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World Warfare
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Generals, share your thoughts and discuss interesting stuff here!

Subforums

  1. Suggestions

    We value all feedback and suggestions!

    3,234
    posts
  2. Raiders

    Military strategies

    295
    posts

473 topics in this forum

  1. Master List of Generals 1 2

    • 31 replies
    • 5,490 views
    • 16 replies
    • 3,499 views
    • 10 replies
    • 3,564 views
    • 40 replies
    • 3,670 views
  2. Tutorials

    • 13 replies
    • 4,995 views
  3. Attack and Defense Tutorial

    • 3 replies
    • 1,535 views
  4. Defense: Explained More

    • 9 replies
    • 3,242 views
    • 50 replies
    • 20,119 views
  5. Bugs, Glitches, and Lag

    • 0 replies
    • 2,241 views
    • 4 replies
    • 1,665 views
    • 18 replies
    • 13,426 views
    • 0 replies
    • 53 views
    • 1 reply
    • 671 views
    • 3 replies
    • 867 views
    • 49 replies
    • 1,456 views
    • 7 replies
    • 511 views
    • 0 replies
    • 337 views
    • 27 replies
    • 922 views
    • 11 replies
    • 992 views
    • 21 replies
    • 765 views
    • 8 replies
    • 1,156 views
  6. Money

    • 0 replies
    • 687 views
    • 0 replies
    • 663 views
    • 0 replies
    • 693 views
  7. Foto

    • 0 replies
    • 596 views
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  • Posts

    • For those that have them means that we have been here since the beginning we should be able to turn them in for a loyalty reward. They’re just sitting in my inventory can’t sell them can’t use them at least give me a badge
    • Go to CS, please. They will help you solve this issue. Thank you.
    • Hi, Happen to me several times : good city, level 8 to 10, same level of tower defense, lots of ground units in the army base. Within a few minutes, the city is destroyed and captured!?! How comes is it possible ? Thanks
    • I'm truly interested in that is there admin who can answer our questions and solve our problems after not competent update done in game?  No answers on PMs, no returnings after game glitches.
    • 1. I think that a technique expanded to level 5 should receive an ability or a powerful bonus. 2. We have three classes of technology with abilities that we upgrade for gold coins. There should be a tactic that we can improve. 3. Tactics that give a bonus for the extraction of resources of one administrative zone are not relevant, it should work for the total extraction of the city. 4. TIGER B should appear earlier. Fields have become fast, voting appears earlier than the plant is level 14. Few will play on them, they will also die from the M40 and bombers but the tanker will have a variety, and the rest have more experience))
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