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World Warfare
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Raiders

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Military strategies

58 topics in this forum

  1. Solo Waffen SS HQ Attack

    • 11 replies
    • 1,096 views
    • 8 replies
    • 386 views
    • 4 replies
    • 328 views
    • 1 reply
    • 245 views
  2. Russian style Challenge

    • 1 reply
    • 193 views
    • 8 replies
    • 280 views
    • 2 replies
    • 228 views
    • 1 reply
    • 174 views
    • 36 replies
    • 989 views
    • 10 replies
    • 421 views
    • 2 replies
    • 215 views
  3. Overkill?

    • 0 replies
    • 116 views
  4. League Introduction

    • 5 replies
    • 499 views
    • 6 replies
    • 306 views
    • 2 replies
    • 3,077 views
    • 3 replies
    • 325 views
  5. League supply

    • 3 replies
    • 242 views
  6. Work, work, work

    • 1 reply
    • 202 views
  7. Im New

    • 1 reply
    • 190 views
    • 1 reply
    • 328 views
    • 9 replies
    • 532 views
    • 2 replies
    • 201 views
  8. Troop Data Sets

    • 1 reply
    • 270 views
  9. Resource to flag conversion chart

    • 0 replies
    • 151 views
    • 3 replies
    • 282 views
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    • Peter

      App Available on Android Now

      08/16/2016

      Commanders, the Android Official Version has released, please go to Google Play to get it. To those commanders who participated the open beta, you can continue your previous progress in the official version. More info, please check the specific post.
  • Posts

    • Actually, this is a pretty solid idea. It's difficult to tell your allies apart from league mates since they are all green wine you view them. They should all be light blue just like in the battle map...
    • Requerimiento al las armas.
    • I completely agree with this. League ranking bonuses have been introduced through Tournament battles very well but individual ranks could be added.    I make this comment brief because I just wrote a large statement and somehow it got deleted, I'm not sure how it happened but I really don't want to write it again     On the subject of battlefield tech, I love it, a great addition with the great perks like transport plane speed, resource boosts, and troops damage and health boosts. The battle levels to unlock each bunch of tech is a great limit to these boost at early stages in the game. 
    • I have just read this post and note some interesting ideas to improve the game. what I have not seen mentioned is a proposal to introduce mines (both land and sea) to the game which may help to balance off against massed attacks on a city.  Mines were a cirtical component in WW2, so surprised it has not been given some thought.
    • Seeing the A-Bomb is a game ender weapon pretty much I don't see how to implement it within the game structure. This may have been discussed already and if so I apologize. I would like to see more maps of various layouts and put forward randomly as to keep the playing field interesting because you never know what map is next or which you will be placed upon. This will keep leagues on their toes and require different strategies per map. Many long time player have played on the main map so much you just change your play based on your position on the map. Maybe also consider maps where a league can only get 10 members on per map. If its always changing due to the map the balance of power changes across the playing field for all.
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