here for fun so make it speed 2x again in global map × Item prefix:  None 
    • 1X speed is back for global😁
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